epoc32/include/roomlevelbase.h
branchSymbian2
changeset 2 2fe1408b6811
parent 0 061f57f2323e
child 4 837f303aceeb
--- a/epoc32/include/roomlevelbase.h	Tue Nov 24 13:55:44 2009 +0000
+++ b/epoc32/include/roomlevelbase.h	Tue Mar 16 16:12:26 2010 +0000
@@ -1,1 +1,256 @@
-roomlevelbase.h
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
+* which accompanies this distribution, and is available
+* at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  This is the definition of the RoomLevel effect class.
+*
+*/
+
+
+#ifndef CROOMLEVEL_H
+#define CROOMLEVEL_H
+
+// INCLUDES
+
+#include <e32base.h>
+#include <AudioEffectBase.h>
+#include <RoomLevelData.h>
+#include <MCustomInterface.h>
+
+const TUid KUidRoomLevelEffect = {0x10207B3C};
+
+// FORWARD DELCARATION
+class CMdaAudioConvertUtility;
+class CMdaAudioPlayerUtility;
+class CMdaAudioRecorderUtility;
+class CMdaAudioInputStream;
+class CMdaAudioOutputStream;
+class CMdaAudioToneUtility;
+class CCustomCommandUtility;
+class CCustomInterfaceUtility;
+class CMMFDevSound;
+class  CMidiClientUtility;
+class CEnvironmentalReverb;
+class CDrmPlayerUtility;
+class CVideoPlayerUtility;
+
+// CLASS DECLARATION
+
+/**
+*  This is the Environmental RoomLevel effect class for managing RoomLevel settings.
+*
+*  @lib RoomLevelEffect.lib
+*  @since 3.0
+*/
+
+class CRoomLevel : public CAudioEffect
+    {
+
+    public:     //New Functions
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aUtility A reference to a convert utility
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CMdaAudioConvertUtility& aUtility, CEnvironmentalReverb& aReverb);
+
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aUtility A reference to an audio input stream utility
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CMdaAudioInputStream& aUtility, CEnvironmentalReverb& aReverb );
+
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aUtility A reference to an audio output stream utility
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CMdaAudioOutputStream& aUtility, CEnvironmentalReverb& aReverb);
+
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aUtility A reference to an audio player utility
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CMdaAudioPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
+
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aUtility A reference to an audio record utility
+        * @param aRecordStream ETrue if the effect is to be applied to the recording,
+        *                      EFalse if the effect is to be applied only to the playback
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CMdaAudioRecorderUtility& aUtility, TBool aRecordStream, CEnvironmentalReverb& aReverb);
+
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aUtility A reference to an audio tone utility
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CMdaAudioToneUtility& aUtility, CEnvironmentalReverb& aReverb );
+
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aDevSound A reference to a DevSound instance
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CMMFDevSound& aDevSound, CEnvironmentalReverb& aReverb);
+
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aUtility A reference to a custom command utility
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CCustomCommandUtility* aUtility, CEnvironmentalReverb& aReverb );
+
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aCustomInterface A reference to a custom interface
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( MCustomInterface& aCustomInterface, CEnvironmentalReverb& aReverb );
+
+        /**
+        * Factory function for creating the audio RoomLevel object.
+        * @since 3.0
+        * @param aUtility A reference to a CMidiClientUtility object
+        * @param aReverb A reference to a environmental reverb utility
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CMidiClientUtility& aUtility, CEnvironmentalReverb& aReverb);
+
+        /**
+        * Factory function for creating the RoomLevel object.
+        * @since 3.0
+        * @param CDrmPlayerUtility A reference to a CDrmPlayerUtility object
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CDrmPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
+
+        /**
+        * Factory function for creating the RoomLevel object.
+        * @since 3.2
+        * @param CVideoPlayerUtility A reference to a CVideoPlayerUtility object
+        * @return pointer to CRoomLevel object
+        */
+        IMPORT_C static CRoomLevel* NewL( CVideoPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
+
+        /**
+        *
+        * Destructor
+        */
+        IMPORT_C virtual ~CRoomLevel();
+
+        /**
+        * Gets the RoomLevel current level in mB
+        * @since 3.0
+        * @return RoomLevel current level
+        */
+        IMPORT_C TInt32 Level() const;
+
+        /**
+        * Gets the RoomLevel current level maximum and minimum in mB
+        * @since 3.0
+        * @param aMin Minimum current level
+        * @param aMax Maximum current level
+        * @return -
+        */
+        IMPORT_C void LevelRange( TInt32& aMin, TInt32& aMax );
+
+        /**
+        * Sets the RoomLevel level, it will leave if aRoomLevel is not within range of Min and Max
+        * @since 3.0
+        * @param aRoomLevelLevel The RoomLevel level in mB
+        */
+        IMPORT_C void SetRoomLevelL( TInt32 aRoomLevel );
+
+
+    public: // functions from base class
+
+        /*
+        * From CAudioEffect
+        * Get the unique identifier of the audio effect
+        * @since 3.0
+        * @return Unique identifier
+        */
+        IMPORT_C TUid Uid() const;
+
+    protected:  // Functions from base classes
+
+        /**
+        * From CAudioEffect
+        * Create a package of the effect data
+        * @since 3.0
+        * @return A descriptor containing the effect data.
+        */
+        IMPORT_C const TDesC8& DoEffectData();
+
+        /**
+        * From CAudioEffect
+        * Internal function to unpack effect data
+        * @since 3.0
+        * @param aEffectDataBuffer Descriptor containing packed effect data
+        * @return -
+        */
+        IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
+
+
+
+
+
+
+    protected:
+
+        /**
+        * Private C++ constructor for this class.
+        * @since 3.0
+        * @return   -
+        */
+        IMPORT_C CRoomLevel();
+
+    protected:
+        CEnvironmentalReverb* iClientReverb;
+        // RoomLevel data structure
+        TEfRoomLevel iRoomLevelData;
+        // Data package sent to server
+        TEfRoomLevelDataPckg iDataPckgTo;
+        // Data package received from server
+        TEfRoomLevelDataPckg iDataPckgFrom;
+
+    friend class CRoomLevelMessageHandler;
+//    friend class CEnvironmentalReverbImpl;
+
+    };
+
+#endif  // of CROOMLEVEL_H
+
+// End of File