The VectorSprite example creates a simple animated sprite (a rotating line), and creates the sprite's bitmaps by creating and drawing to off-screen bitmaps within the application. No redraw events are caused by the sprite.
Click on the following link to download the example: VectorSprite.zip
Click: browse to view the example code.
CSprite: Demonstrates how to use class RWsSprite by setting up the sprite members to contain bitmaps then appending them to the sprite. The bitmaps are off screen bitmaps drawn to using a graphics context
RWsSpriteBase: Abstract base class for sprites
RWsSprite: Sprite
TSpriteMember : Sprite member
CFbsBitmap : Font-bitmap server bitmap
CFbsBitmapDevice : FBS bitmap used as graphics device
CGraphicsContext : Graphics context for drawing
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