epoc32/include/mw/spriteanimation.h
branchSymbian3
changeset 4 837f303aceeb
parent 3 e1b950c65cb4
equal deleted inserted replaced
3:e1b950c65cb4 4:837f303aceeb
     1 // Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
     1 // Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     3 // This component and the accompanying materials are made available
     4 // under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     4 // under the terms of "Eclipse Public License v1.0"
     5 // which accompanies this distribution, and is available
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 //
     7 //
     8 // Initial Contributors:
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
     9 // Nokia Corporation - initial contribution.
    10 //
    10 //
    11 // Contributors:
    11 // Contributors:
    20 
    20 
    21 #include <e32base.h>
    21 #include <e32base.h>
    22 #include <w32std.h>
    22 #include <w32std.h>
    23 
    23 
    24 #include <animationconfig.h>
    24 #include <animationconfig.h>
       
    25 
       
    26 #ifndef SYMBIAN_ENABLE_SPLIT_HEADERS
    25 #include <spriteanimationclient.h>
    27 #include <spriteanimationclient.h>
       
    28 #endif // SYMBIAN_ENABLE_SPLIT_HEADERS
    26 
    29 
    27 class CAnimationDataProvider;
    30 class CAnimationDataProvider;
    28 class CCoeControl;
    31 class CCoeControl;
    29 class CSpriteAnimationExt;
    32 class CSpriteAnimationExt;
       
    33 class RSpriteAnimationClient;
    30 
    34 
    31 /**
    35 /**
    32 Implementation of CAnimation for sprite based animations.
    36 Implementation of CAnimation for sprite based animations.
    33 
    37 
    34 A sprite animation displays the image using a sprite, which is a server side
    38 A sprite animation displays the image using a sprite, which is a server side