--- a/epoc32/include/stdapis/stlport/stl/_alloc.h Tue Nov 24 13:55:44 2009 +0000
+++ b/epoc32/include/stdapis/stlport/stl/_alloc.h Tue Mar 16 16:12:26 2010 +0000
@@ -1,1 +1,543 @@
-_alloc.h
+/*
+ *
+ * Copyright (c) 1996,1997
+ * Silicon Graphics Computer Systems, Inc.
+ *
+ * Copyright (c) 1997
+ * Moscow Center for SPARC Technology
+ *
+ * Copyright (c) 1999
+ * Boris Fomitchev
+ *
+ * This material is provided "as is", with absolutely no warranty expressed
+ * or implied. Any use is at your own risk.
+ *
+ * Permission to use or copy this software for any purpose is hereby granted
+ * without fee, provided the above notices are retained on all copies.
+ * Permission to modify the code and to distribute modified code is granted,
+ * provided the above notices are retained, and a notice that the code was
+ * modified is included with the above copyright notice.
+ *
+ */
+
+/* NOTE: This is an internal header file, included by other STL headers.
+ * You should not attempt to use it directly.
+ */
+
+#ifndef _STLP_INTERNAL_ALLOC_H
+#define _STLP_INTERNAL_ALLOC_H
+
+# ifndef _STLP_CSTDDEF
+# include <cstddef>
+# endif
+
+#if !defined (_STLP_DEBUG_H) && (defined (_STLP_DEBUG) || defined (_STLP_ASSERTIONS))
+# include <stl/debug/_debug.h>
+#endif
+
+# ifndef _STLP_CSTDLIB
+# include <cstdlib>
+# endif
+# ifndef _STLP_CSTRING
+# include <cstring>
+# endif
+
+# ifndef __THROW_BAD_ALLOC
+# if !defined(_STLP_USE_EXCEPTIONS)
+# if !defined (_STLP_CSTDIO)
+# include <cstdio>
+# endif
+# if !defined (_STLP_CSTDLIB)
+# include <cstdlib>
+# endif
+# define __THROW_BAD_ALLOC puts("out of memory\n"); exit(1)
+# else /* !defined(_STLP_USE_EXCEPTIONS) */
+# define __THROW_BAD_ALLOC throw _STLP_STD::bad_alloc()
+# endif /* !defined(_STLP_USE_EXCEPTIONS) */
+# endif /* __THROW_BAD_ALLOC */
+
+# ifndef _STLP_INTERNAL_NEW_HEADER
+# include <stl/_new.h>
+# endif
+
+// #if ! defined (__SYMBIAN32__)
+#if /* defined (_STLP_THREADS) && */ ! defined (_STLP_INTERNAL_THREADS_H)
+# include <stl/_threads.h>
+// #endif
+#endif
+
+#ifndef _STLP_INTERNAL_CONSTRUCT_H
+# include <stl/_construct.h>
+#endif
+
+#ifndef __ALLOC
+# define __ALLOC __sgi_alloc
+#endif
+
+# ifndef __RESTRICT
+# define __RESTRICT
+# endif
+
+#if defined (_STLP_THREADS) || (defined(_STLP_OWN_IOSTREAMS) && ! defined (_STLP_NO_THREADS) && ! defined (_NOTHREADS) )
+# define _STLP_NODE_ALLOCATOR_THREADS true
+#else
+# define _STLP_NODE_ALLOCATOR_THREADS false
+#endif
+
+_STLP_BEGIN_NAMESPACE
+
+# if defined (_STLP_USE_RAW_SGI_ALLOCATORS)
+template <class _Tp, class _Alloc> struct __allocator;
+# endif
+
+#ifndef _STLP_NO_NODE_ALLOC
+
+// Malloc-based allocator. Typically slower than default alloc below.
+// Typically thread-safe and more storage efficient.
+
+typedef void (* __oom_handler_type)();
+
+template <int __inst>
+class __malloc_alloc {
+private:
+ static void* _STLP_CALL _S_oom_malloc(size_t);
+ static __oom_handler_type __oom_handler;
+public:
+ // this one is needed for proper simple_alloc wrapping
+ typedef char value_type;
+# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)
+ template <class _Tp1> struct rebind {
+ typedef __allocator<_Tp1, __malloc_alloc<__inst> > other;
+ };
+# endif
+ static void* _STLP_CALL allocate(size_t __n) {
+ void* __result = malloc(__n);
+ if (0 == __result) __result = _S_oom_malloc(__n);
+ return __result;
+ }
+ static void _STLP_CALL deallocate(void* __p, size_t /* __n */) { free((char*)__p); }
+ static __oom_handler_type _STLP_CALL set_malloc_handler(__oom_handler_type __f) {
+ __oom_handler_type __old = __oom_handler;
+ __oom_handler = __f;
+ return(__old);
+ }
+};
+
+# endif
+
+// New-based allocator. Typically slower than default alloc below.
+// Typically thread-safe and more storage efficient.
+class _STLP_CLASS_DECLSPEC __new_alloc {
+public:
+ // this one is needed for proper simple_alloc wrapping
+ typedef char value_type;
+# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined(_STLP_USE_RAW_SGI_ALLOCATORS)
+ template <class _Tp1> struct rebind {
+ typedef __allocator<_Tp1, __new_alloc > other;
+ };
+# endif
+ static void* _STLP_CALL allocate(size_t __n) {
+ return __stl_new(__n);
+ }
+ static void _STLP_CALL deallocate(void* __p, size_t) { __stl_delete(__p); }
+};
+
+
+// Allocator adaptor to check size arguments for debugging.
+// Reports errors using assert. Checking can be disabled with
+// NDEBUG, but it's far better to just use the underlying allocator
+// instead when no checking is desired.
+// There is some evidence that this can confuse Purify.
+// This adaptor can only be applied to raw allocators
+
+template <class _Alloc>
+class __debug_alloc : public _Alloc {
+public:
+ typedef _Alloc __allocator_type;
+ typedef typename _Alloc::value_type value_type;
+private:
+ struct __alloc_header {
+ size_t __magic: 16;
+ size_t __type_size:16;
+ _STLP_UINT32_T _M_size;
+ }; // that is 8 bytes for sure
+ // Sunpro CC has bug on enums, so extra_before/after set explicitly
+ enum { __pad=8, __magic=0xdeba, __deleted_magic = 0xdebd,
+ __shred_byte= _STLP_SHRED_BYTE
+ };
+
+ enum { __extra_before = 16, __extra_after = 8 };
+ // Size of space used to store size. Note
+ // that this must be large enough to preserve
+ // alignment.
+ static size_t _STLP_CALL __extra_before_chunk() {
+ return (long)__extra_before/sizeof(value_type)+
+ (size_t)((long)__extra_before%sizeof(value_type)>0);
+ }
+ static size_t _STLP_CALL __extra_after_chunk() {
+ return (long)__extra_after/sizeof(value_type)+
+ (size_t)((long)__extra_after%sizeof(value_type)>0);
+ }
+public:
+# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)
+ template <class _Tp1> struct rebind {
+ typedef __allocator< _Tp1, __debug_alloc<_Alloc> > other;
+ };
+# endif
+ __debug_alloc() {}
+ ~__debug_alloc() {}
+ static void * _STLP_CALL allocate(size_t);
+ static void _STLP_CALL deallocate(void *, size_t);
+};
+
+# if defined(__OS400__)
+enum {_ALIGN = 16, _ALIGN_SHIFT=4, _MAX_BYTES = 256};
+# define _STLP_NFREELISTS 16
+# else
+enum {_ALIGN = 8, _ALIGN_SHIFT=3, _MAX_BYTES = 128};
+# define _STLP_NFREELISTS 16
+# endif /* __OS400__ */
+
+#ifndef _STLP_NO_NODE_ALLOC
+
+// Default node allocator.
+// With a reasonable compiler, this should be roughly as fast as the
+// original STL class-specific allocators, but with less fragmentation.
+// Default_alloc_template parameters are experimental and MAY
+// DISAPPEAR in the future. Clients should just use alloc for now.
+//
+// Important implementation properties:
+// 1. If the client request an object of size > _MAX_BYTES, the resulting
+// object will be obtained directly from malloc.
+// 2. In all other cases, we allocate an object of size exactly
+// _S_round_up(requested_size). Thus the client has enough size
+// information that we can return the object to the proper free list
+// without permanently losing part of the object.
+//
+
+// The first template parameter specifies whether more than one thread
+// may use this allocator. It is safe to allocate an object from
+// one instance of a default_alloc and deallocate it with another
+// one. This effectively transfers its ownership to the second one.
+// This may have undesirable effects on reference locality.
+// The second parameter is unreferenced and serves only to allow the
+// creation of multiple default_alloc instances.
+
+class _STLP_CLASS_DECLSPEC _Node_alloc_obj {
+public:
+ _Node_alloc_obj * _M_free_list_link;
+};
+
+template <bool __threads, int __inst>
+class __node_alloc {
+ _STLP_PRIVATE:
+ static inline size_t _STLP_CALL _S_round_up(size_t __bytes) { return (((__bytes) + (size_t)_ALIGN-1) & ~((size_t)_ALIGN - 1)); }
+ typedef _Node_alloc_obj _Obj;
+private:
+ // Returns an object of size __n, and optionally adds to size __n free list.
+ static void* _STLP_CALL _S_refill(size_t __n);
+ // Allocates a chunk for nobjs of size size. nobjs may be reduced
+ // if it is inconvenient to allocate the requested number.
+ static char* _STLP_CALL _S_chunk_alloc(size_t __p_size, int& __nobjs);
+ // Chunk allocation state.
+ static _Node_alloc_obj * _STLP_VOLATILE _S_free_list[_STLP_NFREELISTS];
+ static char* _S_start_free;
+ static char* _S_end_free;
+ static size_t _S_heap_size;
+ static void * _STLP_CALL _M_allocate(size_t __n);
+ /* __p may not be 0 */
+ static void _STLP_CALL _M_deallocate(void *__p, size_t __n);
+public:
+ // this one is needed for proper simple_alloc wrapping
+ typedef char value_type;
+# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)
+ template <class _Tp1> struct rebind {
+ typedef __allocator<_Tp1, __node_alloc<__threads, __inst> > other;
+ };
+# endif
+ /* __n must be > 0 */
+ static void * _STLP_CALL allocate(size_t __n) {
+return (__n > (size_t)_MAX_BYTES) ? __stl_new(__n) : _M_allocate(__n); }
+ /* __p may not be 0 */
+ static void _STLP_CALL deallocate(void *__p, size_t __n) {
+if (__n > (size_t)_MAX_BYTES) __stl_delete(__p); else _M_deallocate(__p, __n); }
+};
+
+# if defined (_STLP_USE_TEMPLATE_EXPORT)
+_STLP_EXPORT_TEMPLATE_CLASS __malloc_alloc<0>;
+_STLP_EXPORT_TEMPLATE_CLASS __node_alloc<_STLP_NODE_ALLOCATOR_THREADS, 0>;
+# endif /* _STLP_USE_TEMPLATE_EXPORT */
+typedef __node_alloc<_STLP_NODE_ALLOCATOR_THREADS, 0> _Node_alloc;
+# if defined (_STLP_USE_TEMPLATE_EXPORT)
+_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<_Node_alloc>;
+_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__new_alloc>;
+_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__malloc_alloc<0> >;
+# endif
+
+#endif
+
+# if defined (_STLP_USE_PERTHREAD_ALLOC)
+
+_STLP_END_NAMESPACE
+// include additional header here
+# include <stl/_pthread_alloc.h>
+_STLP_BEGIN_NAMESPACE
+
+# if defined ( _STLP_DEBUG_ALLOC )
+typedef __debug_alloc<__pthread_alloc> __sgi_alloc;
+# else
+typedef __pthread_alloc __sgi_alloc;
+# endif /* _STLP_DEBUG_ALLOC */
+
+typedef __pthread_alloc __single_client_alloc;
+typedef __pthread_alloc __multithreaded_alloc;
+
+# else
+
+# if defined ( _STLP_USE_NEWALLOC )
+
+# if defined ( _STLP_DEBUG_ALLOC )
+typedef __debug_alloc<__new_alloc> __sgi_alloc;
+# else
+typedef __new_alloc __sgi_alloc;
+# endif /* _STLP_DEBUG_ALLOC */
+
+typedef __new_alloc __single_client_alloc;
+typedef __new_alloc __multithreaded_alloc;
+
+# elif defined (_STLP_USE_MALLOC)
+
+# if defined ( _STLP_DEBUG_ALLOC )
+typedef __debug_alloc<__malloc_alloc<0> > __sgi_alloc;
+# else
+typedef __malloc_alloc<0> __sgi_alloc;
+# endif /* _STLP_DEBUG_ALLOC */
+
+typedef __malloc_alloc<0> __single_client_alloc;
+typedef __malloc_alloc<0> __multithreaded_alloc;
+
+# else
+
+# if defined ( _STLP_DEBUG_ALLOC )
+typedef __debug_alloc<_Node_alloc> __sgi_alloc;
+# else
+typedef _Node_alloc __sgi_alloc;
+# endif
+
+typedef __node_alloc<false, 0> __single_client_alloc;
+typedef __node_alloc<true, 0> __multithreaded_alloc;
+
+# endif /* _STLP_USE_NEWALLOC */
+# endif /* PTHREAD_ALLOC */
+
+// This implements allocators as specified in the C++ standard.
+//
+// Note that standard-conforming allocators use many language features
+// that are not yet widely implemented. In particular, they rely on
+// member templates, partial specialization, partial ordering of function
+// templates, the typename keyword, and the use of the template keyword
+// to refer to a template member of a dependent type.
+
+template <class _Tp>
+class allocator {
+public:
+
+ typedef _Tp value_type;
+ typedef value_type * pointer;
+ typedef const _Tp* const_pointer;
+ typedef _Tp& reference;
+ typedef const _Tp& const_reference;
+ typedef size_t size_type;
+ typedef ptrdiff_t difference_type;
+# if defined (_STLP_MEMBER_TEMPLATE_CLASSES)
+ template <class _Tp1> struct rebind {
+ typedef allocator<_Tp1> other;
+ };
+# endif
+ allocator() _STLP_NOTHROW {}
+ # if defined (_STLP_MEMBER_TEMPLATES)
+ template <class _Tp1> allocator(const allocator<_Tp1>&) _STLP_NOTHROW {}
+ # endif
+ allocator(const allocator<_Tp>&) _STLP_NOTHROW {}
+ ~allocator() _STLP_NOTHROW {}
+ pointer address(reference __x) const { return &__x; }
+ const_pointer address(const_reference __x) const { return &__x; }
+ // __n is permitted to be 0. The C++ standard says nothing about what the return value is when __n == 0.
+ _Tp* allocate(size_type __n, const void* = 0) {
+ return __n != 0 ? __REINTERPRET_CAST(value_type*,__sgi_alloc::allocate(__n * sizeof(value_type))) : 0;
+ }
+ // __p is permitted to be a null pointer, only if n==0.
+ void deallocate(pointer __p, size_type __n) {
+ _STLP_ASSERT( (__p == 0) == (__n == 0) )
+ if (__p != 0) __sgi_alloc::deallocate((void*)__p, __n * sizeof(value_type));
+ }
+ // backwards compatibility
+ void deallocate(pointer __p) const { if (__p != 0) __sgi_alloc::deallocate((void*)__p, sizeof(value_type)); }
+ size_type max_size() const _STLP_NOTHROW { return size_t(-1) / sizeof(value_type); }
+ void construct(pointer __p, const _Tp& __val) { _STLP_STD::_Construct(__p, __val); }
+ void destroy(pointer __p) { _STLP_STD::_Destroy(__p); }
+# if defined(__MRC__)||(defined(__SC__) && !defined(__DMC__))
+ template <class _T2> bool operator==(const allocator<_T2>&) const _STLP_NOTHROW { return true; }
+ template <class _T2> bool operator!=(const allocator<_T2>&) const _STLP_NOTHROW { return false; }
+# endif
+};
+
+_STLP_TEMPLATE_NULL
+class _STLP_CLASS_DECLSPEC allocator<void> {
+public:
+ typedef size_t size_type;
+ typedef ptrdiff_t difference_type;
+ typedef void* pointer;
+ typedef const void* const_pointer;
+# if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
+ typedef void value_type;
+# endif
+# if defined (_STLP_MEMBER_TEMPLATE_CLASSES)
+ template <class _Tp1> struct rebind {
+ typedef allocator<_Tp1> other;
+ };
+# endif
+# if defined(__MRC__)||(defined(__SC__)&&!defined(__DMC__)) //*ty 03/24/2001 - MPW compilers get confused on these operator definitions
+ template <class _T2> bool operator==(const allocator<_T2>&) const _STLP_NOTHROW { return true; }
+ template <class _T2> bool operator!=(const allocator<_T2>&) const _STLP_NOTHROW { return false; }
+# endif
+};
+
+#if !(defined(__MRC__)||(defined(__SC__)&&!defined(__DMC__))) //*ty 03/24/2001 - MPW compilers get confused on these operator definitions
+template <class _T1, class _T2> inline bool _STLP_CALL operator==(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW { return true; }
+template <class _T1, class _T2> inline bool _STLP_CALL operator!=(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW { return false; }
+#endif
+
+# if defined (_STLP_USE_TEMPLATE_EXPORT)
+_STLP_EXPORT_TEMPLATE_CLASS allocator<char>;
+# if defined (_STLP_HAS_WCHAR_T)
+_STLP_EXPORT_TEMPLATE_CLASS allocator<wchar_t>;
+# endif
+# endif /* _STLP_USE_TEMPLATE_EXPORT */
+
+// Another allocator adaptor: _Alloc_traits. This serves two
+// purposes. First, make it possible to write containers that can use
+// either SGI-style allocators or standard-conforming allocator.
+
+// The fully general version.
+template <class _Tp, class _Allocator>
+struct _Alloc_traits
+{
+ typedef _Allocator _Orig;
+# if defined (_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM)
+ typedef typename _Allocator::_STLP_TEMPLATE rebind<_Tp> _Rebind_type;
+ typedef typename _Rebind_type::other allocator_type;
+ static allocator_type create_allocator(const _Orig& __a) { return allocator_type(__a); }
+# else
+ // this is not actually true, used only to pass this type through
+ // to dynamic overload selection in _STLP_alloc_proxy methods
+ typedef _Allocator allocator_type;
+# endif /* _STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM */
+};
+
+#ifndef _STLP_FORCE_ALLOCATORS
+#define _STLP_FORCE_ALLOCATORS(a,y)
+#endif
+
+#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) && ! defined (_STLP_MEMBER_TEMPLATE_CLASSES)
+// The version for the default allocator, for rare occasion when we have partial spec w/o member template classes
+template <class _Tp, class _Tp1>
+struct _Alloc_traits<_Tp, allocator<_Tp1> > {
+ typedef allocator<_Tp1> _Orig;
+ typedef allocator<_Tp> allocator_type;
+ static allocator_type create_allocator(const allocator<_Tp1 >& __a) { return allocator_type(__a); }
+};
+#endif /* _STLP_CLASS_PARTIAL_SPECIALIZATION */
+
+/* macro to convert the allocator for initialization
+ * not using MEMBER_TEMPLATE_CLASSES as it should work given template constructor */
+#if defined (_STLP_MEMBER_TEMPLATES) || ! defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
+/* if _STLP_NO_TEMPLATE_CONVERSIONS is set, the member template constructor is
+ * not used implicitly to convert allocator parameter, so let us do it explicitly */
+# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_NO_TEMPLATE_CONVERSIONS)
+# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)
+# else
+# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __a
+# endif
+/* else convert, but only if partial specialization works, since else
+ * Container::allocator_type won't be different */
+#else
+# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)
+#endif
+
+# if defined (_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM)
+template <class _Tp, class _Alloc>
+inline _STLP_TYPENAME_ON_RETURN_TYPE _Alloc_traits<_Tp, _Alloc>::allocator_type _STLP_CALL
+__stl_alloc_create(const _Alloc& __a, const _Tp*) {
+ typedef typename _Alloc::_STLP_TEMPLATE rebind<_Tp>::other _Rebound_type;
+ return _Rebound_type(__a);
+}
+#else
+// If custom allocators are being used without member template classes support :
+// user (on purpose) is forced to define rebind/get operations !!!
+template <class _Tp1, class _Tp2>
+inline allocator<_Tp2>& _STLP_CALL
+__stl_alloc_rebind(allocator<_Tp1>& __a, const _Tp2*) { return (allocator<_Tp2>&)(__a); }
+template <class _Tp1, class _Tp2>
+inline allocator<_Tp2> _STLP_CALL
+__stl_alloc_create(const allocator<_Tp1>&, const _Tp2*) { return allocator<_Tp2>(); }
+#endif /* _STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM */
+
+# ifdef _STLP_USE_RAW_SGI_ALLOCATORS
+// move obsolete stuff out of the way
+# include <stl/_alloc_old.h>
+# endif
+
+// inheritance is being used for EBO optimization
+template <class _Value, class _Tp, class _MaybeReboundAlloc>
+class _STLP_alloc_proxy : public _MaybeReboundAlloc {
+private:
+ typedef _MaybeReboundAlloc _Base;
+ typedef _STLP_alloc_proxy<_Value, _Tp, _MaybeReboundAlloc> _Self;
+public:
+ _Value _M_data;
+ inline _STLP_alloc_proxy(const _MaybeReboundAlloc& __a, _Value __p) : _MaybeReboundAlloc(__a), _M_data(__p) {}
+
+# if 0
+ inline _STLP_alloc_proxy(const _Self& __x) : _MaybeReboundAlloc(__x), _M_data(__x._M_data) {}
+ // construction/destruction
+ inline _Self& operator = (const _Self& __x) {
+ *(_MaybeReboundAlloc*)this = *(_MaybeReboundAlloc*)__x;
+ _M_data = __x._M_data; return *this;
+ }
+ inline _Self& operator = (const _Base& __x) { ((_Base&)*this) = __x; return *this; }
+# endif
+ // Unified interface to perform allocate()/deallocate() with limited
+ // language support
+#if ! defined (_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM)
+ // else it is rebound already, and allocate() member is accessible
+ inline _Tp* allocate(size_t __n) {
+ return __stl_alloc_rebind(__STATIC_CAST(_Base&,*this),(_Tp*)0).allocate(__n,0);
+ }
+ inline void deallocate(_Tp* __p, size_t __n) {
+ __stl_alloc_rebind(__STATIC_CAST(_Base&, *this),(_Tp*)0).deallocate(__p, __n);
+ }
+#endif /* !_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM */
+};
+
+# if defined (_STLP_USE_TEMPLATE_EXPORT)
+_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<char *,char,allocator<char> >;
+# if defined (_STLP_HAS_WCHAR_T)
+_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<wchar_t *,wchar_t,allocator<wchar_t> >;
+# endif
+# endif /* _STLP_USE_TEMPLATE_EXPORT */
+
+# undef _STLP_NODE_ALLOCATOR_THREADS
+
+_STLP_END_NAMESPACE
+
+# if defined (_STLP_EXPOSE_GLOBALS_IMPLEMENTATION) && !defined (_STLP_LINK_TIME_INSTANTIATION)
+# include <stl/_alloc.c>
+# endif
+
+#endif /* _STLP_INTERNAL_ALLOC_H */
+
+// Local Variables:
+// mode:C++
+// End:
+