00001 00014 // INCLUDE FILES 00015 #include "Stack.h" 00016 00017 //Global Stack Object for maintaining all the produced items 00018 Stack stack; 00019 00020 /***************************************************************************** 00021 * CreateObserverThread 00022 * Function: Functions to Push Items on to Stack and Pop items from Stack 00023 * And also to delete Items 00024 *******************************************************************************/ 00025 00026 extern "C" 00027 { 00028 00029 void PushOntoStack( ProducedItem* aItem ) 00030 { 00031 stack.Push(aItem); 00032 } 00033 00034 ProducedItem* PopFromStack() 00035 { 00036 return stack.Pop(); 00037 } 00038 00039 void FreeItem(ProducedItem* aItem) 00040 { 00041 delete aItem; 00042 } 00043 00044 } //extern "C" 00045 00046 // End of File
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