epoc32/include/ss_std.inl
branchSymbian3
changeset 4 837f303aceeb
parent 3 e1b950c65cb4
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3:e1b950c65cb4 4:837f303aceeb
     1 // Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // CSocketServer
       
    15 // 
       
    16 //
       
    17 
       
    18 inline CWorkerThread& CSocketServer::WorkerThread() const 
       
    19 	{
       
    20 	return *iOwnerThread;
       
    21 	};
       
    22 
       
    23 inline TWorkerId CSocketServer::WorkerId() const
       
    24 	{
       
    25 	return WorkerThread().WorkerId();
       
    26 	}
       
    27 
       
    28 //
       
    29 // CSockSession
       
    30 //
       
    31 
       
    32 inline const CDealer& CSockSession::Dealer() const 
       
    33 	{ 
       
    34 	// NB: this is really only a static_cast<> but the Gordian knot of class dependencies results in a forward
       
    35 	// declaration
       
    36 	return *reinterpret_cast<const CDealer*>(Server());	
       
    37 	}
       
    38 
       
    39 inline CSubSessionIx& CSockSession::SubSessions()
       
    40 	{
       
    41 	return iSubSessions;
       
    42 	}
       
    43 
       
    44 inline const CSubSessionIx& CSockSession::SubSessions() const
       
    45 	{
       
    46 	return iSubSessions;
       
    47 	}
       
    48 
       
    49 inline TSockManData* CSockSession::SockManGlobals() const
       
    50     {
       
    51         return WorkerThread().SockManGlobals();
       
    52     }
       
    53 
       
    54 //
       
    55 // CSockSubSession
       
    56 //
       
    57 
       
    58 inline void CSockSubSession::Open()
       
    59 	{
       
    60 	iAccessCount++;
       
    61 	}
       
    62 
       
    63 inline void CSockSubSession::Close()
       
    64 	{
       
    65 	iAccessCount--;
       
    66 	ASSERT(iAccessCount >= 0);
       
    67 	if(iAccessCount == 0)
       
    68 		{
       
    69 		RemoveAndDestroy();
       
    70 		}
       
    71 	}
       
    72 
       
    73 inline TInt CSockSubSession::AccessCount() const
       
    74 	{
       
    75 	return iAccessCount;
       
    76 	}
       
    77 
       
    78 inline CSockSession* CSockSubSession::Session()
       
    79 	{ 
       
    80 	ASSERT(iSession); 
       
    81 	return iSession;
       
    82 	}
       
    83 
       
    84 inline CPlayer& CSockSubSession::Player() const 
       
    85 	{ 
       
    86 	ASSERT(iPlayer); 
       
    87 	return *iPlayer; 
       
    88 	}
       
    89 
       
    90 #ifdef SYMBIAN_NETWORKING_PERFMETRICS
       
    91 inline void CSockSubSession::IncludePerformanceData(TInt aDeltaClientRxBytes, TInt aDeltaClientRxBuffBytes, TInt aDeltaClientTxBytes)
       
    92 	{
       
    93 	iSession->IncludePerformanceData(aDeltaClientRxBytes, aDeltaClientRxBuffBytes, aDeltaClientTxBytes);
       
    94 	}
       
    95 #endif
       
    96 
       
    97 
       
    98 inline const RMessage2& CSockSession::Message() const
       
    99 	{ 
       
   100 	return *iOurMessage; 
       
   101 	}
       
   102 	
       
   103 inline void CSockSession::CompleteDisconnect()
       
   104 	{
       
   105 	RMessage2 dm = iDisconnectMessage;
       
   106 	inherited::Disconnect(dm);
       
   107 	}
       
   108 
       
   109 
       
   110 inline void CSocketScheduler::SetGlobals(TSockManData* aGlobals)
       
   111     { 
       
   112 	static_cast<CSocketScheduler*>(CActiveScheduler::Current())->iGlobals = aGlobals; 
       
   113 	}
       
   114 
       
   115 //inline void CSocketScheduler::SetWaitHook(TCallBack* aCall)
       
   116 //	{ ((CSocketScheduler*)CActiveScheduler::Current())->iWaitHook=aCall; }
       
   117 
       
   118 inline TSockManData* CSocketScheduler::Globals()
       
   119 	{ 
       
   120 	return static_cast<CSocketScheduler*>(CActiveScheduler::Current())->iGlobals; 
       
   121 	}
       
   122 
       
   123 //
       
   124 // CSubSessionIx
       
   125 // 
       
   126 
       
   127 /**
       
   128 Optional locking. When accessing any of the public methods of this class in a multithreaded 
       
   129 environment, locking is often necessary. This lock does not allow for lock nesting.
       
   130 */
       
   131 inline void CSubSessionIx::Lock() const
       
   132 	{ 
       
   133 	iLock.Wait(); 
       
   134 	}
       
   135 
       
   136 /**
       
   137 Unlocking.
       
   138 @see Lock()
       
   139 */
       
   140 inline void CSubSessionIx::Unlock() const
       
   141 	{ 
       
   142 	iLock.Signal(); 
       
   143 	}
       
   144 
       
   145 /**
       
   146 @return the number of active sub-sessions in the container.
       
   147 */
       
   148 inline TInt CSubSessionIx::ActiveCount() const
       
   149 	{
       
   150 	return iActiveCount;
       
   151 	}