This tutorial describes how to get the current network information with the telephony API for applications.
#include <e32base.h> #include <Etel3rdParty.h> class CClientApp : public CActive { private: CTelephony* iTelephony; CTelephony::TNetworkInfoV1 iNetworkInfoV1; CTelephony::TNetworkInfoV1Pckg iNetworkInfoV1Pckg; public: CClientApp(CTelephony* aTelephony); void SomeFunction(); private: /* These are the pure virtual methods from CActive that MUST be implemented by all active objects */ void RunL(); void DoCancel(); }; CClientApp::CClientApp(CTelephony* aTelephony) : CActive(EPriorityStandard), iTelephony(aTelephony), iNetworkInfoV1Pckg(iNetworkInfoV1) { //default constructor } void CClientApp::SomeFunction() { iTelephony->GetCurrentNetworkInfo(iStatus, iNetworkInfoV1Pckg); SetActive(); } void CClientApp::RunL() { if(iStatus==KErrNone) { CTelephony::TNetworkMode mode = iNetworkInfoV1.iMode; if((mode == CTelephony::ENetworkModeCdma2000) || (mode == CTelephony::ENetworkModeCdma95)) {} // CDMA network; process CDMA-specific information } } void CClientApp::DoCancel() { iTelephony->CancelAsync(CTelephony::EGetCurrentNetworkInfoCancel); }
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