Recording Audio
This section introduces how to record audio using various functionality:
- Recording Audio
This tutorial describes how to start, pause and resume, stop and retrieve the audio samples for audio recording.
- Starting Audio Record
This document describes how to start recording audio data.
- Pausing and Resuming Audio Record
The Pause() function stops recording audio, without stopping the buffer traffic. If the Resume() function is supported, you can then use it to continue recording. The buffer traffic continues because the Pause() function does not terminate the MMMFAudioDataConsumer::BufferToBeEmptied(MMMFBufferSink *,CMMFBuffer *) RecordData() cycle.
- Stopping Audio Record
This section describes how to use the DevSound library while stopping the audio record functionality.
- Retrieving Audio Record Samples
This tutorial describes how to retrieve the number of samples used while recording audio.
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