ActivePalette2Factory Class Reference
class ActivePalette2Factory
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Factory class for Active Palette 2. Use these static functions to create AP2 objects. Class should not be instantiated.
Constructor & Destructor Documentation
ActivePalette2Factory()
ActivePalette2Factory
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(
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)
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[protected, inline]
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Constructor - not for external use
Member Functions Documentation
CreateActivePaletteUIL(TActivePalette2DrawMode)
IMPORT_C
MActivePalette2UI
*
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CreateActivePaletteUIL
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(
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TActivePalette2DrawMode
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aDrawMode
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)
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[static]
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Creates a legacy-style, CCoeControl-based Active Palette. The control created is NOT a window-owning control. Set the container window and Mop parent using the CoeControl() function. Define this if GuiLib rendering is required
Parameters
TActivePalette2DrawMode
aDrawMode
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The drawing style used to render the AP
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CreateGuiActivePaletteUIL(MGui *)
Creates a new-style, GuiLib-based Active Palette.
Parameters
MGui * aGui
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The client app's Gui environment
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CreateHUIActivePaletteUIL(CHuiEnv &)
IMPORT_C
MActivePalette2UI
*
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CreateHUIActivePaletteUIL
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(
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CHuiEnv &
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aHuiEnv
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)
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[static]
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Creates a new-style, CHuiControl-based Active Palette. The control should be added to a control group using the CoeControl() function.
Parameters
CHuiEnv & aHuiEnv
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The client app's Hui environment
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All rights
reserved. Unless otherwise stated, these materials are provided under the terms of the Eclipse Public License
v1.0.