epoc32/include/distanceattenuationbase.h
branchSymbian2
changeset 2 2fe1408b6811
parent 0 061f57f2323e
child 4 837f303aceeb
equal deleted inserted replaced
1:666f914201fb 2:2fe1408b6811
     1 distanceattenuationbase.h
     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  This is the definition of the Distance Attenuation effect class.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef CDISTANCEATTENUATION_H
       
    20 #define CDISTANCEATTENUATION_H
       
    21 
       
    22 // INCLUDES
       
    23 
       
    24 #include <e32base.h>
       
    25 #include <AudioEffectBase.h>
       
    26 #include <DistanceAttenuationData.h>
       
    27 #include <MCustomInterface.h>
       
    28 
       
    29 
       
    30 const TUid KUidDistanceAttenuationEffect = {0x1020382C};
       
    31 
       
    32 // FORWARD DELCARATION
       
    33 class CMdaAudioConvertUtility;
       
    34 class CMdaAudioPlayerUtility;
       
    35 class CMdaAudioRecorderUtility;
       
    36 class CMdaAudioInputStream;
       
    37 class CMdaAudioOutputStream;
       
    38 class CMdaAudioToneUtility;
       
    39 class CCustomCommandUtility;
       
    40 class CCustomInterfaceUtility;
       
    41 class CMMFDevSound;
       
    42 class CMidiClientUtility;
       
    43 class CDrmPlayerUtility;
       
    44 class CVideoPlayerUtility;
       
    45 
       
    46 // CLASS DECLARATION
       
    47 
       
    48 /**
       
    49 *  This is the Distance Attenuation effect class for managing audio Distance Attenuation settings.
       
    50 *
       
    51 *  @lib DistanceAttenuationEffect.lib
       
    52 *  @since 3.0
       
    53 */
       
    54 
       
    55 class CDistanceAttenuation : public CAudioEffect
       
    56     {
       
    57 
       
    58     public:     //New Functions
       
    59 
       
    60         /**
       
    61         * Factory function for creating the distance attenuation object.
       
    62         * @since 3.0
       
    63         * @param aUtility A reference to a convert utility
       
    64         * @return pointer to CDistanceAttenuation object
       
    65         */
       
    66         IMPORT_C static CDistanceAttenuation* NewL( CMdaAudioConvertUtility& aUtility );
       
    67 
       
    68         /**
       
    69         * Factory function for creating the distance attenuation object.
       
    70         * @since 3.0
       
    71         * @param aUtility A reference to an audio input stream utility
       
    72         * @return pointer to CDistanceAttenuation object
       
    73         */
       
    74         IMPORT_C static CDistanceAttenuation* NewL( CMdaAudioInputStream& aUtility );
       
    75 
       
    76         /**
       
    77         * Factory function for creating the distance attenuation object.
       
    78         * @since 3.0
       
    79         * @param aUtility A reference to an audio output stream utility
       
    80         * @return pointer to CDistanceAttenuation object
       
    81         */
       
    82         IMPORT_C static CDistanceAttenuation* NewL( CMdaAudioOutputStream& aUtility );
       
    83 
       
    84         /**
       
    85         * Factory function for creating the distance attenuation object.
       
    86         * @since 3.0
       
    87         * @param aUtility A reference to an audio player utility
       
    88         * @return pointer to CDistanceAttenuation object
       
    89         */
       
    90         IMPORT_C static CDistanceAttenuation* NewL( CMdaAudioPlayerUtility& aUtility );
       
    91 
       
    92         /**
       
    93         * Factory function for creating the distance attenuation object.
       
    94         * @since 3.0
       
    95         * @param aUtility A reference to an audio record utility
       
    96         * @param aRecordStream ETrue if the effect is to be applied to the recording,
       
    97         *                      EFalse if the effect is to be applied only to the playback
       
    98         * @return pointer to CDistanceAttenuation object
       
    99         */
       
   100         IMPORT_C static CDistanceAttenuation* NewL( CMdaAudioRecorderUtility& aUtility, TBool aRecordStream );
       
   101 
       
   102         /**
       
   103         * Factory function for creating the distance attenuation object.
       
   104         * @since 3.0
       
   105         * @param aDevSound A reference to a DevSound instance
       
   106         * @return pointer to CDistanceAttenuation object
       
   107         */
       
   108         IMPORT_C static CDistanceAttenuation* NewL( CMMFDevSound& aDevSound );
       
   109 
       
   110         /**
       
   111         * Factory function for creating the distance attenuation object.
       
   112         * @since 3.0
       
   113         * @param aUtility A reference to an audio tone utility
       
   114         * @return pointer to CDistanceAttenuation object
       
   115         */
       
   116         IMPORT_C static CDistanceAttenuation* NewL( CMdaAudioToneUtility& aUtility );
       
   117 
       
   118         /**
       
   119         * Factory function for creating the distance attenuation object.
       
   120         * @since 3.0
       
   121         * @param aUtility A reference to a custom command utility
       
   122         * @return pointer to CDistanceAttenuation object
       
   123         */
       
   124         IMPORT_C static CDistanceAttenuation* NewL( CCustomCommandUtility* aUtility );
       
   125 
       
   126         /**
       
   127         * Factory function for creating the distance attenuation object.
       
   128         * @since 3.0
       
   129         * @param aCustomInterface A reference to a custom interface
       
   130         * @return pointer to CDistanceAttenuation object
       
   131         */
       
   132         IMPORT_C static CDistanceAttenuation* NewL( MCustomInterface& aCustomInterface );
       
   133 
       
   134         /**
       
   135         * Factory function for creating the distance attenuation object.
       
   136         * @since 3.0
       
   137         * @param aUtility A reference to a CMidiClientUtility
       
   138         * @return pointer to CDistanceAttenuation object
       
   139         */
       
   140         IMPORT_C static CDistanceAttenuation* NewL( CMidiClientUtility& aUtility );
       
   141 
       
   142 
       
   143         /**
       
   144         * Factory function for creating the distance attenuation object.
       
   145         * @since 3.0
       
   146         * @param CDrmPlayerUtility A reference to a CDrmPlayerUtility object
       
   147         * @return pointer to CDistanceAttenuation object
       
   148         */
       
   149         IMPORT_C static CDistanceAttenuation* NewL( CDrmPlayerUtility& aUtility );
       
   150 
       
   151         /**
       
   152         * Factory function for creating the distance attenuation object.
       
   153         * @since 3.2
       
   154         * @param CVideoPlayerUtility A reference to a CVideoPlayerUtility object
       
   155         * @return pointer to CDistanceAttenuation object
       
   156         */
       
   157         IMPORT_C static CDistanceAttenuation* NewL( CVideoPlayerUtility& aUtility );
       
   158 
       
   159         /**
       
   160         *
       
   161         * Destructor
       
   162         */
       
   163         IMPORT_C virtual ~CDistanceAttenuation();
       
   164 
       
   165         /**
       
   166         * Gets the Distance Attenuation of the listener.
       
   167         * @since 3.0
       
   168         * @param aRMin The source-to-listener distance below which the sound level is constant
       
   169         * @param aRMax The source-to-listener distance above which the sound level is constant or zero
       
   170         * @param aMuteAfterMax Indicate if the sound is muted beyond RMax
       
   171         * @param aRollOffFactor Multiplier factor to source-to-listener distance
       
   172         * @param aRoomRollOffFactor Multiplier factor to source-to-listener distance for Room effect.
       
   173         * @return -
       
   174         */
       
   175         IMPORT_C void DistanceAttenuation( TInt32& aRMin, TInt32& aRMax, TBool& aMuteAfterMax,
       
   176                                            TUint32& aRollOffFactor, TUint32& aRoomRollOffFactor );
       
   177 
       
   178         /**
       
   179         * Get roll off factor maximum value.
       
   180         * @since 3.0
       
   181         * @param aRollOffFactor The maximum multiplier factor to source-to-listener distance for Room effect.
       
   182         * @return -
       
   183         */
       
   184         IMPORT_C void RollOffFactorMax( TUint32& aRollOfFactorMax );
       
   185 
       
   186         /**
       
   187         * Get room roll off factor maximum value.
       
   188         * @since 3.0
       
   189         * @param aRollOffFactor The maximum multiplier factor to source-to-listener distance for Room effect.
       
   190         * @return -
       
   191         */
       
   192         IMPORT_C void RoomRollOffFactorMax( TUint32& aRoomRollOfFactorMax );
       
   193 
       
   194         /**
       
   195         * Sets the Distance Attenuation
       
   196         * @since 3.0
       
   197         * @param aRMin The source-to-listener distance below which the sound level is constant
       
   198         * @param aRMax The source-to-listener distance above which the sound level is constant or zero
       
   199         * @param aMuteAfterMax Indicate if the sound is muted beyond RMax
       
   200         * @param aRollOffFactor Multiplier factor to source-to-listener distance
       
   201         * @param aRoomRollOffFactor Multiplier factor to source-to-listener distance for Room effect.
       
   202         * @return -
       
   203         */
       
   204         IMPORT_C void SetDistanceAttenuationL( TInt32 aRMin, TInt32 aRMax, TBool aMuteAfterMax,
       
   205                                                TUint32 aRollOffFactor, TUint32 aRoomRollOffFactor );
       
   206 
       
   207     public: // functions from base class
       
   208 
       
   209         /*
       
   210         * From CAudioEffect
       
   211         * Get the unique identifier of the audio effect
       
   212         * @since 3.0
       
   213         * @return Unique identifier
       
   214         */
       
   215         IMPORT_C TUid Uid() const;
       
   216 
       
   217     protected:  // Functions from base classes
       
   218 
       
   219         /**
       
   220         * From CAudioEffect
       
   221         * Create a package of the effect data
       
   222         * @since 3.0
       
   223         * @return A descriptor containing the effect data.
       
   224         */
       
   225         IMPORT_C const TDesC8& DoEffectData();
       
   226 
       
   227         /**
       
   228         * From CAudioEffect
       
   229         * Internal function to unpack effect data
       
   230         * @since 3.0
       
   231         * @param aEffectDataBuffer Descriptor containing packed effect data
       
   232         * @return -
       
   233         */
       
   234         IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
       
   235 
       
   236     protected:
       
   237 
       
   238         /**
       
   239         * Private C++ constructor for this class.
       
   240         * @since    3.0
       
   241         * @param    aEffectObserver reference to event observer object
       
   242         * @return   -
       
   243         */
       
   244         IMPORT_C CDistanceAttenuation();
       
   245 
       
   246     protected:
       
   247 
       
   248         // Distance Attenuation data structure
       
   249         TEfDistanceAttenuation iDistanceAttenuationData;
       
   250         // Data package sent to server
       
   251         TEfDistanceAttenuationDataPckg iDataPckgTo;
       
   252         // Data package received from server
       
   253         TEfDistanceAttenuationDataPckg iDataPckgFrom;
       
   254 
       
   255    protected:    // Friend classes
       
   256 
       
   257         friend class CDistanceAttenuationMessageHandler;
       
   258 
       
   259     };
       
   260 
       
   261 #endif  // of CDISTANCEATTENUATION_H
       
   262 
       
   263 // End of File