epoc32/include/mmf/server/mmfaudiooutput.h
branchSymbian2
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     1 // Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #ifndef __MMF_AUDIOOUTPUT_H__
       
    17 #define __MMF_AUDIOOUTPUT_H__
       
    18 
       
    19 // Standard EPOC32 includes required by this header file
       
    20 #include <e32base.h>
       
    21 #include <e32std.h>
       
    22 
       
    23 #include <mmfaudioiointerfaceuids.hrh>
       
    24 
       
    25 #include <mmf/common/mmfpaniccodes.h>
       
    26 
       
    27 //DevSound
       
    28 #include <mmf/server/sounddevice.h>
       
    29 
       
    30 /** 
       
    31 @publishedAll
       
    32 @deprecated
       
    33 */
       
    34 const TUint KAudioOutputDefaultFrameSize = 0x1000;
       
    35 
       
    36 
       
    37 void Panic(TInt aPanicCode);
       
    38 
       
    39 /**
       
    40 @publishedAll
       
    41 @released
       
    42 
       
    43 Interface class to allow dynamic linkage to CMMFAudioOutput.
       
    44 */
       
    45 class MMMFAudioOutput : public MDataSink
       
    46 	{
       
    47 public:
       
    48 	//factory function
       
    49 	/**
       
    50 	Gets a new audio output object.
       
    51 
       
    52 	@param  aImplementationUid
       
    53 	        The implementation UID.
       
    54 	@param  aInitData
       
    55 	        The initialisation data.
       
    56 
       
    57 	@return The audio output object.
       
    58 	*/
       
    59 	inline static MMMFAudioOutput* NewAudioOutputL(TUid aImplementationUid, const TDesC8& aInitData);
       
    60 	//interface
       
    61 
       
    62 	/**
       
    63 	Returns the sound device.
       
    64 
       
    65 	Accessor function exposing public CMMFDevsound methods.
       
    66 
       
    67 	@return	A reference to a CMMFDevSound objector.
       
    68 	*/
       
    69 	virtual CMMFDevSound& SoundDevice() = 0;
       
    70 
       
    71 	/**
       
    72 	Returns the number of bytes played.
       
    73 
       
    74 	@return	The number of bytes played. If 16-bit divide this number returned by 2 to get word
       
    75 	        length.
       
    76 	*/
       
    77 	virtual TInt BytesPlayed() = 0;
       
    78 
       
    79 	/**
       
    80 	@deprecated
       
    81 
       
    82 	Gets audio from hardware device abstracted MMFDevsound (not used).
       
    83 
       
    84 	@param	aBuffer
       
    85 			The data to read in from a Hardware Device
       
    86 	@param	aSupplier
       
    87 			The MDataSink consuming the data contained in aBuffer.
       
    88 	*/
       
    89 	virtual void HWEmptyBufferL(CMMFBuffer* aBuffer, MDataSource* aSupplier)=0;//called by a EmptyBufferL if using HW codec
       
    90 protected:
       
    91 	//constructor
       
    92 	/**
       
    93 	Protected constructor.
       
    94 	*/
       
    95 	MMMFAudioOutput() : MDataSink(KUidMmfAudioOutput) {}
       
    96 	};
       
    97 
       
    98 inline MMMFAudioOutput* MMMFAudioOutput::NewAudioOutputL( TUid aImplementationUid,  const TDesC8& aInitData )
       
    99 	{
       
   100 	//make sure the cast will be ok by checking the uid is what we expect
       
   101 	__ASSERT_ALWAYS(aImplementationUid==KUidMmfAudioOutput, Panic(EMMFAudioOutputPanicBadUID));
       
   102 	MMMFAudioOutput* retPtr = STATIC_CAST(MMMFAudioOutput*, MDataSink::NewSinkL(aImplementationUid, aInitData));
       
   103 	return retPtr;
       
   104 	}
       
   105 
       
   106 /**
       
   107 @publishedAll
       
   108 @released
       
   109 
       
   110 The interface into DevSound.
       
   111 
       
   112 Abstract data sink class providing an interface into hardware sound output.
       
   113 
       
   114 Uses CMMFDevSound to access such output.
       
   115 */
       
   116 class CMMFAudioOutput : public CBase, public MMMFAudioOutput, public MDevSoundObserver
       
   117 
       
   118 	{
       
   119 public:
       
   120 	static MDataSink* NewSinkL() ;
       
   121 	virtual CMMFAudioOutput::~CMMFAudioOutput();
       
   122 	void ConstructL();
       
   123 
       
   124 	//MDataSink mixin implementations
       
   125 	virtual TFourCC SinkDataTypeCode(TMediaId aMediaId); //used by data path MDataSource/Sink for codec matching
       
   126 	virtual void EmptyBufferL(CMMFBuffer* aBuffer, MDataSource* aSupplier, TMediaId aMediaId);//called by a MDataSource to empty a buffer
       
   127 	virtual void BufferFilledL(CMMFBuffer* aBuffer); //called by MDataSource to pass back full buffer to the sink
       
   128 	virtual TBool CanCreateSinkBuffer();
       
   129 	virtual CMMFBuffer* CreateSinkBufferL(TMediaId aMediaId, TBool &aReference);
       
   130 	virtual TInt SinkThreadLogon(MAsyncEventHandler& aEventHandler);
       
   131 	virtual void SinkThreadLogoff();
       
   132 	virtual void SinkPrimeL();
       
   133 	virtual void SinkPauseL();
       
   134 	virtual void SinkPlayL();
       
   135 	virtual void SinkStopL();
       
   136 	virtual void SetSinkPrioritySettings(const TMMFPrioritySettings& aPrioritySettings);
       
   137 	virtual void NegotiateL(MDataSource& aSource);
       
   138 	// MMMFAudioOutput mixin implementations
       
   139 	TInt BytesPlayed();
       
   140 	void HWEmptyBufferL(CMMFBuffer* aBuffer, MDataSource* aSupplier);//called by a EmptyBufferL if using HW codec
       
   141 	CMMFDevSound& SoundDevice();
       
   142 	virtual TInt SetSinkDataTypeCode(TFourCC aSinkFourCC, TMediaId aMediaId);
       
   143 
       
   144 	//The following DataType() methods should not be used.
       
   145 	//They are provided to maintain BC/SC with 7.0s
       
   146 	virtual void SetDataTypeL(TFourCC aAudioType);
       
   147 	virtual TFourCC DataType() const;
       
   148 
       
   149 protected:
       
   150 	virtual void ConstructSinkL( const TDesC8& aInitData ) ;
       
   151 
       
   152 private:
       
   153 	inline CMMFAudioOutput() {}
       
   154 
       
   155 	void ConfigDevSoundL();
       
   156 	void LoadL();
       
   157 	TInt State();
       
   158 
       
   159 	//MDevSoundObserver mixin implementations	
       
   160 	virtual void InitializeComplete(TInt aError);
       
   161 	virtual void ToneFinished(TInt aError); 
       
   162 	virtual void BufferToBeFilled(CMMFBuffer* aBuffer);
       
   163 	virtual void PlayError(TInt aError); 
       
   164 	virtual void BufferToBeEmptied(CMMFBuffer* aBuffer); 
       
   165 	virtual void RecordError(TInt aError); 
       
   166 	virtual void ConvertError(TInt aError);
       
   167 	virtual void DeviceMessage(TUid aMessageType, const TDesC8& aMsg);
       
   168 	virtual void SendEventToClient(const TMMFEvent& /*aEvent*/);
       
   169 
       
   170 public:
       
   171 	virtual TBool IsResumeSupported();
       
   172 
       
   173 private:
       
   174 	MAsyncEventHandler* iEventHandler;
       
   175 	CMMFDevSound* iMMFDevSound;	//this is now private to stop stuff "grabbing it"
       
   176 	CMMFBuffer* iAudioBuffer;
       
   177 	TInt iInitializeState;	
       
   178 	enum TState
       
   179 		{
       
   180 		EIdle=0,
       
   181 		EDevSoundReady,
       
   182 		EPaused
       
   183 		};
       
   184 
       
   185 	enum TError
       
   186 		{
       
   187 		ECantCreateBuffer,
       
   188 		EEmptyBuffer,
       
   189 		EDevSoundNotLoaded,
       
   190 		ERecordNotSupported,
       
   191 		EDevSoundError,
       
   192 		EUnknown
       
   193 		};
       
   194 
       
   195 	MDataSource* iSupplier;
       
   196 	TState iState;
       
   197 
       
   198 	TBool iCanSendBuffers;
       
   199 	TBool iPlayStarted;
       
   200 	TBool iDevSoundLoaded;
       
   201 
       
   202 	TError iError;
       
   203 	TInt iMMFDevsoundError;
       
   204 	TMMFPrioritySettings iPrioritySettings;
       
   205 
       
   206 	TUint iSourceSampleRate; 
       
   207 	TUint iSourceChannels;
       
   208 	TFourCC iSourceFourCC;
       
   209 	TFourCC iDataTypeCode;
       
   210 	CMMFDataBuffer* iDevSoundBuffer;
       
   211 
       
   212 	TMMFCapabilities iDevSoundConfig;
       
   213 
       
   214  	TBool iNeedsSWConversion;
       
   215 	TUint iSWConvertSampleRate;
       
   216 	TUint iSWConvertChannels;
       
   217  	CMMFChannelAndSampleRateConverterFactory* iChannelAndSampleRateConverterFactory;
       
   218  	CMMFChannelAndSampleRateConverter* iChannelAndSampleRateConverter;
       
   219  	CMMFDataBuffer* iConvertBuffer;
       
   220  	CMMFBuffer* iBufferToEmpty;
       
   221  	CActiveSchedulerWait* iActiveSchedulerWait;
       
   222 	};
       
   223 
       
   224 #endif