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This document introduces to the Image Processor library.
Image Processor is specially developed for imaging on mobile devices. The main objective is to create powerful applications:
Photo editors
Viewers
Cameras.
The DLL that provides the functionality and the library to which your code must link is identified below.
Image Processor is designed with hardware constraints often associated with mobile devices in mind. The Image Processor framework minimizes both memory consumption and the CPU power required.
The diagrammatic representation of the Image Processor library is as follows:
Image Processor is a high-level library and framework. Image Processor encapsulates all the internal processing and basic functionality required to create applications. Basic functions include
initiate image processing
decode images
zoom images
pan images
render images to screen or file.
The Image Processor library also allows some geometrical operations to the image:
rotate or flip
crop.
Optionally, the Image Processor library supports
effects
overlays.
The Image Processor adaptation plug-in is an attachable component which implements the features of the Image Processor library. The Image Processor adaptation plug-ins are dependant on the Image Processor library, and will not function as standalone components.
Note: You must write your own Image Processor adaptation plug-in, because the Image Processor adaptation plug-in is not provided.
The principal classes of the Image Processor library are as follows:
ImageProcessor::CImgProcessor , which provides a convenient interface to process images.
ImageProcessor::TEffect , which is the parent class of all effects, for example, ImageProcessor::TEffectAntique .
Image Processor is used for the following:
To initialize and process an input image
To apply effects and filters to the image.
Overlay images onto an image.
To render a low resolution preview of the image for display on screen.
To render a high resolution compressed image to disk or memory.
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