epoc32/include/mmf/server/mmfaudioinput.h
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     1 // Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #ifndef __MMF_AUDIOINPUT_H__
       
    17 #define __MMF_AUDIOINPUT_H__
       
    18 
       
    19 // Standard EPOC32 includes required by this header file
       
    20 #include <e32base.h>
       
    21 #include <e32std.h>
       
    22 
       
    23 // Public Media Server includes
       
    24 #include <mmfaudioiointerfaceuids.hrh>
       
    25 #include <mmf/common/mmfpaniccodes.h>
       
    26 
       
    27 //DevSound
       
    28 #include <mmf/server/sounddevice.h>
       
    29 
       
    30 /** 
       
    31 @publishedAll
       
    32 @deprecated
       
    33 */
       
    34 const TUint KAudioInputDefaultFrameSize = 0x1000;  //4K
       
    35 //#define KAudioInputCanResample		//uncomment this to allow Audio Input to sample rate convert 
       
    36 
       
    37 
       
    38 void Panic(TInt aPanicCode);
       
    39 
       
    40 
       
    41 /**
       
    42 @publishedAll
       
    43 @released
       
    44 
       
    45 Interface class to allow dynamic linkage to CMMFAudioInput.
       
    46 */
       
    47 class MMMFAudioInput : public MDataSource
       
    48 	{
       
    49 public:
       
    50 
       
    51 	//factory function
       
    52 	inline static MMMFAudioInput* NewAudioInputL(TUid aImplementationUid, const TDesC8& aInitData);
       
    53 
       
    54 	//interface
       
    55 	/**
       
    56 	Returns the sound device.
       
    57 
       
    58 	@return A reference to a CMMFDevSound objector. Accessor function exposing public CMMFDevsound methods.
       
    59 	*/
       
    60 	virtual CMMFDevSound& SoundDevice() = 0;
       
    61 
       
    62 	/**
       
    63 	Returns the number of bytes played.
       
    64 
       
    65 	@return	The number of bytes played. If 16-bit divide this number returned by 2 to get word length.
       
    66 	*/
       
    67 	virtual TInt BytesPlayed() = 0;
       
    68 
       
    69 	/**
       
    70 	@deprecated
       
    71 
       
    72 	Gets audio from hardware device abstracted MMFDevsound (not used).
       
    73 
       
    74 	@param  aBuffer
       
    75 	        The data to read in from a Hardware Device
       
    76 	@param  aConsumer
       
    77 	        The MDataSink consuming the data contained in aBuffer.
       
    78 	*/
       
    79 	virtual void HWFillBufferL(CMMFBuffer* aBuffer, MDataSink* aConsumer) = 0;
       
    80 protected:
       
    81 	//constructor
       
    82 	/**
       
    83 	Protected constructor.
       
    84 	*/
       
    85 	inline MMMFAudioInput() : MDataSource(KUidMmfAudioInput) {};
       
    86 	};
       
    87 
       
    88 /**
       
    89 Allocates and constructs an audio input object. 
       
    90 
       
    91 Calls MDataSource::NewSourceL().
       
    92 
       
    93 @param  aImplementationUid
       
    94 		The Implementation UID.
       
    95 @param  aInitData
       
    96 		The initialisation data.
       
    97 
       
    98 @return A new audio input object.
       
    99 */
       
   100 inline MMMFAudioInput* MMMFAudioInput::NewAudioInputL( TUid aImplementationUid,  const TDesC8& aInitData )
       
   101 	{
       
   102 	//make sure the cast will be ok by checking the uid is what we expect
       
   103 	__ASSERT_ALWAYS(aImplementationUid==KUidMmfAudioInput, Panic(EMMFAudioInputPanicBadUID));
       
   104 	MMMFAudioInput* retPtr = STATIC_CAST(MMMFAudioInput*, MDataSource::NewSourceL(aImplementationUid, aInitData));
       
   105 	return retPtr;
       
   106 	}
       
   107 
       
   108 /**
       
   109 @publishedAll
       
   110 @released
       
   111 
       
   112 Concrete data source to provide microphone support.
       
   113 
       
   114 Intended to be used by controller plugin developers for source plugins. Uses CMMFDevSound to access
       
   115 hardware.
       
   116 */
       
   117 class CMMFAudioInput : public CBase, public MMMFAudioInput, public MDevSoundObserver
       
   118 
       
   119 	{
       
   120 public:
       
   121 
       
   122 	static MDataSource* NewSourceL();
       
   123 	virtual ~CMMFAudioInput();
       
   124 	void ConstructL();
       
   125 
       
   126 	//MDataSource mixin implementations
       
   127 	virtual TFourCC SourceDataTypeCode(TMediaId aMediaId);
       
   128 	virtual void FillBufferL(CMMFBuffer* aBuffer, MDataSink* aConsumer,TMediaId aMediaId);//called by a MDataSink to request buffer fill
       
   129 	virtual void BufferEmptiedL(CMMFBuffer* aBuffer); //called by MDataSink to pass back emptied buffer to the source
       
   130 	virtual TBool CanCreateSourceBuffer();
       
   131 	virtual CMMFBuffer* CreateSourceBufferL(TMediaId aMediaId);
       
   132 
       
   133 	inline virtual CMMFBuffer* CreateSourceBufferL(TMediaId aMediaId, CMMFBuffer& aSinkBuffer);
       
   134 
       
   135 	virtual CMMFBuffer* CreateSourceBufferL(TMediaId aMediaId, TBool &aReference);
       
   136 
       
   137 	inline virtual CMMFBuffer* CreateSourceBufferL(TMediaId aMediaId, CMMFBuffer& aSinkBuffer, TBool &aReference);
       
   138 	virtual TInt SourceThreadLogon(MAsyncEventHandler& aEventHandler);
       
   139 	virtual void SourceThreadLogoff();
       
   140 	virtual void SourcePrimeL();
       
   141 	virtual void SourceStopL();
       
   142 	virtual void SourcePlayL();
       
   143 	virtual void SourcePauseL();
       
   144 	virtual void SetSourcePrioritySettings(const TMMFPrioritySettings& aPrioritySettings);
       
   145 
       
   146 	virtual void NegotiateSourceL(MDataSink& aSink);
       
   147 
       
   148 	// MMMFAudioInput mixin implementations
       
   149 	TInt BytesPlayed();
       
   150 	void HWFillBufferL(CMMFBuffer* aBuffer, MDataSink* aConsumer); //called by a FillBufferL if using HW codec
       
   151 	CMMFDevSound& SoundDevice();
       
   152 	virtual TInt SetSourceDataTypeCode(TFourCC aSourceFourCC, TMediaId aMediaId);
       
   153 
       
   154 	void LoadL();
       
   155 
       
   156 	//The following DataType() methods and iBufferStatus should not be used.
       
   157 	//They are provided to maintain BC/SC with 7.0s
       
   158 	virtual void SetDataTypeL(TFourCC aAudioType);
       
   159 	virtual TFourCC DataType() const;
       
   160 	/**
       
   161 	Buffer completion status.
       
   162 	*/
       
   163 	TRequestStatus iBufferStatus;
       
   164 
       
   165 protected:
       
   166 	virtual void ConstructSourceL( const TDesC8& aInitData ) ;
       
   167 
       
   168 private:
       
   169 	inline CMMFAudioInput() {}
       
   170 
       
   171 	MAsyncEventHandler* iEventHandler;
       
   172 	CMMFDevSound* iMMFDevSound;	//this is now private to stop stuff "grabbing it"
       
   173 	
       
   174 	//MDevSoundObserver mixin implementations
       
   175 	virtual void InitializeComplete(TInt aError);
       
   176 	virtual void ToneFinished(TInt aError);
       
   177 	virtual void BufferToBeFilled(CMMFBuffer* aBuffer);
       
   178 	virtual void PlayError(TInt aError); 
       
   179 	virtual void BufferToBeEmptied(CMMFBuffer* aBuffer); 
       
   180 	virtual void RecordError(TInt aError); 
       
   181 	virtual void ConvertError(TInt aError);
       
   182 	virtual void DeviceMessage(TUid aMessageType, const TDesC8& aMsg);
       
   183 	virtual void SendEventToClient(const TMMFEvent& /*aEvent*/);
       
   184 
       
   185 	void ConfigDevSoundL();
       
   186 	
       
   187 private:
       
   188 	
       
   189 	enum TCodec
       
   190 		{
       
   191 		EUseARMCodec=0,
       
   192 		EUseHWCodec
       
   193 		};
       
   194 
       
   195 	enum TState
       
   196 		{
       
   197 		EIdle=0,
       
   198 		EPaused,
       
   199 		EDevSoundReady,
       
   200 		EBufferEmpty
       
   201 		};
       
   202 
       
   203 	enum TError
       
   204 		{
       
   205 		ECantCreateBuffer,
       
   206 		EEmptyBuffer,
       
   207 		EDevSoundNotLoaded,
       
   208 		EUnknown
       
   209 		}; 
       
   210 	
       
   211 
       
   212 	MDataSink* iConsumer;
       
   213 	TState iState;
       
   214 
       
   215 	TBool iFirstBufferRequested;
       
   216 	TBool iFirstBufferRead;
       
   217 
       
   218 	TBool iDevSoundLoaded;
       
   219 	TBool iStopped;
       
   220 
       
   221 	TError iError;
       
   222 	TInt iMMFDevsoundError;
       
   223 	TMMFPrioritySettings iPrioritySettings;
       
   224 
       
   225 	TUint iSinkSampleRate;
       
   226 	TUint iSinkChannels;
       
   227 	TFourCC iSinkFourCC;
       
   228 	TFourCC iDataTypeCode;
       
   229 	CMMFBuffer* iDevSoundBuf;
       
   230 
       
   231 	TBool iPausePending;
       
   232 	TInt iInitializeState;	
       
   233  	CActiveSchedulerWait* iActiveSchedulerWait;
       
   234 	};
       
   235 
       
   236 /**
       
   237 Intended for synchronous usage (returns buffer specific to a Media Type).
       
   238 
       
   239 @param	aMediaId
       
   240         The Media ID.
       
   241 @param	aSinkBuffer
       
   242         Not Used.
       
   243 
       
   244 @return A pointer to the CMMFBuffer source buffer.
       
   245 */
       
   246 inline CMMFBuffer* CMMFAudioInput::CreateSourceBufferL(TMediaId aMediaId, CMMFBuffer& /*aSinkBuffer*/)
       
   247 {
       
   248 	return CreateSourceBufferL(aMediaId);
       
   249 }
       
   250 
       
   251 /**
       
   252 Creates a source buffer.
       
   253 
       
   254 Intended for asynchronous usage (returns buffer specific to a Media Type).
       
   255 
       
   256 @param  aMediaId
       
   257         The Media ID.
       
   258 @param  aSinkBuffer
       
   259         Not used.
       
   260 @param	aReference
       
   261         A boolean indicating if MDataSource owns the buffer. If EFalse the the caller owns the 
       
   262         buffer.
       
   263 
       
   264 @return The source buffer.
       
   265 */
       
   266 inline CMMFBuffer* CMMFAudioInput::CreateSourceBufferL(TMediaId aMediaId, CMMFBuffer& /*aSinkBuffer*/, TBool &aReference)
       
   267 {
       
   268 	return CreateSourceBufferL(aMediaId, aReference);
       
   269 }
       
   270 
       
   271 #endif