epoc32/include/audioequalizerbase.h
branchSymbian2
changeset 2 2fe1408b6811
parent 0 061f57f2323e
child 4 837f303aceeb
--- a/epoc32/include/audioequalizerbase.h	Tue Nov 24 13:55:44 2009 +0000
+++ b/epoc32/include/audioequalizerbase.h	Tue Mar 16 16:12:26 2010 +0000
@@ -1,1 +1,309 @@
-audioequalizerbase.h
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
+* which accompanies this distribution, and is available
+* at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  This is the definition of the Audio Equalizer effect class.
+*
+*/
+
+
+#ifndef CAUDIOEQUALIZER_H
+#define CAUDIOEQUALIZER_H
+
+// INCLUDES
+
+#include <e32base.h>
+#include <AudioEffectBase.h>
+#include <AudioEqualizerData.h>
+#include <MCustomInterface.h>
+
+
+const TUid KUidAudioEqualizerEffect = {0x1020382A};
+
+// FORWARD DELCARATION
+class CMdaAudioConvertUtility;
+class CMdaAudioPlayerUtility;
+class CMdaAudioRecorderUtility;
+class CMdaAudioInputStream;
+class CMdaAudioOutputStream;
+class CMdaAudioToneUtility;
+class CCustomCommandUtility;
+class CCustomInterfaceUtility;
+class CMMFDevSound;
+class CMidiClientUtility;
+class CDrmPlayerUtility;
+class CVideoPlayerUtility;
+
+// CLASS DECLARATION
+
+/**
+*  This is the Equalizer effect class for managing audio equalizer settings.
+*
+*  @lib AudioEqualizerEffect.lib
+*  @since 3.0
+*/
+
+class CAudioEqualizer : public CAudioEffect
+	{
+
+	public:		//New Functions
+
+	    /**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL();
+
+	    /**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param aUtility A reference to a convert utility
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL( CMdaAudioConvertUtility& aUtility );
+
+	    /**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param aUtility A reference to an audio input stream utility
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL( CMdaAudioInputStream& aUtility );
+
+	    /**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param aUtility A reference to an audio output stream utility
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL( CMdaAudioOutputStream& aUtility );
+
+	    /**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param aUtility A reference to an audio player utility
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL( CMdaAudioPlayerUtility& aUtility );
+
+	    /**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param aUtility A reference to an audio record utility
+        * @param aRecordStream ETrue if the effect is to be applied to the recording,
+        *                      EFalse if the effect is to be applied only to the playback
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL( CMdaAudioRecorderUtility& aUtility, TBool aRecordStream );
+
+	    /**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param aUtility A reference to an audio tone utility
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL( CMdaAudioToneUtility& aUtility );
+
+	    /**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param aDevSound A reference to a DevSound instance
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL( CMMFDevSound& aDevSound );
+
+		/**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param aUtility A reference to a custom command utility
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL( CCustomCommandUtility* aUtility );
+
+		/**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param aCustomInterface A reference to a custom interface
+        * @return pointer to CAudioEqualizer object
+        */
+		IMPORT_C static CAudioEqualizer* NewL( MCustomInterface& aCustomInterface );
+		
+		
+		/**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param CMidiClientUtility A reference to a CMidiClientUtility object
+        * @return pointer to CAudioEqualizer object
+        */		
+		IMPORT_C static CAudioEqualizer* NewL( CMidiClientUtility& aUtility );
+
+		/**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.0
+        * @param CDrmPlayerUtility A reference to a CDrmPlayerUtility object
+        * @return pointer to CAudioEqualizer object
+        */		
+		IMPORT_C static CAudioEqualizer* NewL( CDrmPlayerUtility& aUtility );
+
+		/**
+        * Factory function for creating the audio equalizer object.
+        * @since 3.2
+        * @param CVideoPlayerUtility A reference to a CVideoPlayerUtility object
+        * @return pointer to CAudioEqualizer object
+        */		
+		IMPORT_C static CAudioEqualizer* NewL( CVideoPlayerUtility& aUtility );
+
+		/**
+        *
+        * Destructor
+        */
+		IMPORT_C virtual ~CAudioEqualizer();
+
+		/**
+        * Get the band level in mB for the specified band
+        * @since 3.0
+        * @param aBand Frequency Band
+        * @return Returns the band level in mB for the specified band
+        */
+		IMPORT_C TInt32 BandLevel( TUint8 aBand ) const;
+
+		/**
+        * Get the band width in Hz for the specified band.
+        * @since 3.0
+        * @param aBand Frequency Band
+        * @return The band width in Hz for the specified band
+        */
+		IMPORT_C TInt32 BandWidth( TUint8 aBand ) const;
+
+		/**
+        * Get the center frequency in Hz for a given band
+        * @since 3.0
+        * @param aBand Frequency Band
+        * @return The center frequency in Hz for a given band.
+        */
+		IMPORT_C TInt32 CenterFrequency( TUint8 aBand ) const;
+
+		/**
+        * Get the cross-over frequency between the given frequency band (aBand) and the next band
+        * @since 3.0
+        * @param aBand Frequency Band
+        * @return Crossover frequency.
+        */
+		IMPORT_C TInt32 CrossoverFrequency( TUint8 aBand ) const;
+
+		/**
+        * Get the dB range in mB for the equalizer
+        * @since 3.0
+        * @param aMin Minimum level in dB
+        * @param aMin Maximum level in dB
+        */
+		IMPORT_C void DbLevelLimits( TInt32& aMin, TInt32& aMax );
+
+		/**
+        * Get number of equalizer bands.
+        * @since 3.0
+        * @param -
+        * @return The number of equalizer bands.
+        */
+		IMPORT_C TUint8 NumberOfBands() const;
+
+		/**
+        * Sets the equalizer band level value in mB, ranging from Min to Max
+        * @since 3.0
+        * @param aBand Frequency Band
+        * @param aLevel band level in dB, ranges from DbLevelLimits()
+        * @return -
+        */
+		IMPORT_C void SetBandLevelL( TInt8 aBand, TInt32 aLevel );
+
+	public: // functions from base class
+
+		/*
+		* From CAudioEffect
+        * Get the unique identifier of the audio effect
+        * @since 3.0
+        * @return Unique identifier
+        */
+		IMPORT_C TUid Uid() const;
+
+
+    protected:  // Functions from base classes
+
+		/**
+		* From CAudioEffect
+		* Create a package of the effect data
+        * @since 3.0
+        * @return A descriptor containing the effect data.
+        */
+		IMPORT_C const TDesC8& DoEffectData();
+
+		/**
+		* From CAudioEffect
+		* Internal function to unpack effect data
+        * @since 3.0
+        * @param aEffectDataBuffer Descriptor containing packed effect data
+        * @return -
+        */
+        IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
+
+	protected:
+
+		/**
+		* Private C++ constructor for this class.
+        * @since 3.0
+        * @return	-
+        */
+		IMPORT_C CAudioEqualizer();
+
+		/**
+		* Create a descriptor containing data for the specified band(s).
+        * @since 3.0
+        * @param aBand The frequency band data to package. Valid if aAllBands = EFalse.
+        * @param aAllBands Indicate if data for all bands is requested.
+        * @return A descriptor containing data for specified band.
+        */
+		IMPORT_C const TDesC8& DoBandDataL( TUint8 aBand, TBool aAllBands );
+
+		/**
+		* Unpack band data from the specified descriptor.
+        * @since 3.0
+        * @param aNumberOfBands Number of bands contained in the descriptor.
+        * @param aBandDataBuffer Descriptor containing band data
+        */
+        IMPORT_C void SetBandDataL( TInt aNumberOfBands, const TDesC8& aBandDataBuffer );
+
+	protected:
+
+		// Equalizer data structure
+		TEfAudioEqualizer iAudioEqualizerData;
+		// Equalizer Band data structure
+		RArray<TEfAudioEqualizerBand> iBandsData;
+		// Data package sent to server
+		TEfAudioEqualizerDataPckg iDataPckgTo;
+		// Band Data package sent to server
+		TEfAudioEqualizerBandDataPckg iBandDataPckgTo;
+		// Bitmask used to indicate change in band data
+		TUint32 iBandChange;
+
+		HBufC8* iBandDataBuf;
+
+    protected:    // Friend classes
+
+		friend class CAudioEqualizerMessageHandler;
+		friend class CAudioEqualizerUtility;
+
+	};
+
+#endif	// of CAUDIOEQUALIZER_H
+
+// End of File