epoc32/include/mw/AknsUtils.h
branchSymbian3
changeset 4 837f303aceeb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/epoc32/include/mw/AknsUtils.h	Wed Mar 31 12:33:34 2010 +0100
@@ -0,0 +1,1036 @@
+/*
+* Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Defines a public static utility class AknsUtils.
+*
+*/
+
+
+#ifndef AKNSUTILS_H
+#define AKNSUTILS_H
+
+//  INCLUDES
+#include <AknsSkinInstance.h>
+#include <apgicnfl.h>
+#include <AknIconUtils.h>
+
+// FORWARD DECLARATIONS
+class CFbsBitmap;
+class CAknsItemDef;
+class CCoeControl;
+class CGulIcon;
+
+// TYPE DEFINITIONS
+
+/**
+* Type of the application icon.
+*
+* @since 2.8
+*/
+enum TAknsAppIconType
+    {
+    EAknsAppIconTypeList    = 0,
+    EAknsAppIconTypeContext = 1,
+    EAknsAppIconType3D      = 2
+    };
+
+// CLASS DECLARATION
+
+/**
+* Static utility class to support AVKON SKINS common operations.
+* AknsUtils provides utility method to initialize application skin support,
+* retrieve current skin instance or data context, retrieve skin data
+* items and to perform other skin-related tasks.
+*
+* This is a public static class with exported functions.
+* The class is not intended for derivation outside the library.
+*
+* @lib AknSkins.lib
+*
+* @since 2.0
+*/
+class AknsUtils
+    {    
+
+    public: // New functions - Creators
+        
+        /**
+        * Initializes application skin support.
+        * Creates application skin instance. Method should be called once
+        * in the construction phase of application, before any other 
+        * skin-related operations take place.
+        *
+        * @since 2.0
+        *
+        * @par Notes:
+        *   The framework calls this method automatically for each
+        *   application. Thus, a normal application does not need to
+        *   call this method explicitly.        
+        *
+        * @par Exceptions:
+        *   - If allocation fails, function leaves with an error code.
+        */
+        IMPORT_C static void InitSkinSupportL();
+
+        /**
+        * Creates data context suitable for a container.
+        * Constructs a new data context suitable for a container. Container
+        * should store the pointer and perform proper destruction when 
+        * the lifetime of the container itself ends.
+        *
+        * @since 2.0
+        *
+        * @return Newly created data context. Ownership of the context object
+        *   is transferred to the caller.
+        */
+        IMPORT_C static MAknsDataContext* CreateDataContextForContainerL();
+
+        /**
+        * Constructs a new bitmap item definition object.
+        *
+        * @since 2.0
+        *
+        * @param aID Item ID of the item definition object to be created:
+        *
+        * @param aFile Filename of the MBM file.
+        *
+        * @param aIndex Index of the bitmap in the file.
+        *
+        * @return Newly constructed item definition object.
+        *
+        * @par Exceptions:
+        *   If construction fails, the method leaves with an error code.
+        */
+        IMPORT_C static CAknsItemDef* CreateBitmapItemDefL( 
+            const TAknsItemID& aID, const TDesC& aFilename, 
+            const TInt aIndex );
+
+        /**
+        * Constructs a new masked bitmap item definition object.
+        *
+        * @since 2.0
+        *
+        * @param aID Item ID of the item definition object to be created:
+        *
+        * @param aFile Filename of the MBM file.
+        *
+        * @param aIndex Index of the bitmap in the file.
+        *
+        * @param aIndex Index of the bitmap mask in the file.
+        *
+        * @return Newly constructed item definition object. Ownership of the
+        *   object is transferred to the caller.
+        *
+        * @par Exceptions:
+        *   If construction fails, the method leaves with an error code.
+        */
+        IMPORT_C static CAknsItemDef* CreateMaskedBitmapItemDefL( 
+            const TAknsItemID& aID, const TDesC& aFilename, 
+            const TInt aIndex, const TInt aMaskIndex );
+
+    public: // New functions - Skin access
+
+		/**
+        * Returns pointer to current skin instance.
+        * Retrieves pointer to the current application skin instance singleton.
+        * If there is none, @c NULL value is returned.
+        *
+        * @since 2.0
+        *
+        * @return Pointer to current skin instance, or @c NULL if no skin 
+        *   support is available.
+        */
+        IMPORT_C static MAknsSkinInstance* SkinInstance();
+
+        /**
+        * Returns pointer to current data context.
+        * If aMop parameter is specified, retrieves the nearest data context
+        * in control hierarchy. If none is found (or @c NULL parameter was
+        * given) returns root data context from skin instance. If there is
+        * no skin instance, @c NULL value is returned.
+        *
+        * @since 2.0
+        *
+        * @param aMop Object provider to be used to find the nearest data
+        *   context. In most cases this should be a pointer to the calling
+        *   @c CCoeControl. @c NULL value is also valid.
+        *
+        * @return Pointer to the nearest data context, or @c NULL if no
+        *   skin support is available.
+        */
+        IMPORT_C static MAknsDataContext* DataContext( MObjectProvider* aMop );
+
+    public: // New functions - Item access w/ fallback support
+
+        /**
+        * Constructs an independent masked bitmap with fallback support.
+        * Creates an independent (in terms of instance ownership) copy of a 
+        * masked bitmap by the given item ID.
+        *
+        * If no matching item is found in the currently activate skin,
+        * attempts to construct the item using the given file.
+        *
+        * @since 2.6
+        *
+        * @lib AknSkins.lib
+        *
+        * @param aInstance Pointer to the current skin instance.
+        *   Usually retrieved using @c AknsUtils::SkinInstance.
+        *
+        * @param aID Item ID of the masked bitmap to be created.
+        *
+        * @param aBitmap If method succeeds, set to point to the
+        *   newly constructed bitmap. Ownership of the bitmap is transferred 
+        *   to the caller.
+        *
+        * @param aMask If method succeeds, set to point to the newly
+        *   constructed mask bitmap. Ownership of the bitmap is transferred
+        *   to the caller.
+        *
+        * @param aFilename Filename to be used to construct the item, 
+        *   if no matching item was found in the currently active skin.
+        *
+        * @param aFileBitmapId ID of the bitmap in the file. 
+        *   Used only if no matching item was found in the currently 
+        *   active skin.
+        *
+        * @param aFileMaskId ID of the mask in the file.
+        *   Used only if no matching item was found in the currently
+        *   active skin.
+        *
+        * @par Exceptions:
+        *   If data construction fails or bitmap is not found, the function
+        *   leaves with an error code.
+        */
+        IMPORT_C static void CreateIconL(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            CFbsBitmap*& aBitmap, CFbsBitmap*& aMask,
+            const TDesC& aFilename,
+            const TInt aFileBitmapId, const TInt aFileMaskId );
+
+        /**
+        * Otherwise identical to CreateIconL, but leaves both the bitmaps
+        * in the cleanup stack.
+        * The order in which they are pushed into the stack and types of 
+        * the items in the stack are both undefined.
+        *
+        * @copydoc AknsUtils::CreateIconL(MAknsSkinInstance*,TAknsItemID&,CFbsBitmap*&,CFbsBitmap*&,const TDesC&,const TInt,const TInt)
+        *
+        * @par Note:
+        *   Since both the bitmaps are left in the cleanup stack,
+        *   call to this method can not be enclosed in an immediate TRAP.
+        */
+        IMPORT_C static void CreateIconLC(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            CFbsBitmap*& aBitmap, CFbsBitmap*& aMask,
+            const TDesC& aFilename,
+            const TInt aFileBitmapId, const TInt aFileMaskId );
+
+        /**
+        * Constructs an independent non-masked bitmap with fallback support.
+        * Creates an independent (in terms of instance ownership) copy of a 
+        * non-masked bitmap by the given item ID.
+        *
+        * If no matching item is found in the currently activate skin,
+        * attempts to construct the item using the given file.
+        *
+        * @since 2.6
+        *
+        * @lib AknSkins.lib
+        *
+        * @param aInstance Pointer to the current skin instance.
+        *   Usually retrieved using @c AknsUtils::SkinInstance.
+        *
+        * @param aID Item ID of the non-masked bitmap to be created.
+        *
+        * @param aBitmap If method succeeds, set to point to the
+        *   newly constructed bitmap. Ownership of the bitmap is transferred 
+        *   to the caller.
+        *
+        * @param aFilename Filename to be used to construct the item, 
+        *   if no matching item was found in the currently active skin.
+        *
+        * @param aFileBitmapId ID of the bitmap in the file. 
+        *   Used only if no matching item was found in the currently 
+        *   active skin.
+        *
+        * @par Exceptions:
+        *   If data construction fails or bitmap is not found, the function
+        *   leaves with an error code.
+        */
+        IMPORT_C static void CreateIconL(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            CFbsBitmap*& aBitmap,
+            const TDesC& aFilename,
+            const TInt aFileBitmapId );
+
+        /**
+        * Otherwise identical to CreateIconL, but leaves the bitmap
+        * in the cleanup stack.
+        * The type of the item pushed into the stack is undefined.
+        *
+        * @copydoc AknsUtils::CreateIconL(MAknsSkinInstance*,TAknsItemID&,CFbsBitmap*&,const TDesC&,const TInt)
+        *
+        * @par Note:
+        *   Since the bitmap is left in the cleanup stack,
+        *   call to this method can not be enclosed in an immediate TRAP.
+        */
+        IMPORT_C static void CreateIconLC(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            CFbsBitmap*& aBitmap,
+            const TDesC& aFilename,
+            const TInt aFileBitmapId );
+
+        /**
+        * Constructs an independent masked bitmap with fallback support.
+        * Creates an independent (in terms of instance ownership) copy of a 
+        * masked bitmap by the given item ID.
+        *
+        * If no matching item is found in the currently activate skin,
+        * attempts to construct the item using the given file.
+        *
+        * @since 2.6
+        *
+        * @lib AknSkins.lib
+        *
+        * @param aInstance Pointer to the current skin instance.
+        *
+        * @param aID Item ID of the masked bitmap to be created.
+        *
+        * @param aFilename Filename to be used to construct the item, 
+        *   if no matching item was found in the currently active skin.
+        *
+        * @param aFileIndex Index (for bitmap) in the file. 
+        *   Used only if no matching item was found in the currently 
+        *   active skin.
+        *
+        * @param aFileMaskIndex Index (for mask) in the file.
+        *   Used only if no matching item was found in the currently 
+        *   active skin.
+        *
+        * @return Pointer to the newly created CApaMaskedBitmap object.
+        *   Ownership of the object is transferred to the caller.
+        *
+        * @par Exceptions:
+        *   If data construction fails or bitmap is not found, the function
+        *   leaves with an error code.
+        *
+        * @par Note:
+        *   Since @c CApaMaskedBitmap can not be used to store scalable
+        *   graphics, consider using @c CreateIconLC instead.
+        */
+        IMPORT_C static CApaMaskedBitmap* CreateMaskedBitmapL(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            const TDesC& aFilename,
+            const TInt aFileIndex, const TInt aFileMaskIndex );
+
+        /**
+        * Constructs an independent CGulIcon object with fallback support.
+        * Creates an independent (in terms of instance ownership) copy of a
+        * masked bitmap by the given item ID, and returns it as a
+        * newly constructed CGulIcon object.
+        *
+        * If no matching item is found in the currently active skin,
+        * attempts to construct the item using the given file.
+        *
+        * @since 2.6
+        *
+        * @lib AknSkins.lib
+        *
+        * @param aInstance Pointer to the current skin instance.
+        *
+        * @param aID Item ID of the masked bitmap to be created.
+        *
+        * @param aFilename Filename to be used to construct the item, 
+        *   if no matching item was found in the currently active skin.
+        *
+        * @param aFileIndex Index (for bitmap) in the file. 
+        *   Used only if no matching item was found in the currently 
+        *   active skin.
+        *
+        * @param aFileMaskIndex Index (for mask) in the file.
+        *   Used only if no matching item was found in the currently 
+        *   active skin.
+        *
+        * @return Pointer to the newly created CGulIcon object.
+        *   Ownership of the object is transferred to the caller.
+        *
+        * @par Exceptions:
+        *   If data construction fails or bitmap is not found, the function
+        *   leaves with an error code.
+        */
+        IMPORT_C static CGulIcon* CreateGulIconL(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            const TDesC& aFilename,
+            const TInt aFileIndex, const TInt aFileMaskIndex );
+
+        /**
+        * Constructs an application icon supporting scalable graphics.
+        *
+        * This method is fallback-enabled. If no icon is found in the 
+        * currently active skin, the application icon is retrieved using
+        * application resource file or AIF.
+        *
+        * After successful completion, the method leaves both the bitmaps
+        * in the cleanup stack.
+        * The order in which they are pushed into the stack and types of 
+        * the items in the stack are both undefined.
+        *
+        * The caller must set the size of the returned bitmaps. 
+        * See @c AknIconUtils for details.
+        *
+        * @par Note:
+        *   Since both the bitmaps are left in the cleanup stack,
+        *   call to this method can not be enclosed in an immediate TRAP. 
+        *
+        * @since 2.8
+        *
+        * @lib AknSkins.lib
+        *
+        * @param aInstance Pointer to current skin instance.
+        *
+        * @param aAppUid Application UID. Icon is searched with major IID
+        *   ::EAknsIIDMajorAppIcon and minor IID aAppUid.
+        * 
+        * @param aType Type of the application icon (list or context).
+        *   This parameter is tentative. If no icon of the given type
+        *   is found, the other icon is returned. Only the following values
+        *   are allowed: EAknsAppIconTypeList and EAknsAppIconTypeContext.
+        *
+        * @param aBitmap If method succeeds, set to point to the
+        *   newly constructed bitmap. Ownership of the bitmap is transferred 
+        *   to the caller.
+        *
+        * @param aMask If method succeeds, set to point to the newly
+        *   constructed mask bitmap. Ownership of the bitmap is transferred
+        *   to the caller.
+        *
+        * @par Exceptions:
+        *   If the method fails, it leaves with a standard error code.
+        */
+        IMPORT_C static void CreateAppIconLC(
+            MAknsSkinInstance* aInstance, TUid aAppUid,
+            TAknsAppIconType aType,
+            CFbsBitmap*& aBitmap, CFbsBitmap*& aMask );
+
+        /**
+        * Opens the file containing application icon data.
+        *
+        * This method first checks whether there is a data file of the given
+        * type associated with the application icon of the given UID. If no 
+        * file is found, an error code is returned and the caller should use 
+        * @c CreateAppIconLC to construct the icon. Otherwise, one of the 
+        * associated files is opened using the given @c RFile object.
+        *
+        * @since 3.0
+        *
+        * @lib AknSkins.lib
+        *
+        * @param aInstance Pointer to current skin instance.
+        *
+        * @param aAppUid Application UID. Icon is searched with major IID
+        *   ::EAknsIIDMajorAppIcon and minor IID aAppUid.
+        *
+        * @param aType Only EAknsAppIconType3D is allowed.
+        *
+        * @param aFile Reference to a @c RFile. If @c KErrNone is returned,
+        *   this handle refers to an open file containing the data.
+        *   If an error code is returned, the file is not opened.
+        *
+        * @return @c KErrNone if a file was opened, an error code otherwise.
+        */
+        IMPORT_C TInt OpenAppIconFile(
+            MAknsSkinInstance* aInstance, TUid aAppUid,
+            TAknsAppIconType aType, RFile& aFile );
+
+        /**
+        * Constructs an independent masked color-customized icon with 
+        * fallback support without setting its size.
+        *
+        * Creates an independent (in terms of instance ownership) copy of a 
+        * masked bitmap by the given item ID and applies color-based
+        * skinning to it.
+        *
+        * This method:
+        *  - Creates a masked bitmap item from skin, or from the given
+        *    MBM or MIF file if no matching item is found in the active skin.
+        *  - If the icon can be color-skinned, applies the color retrieved
+        *    from the given color table and index. If no color information
+        *    is found in the active skin, uses the given fallback color value.
+        *  - Returns the resulting bitmaps. If no color skinning was applied,
+        *    returns the original bitmaps.
+        *
+        * The method fails only, if the masked bitmap can not be constructed
+        * at all. If the icon can not be color-skinned, it is returned as-is.
+        *
+        * @since 2.6
+        *
+        * @lib AknSkins.lib
+        *
+        * @param aInstance Pointer to the current skin instance.
+        *   Usually retrieved using @c AknsUtils::SkinInstance.
+        *
+        * @param aID Item ID of the masked bitmap to be created.
+        *
+        * @param aColorID Item ID of the color table.
+        *
+        * @param aColorIndex Index in the color table.
+        *
+        * @param aBitmap If method succeeds, set to point to the
+        *   newly constructed bitmap. Ownership of the bitmap is transferred 
+        *   to the caller.
+        *
+        * @param aMask If method succeeds, set to point to the newly
+        *   constructed mask bitmap. Ownership of the bitmap is transferred
+        *   to the caller.
+        *
+        * @param aFilename Filename to be used to construct the item, 
+        *   if no matching item was found in the currently active skin.
+        *
+        * @param aFileBitmapId ID of the bitmap in the file. 
+        *   Used only if no matching item was found in the currently 
+        *   active skin.
+        *
+        * @param aFileMaskId ID of the mask in the file.
+        *   Used only if no matching item was found in the currently
+        *   active skin.
+        *
+        * @param aDefaultColor Color RGB value to be used, if no color
+        *   is found in the currently active skin.
+        *
+        * @par Exceptions:
+        *   If data construction fails or bitmap is not found, the function
+        *   leaves with an error code.
+        */
+        IMPORT_C static void CreateColorIconL(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            const TAknsItemID& aColorID, const TInt aColorIndex,
+            CFbsBitmap*& aBitmap, CFbsBitmap*& aMask,
+            const TDesC& aFilename,
+            const TInt aFileBitmapId, const TInt aFileMaskId,
+            const TRgb aDefaultColor );
+
+        /**
+        * Otherwise identical to @c CreateColorIconL, but leaves both the 
+        * bitmap and the mask in the cleanup stack. 
+        * The order in which they are pushed into the stack and types of 
+        * the items in the stack are both undefined.
+        *
+        * @since 2.6
+        *
+        * @lib AknSkins.lib
+        *
+        * @par Note:
+        *   Since two bitmaps are left in the cleanup stack,
+        *   call to this method can not be enclosed in an immediate TRAP.
+        */
+        IMPORT_C static void CreateColorIconLC(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            const TAknsItemID& aColorID, const TInt aColorIndex,
+            CFbsBitmap*& aBitmap, CFbsBitmap*& aMask,
+            const TDesC& aFilename,
+            const TInt aFileBitmapId, const TInt aFileMaskId,
+            const TRgb aDefaultColor );
+
+        /**
+        * Otherwise identical to @c CreateColorIconL without size parameters,
+        * but calls @c SetSize to set the size of the resulting icon.
+        *
+        * @since 2.8
+        *
+        * @lib AknSkins.lib
+        */
+        IMPORT_C static void CreateColorIconL(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            const TAknsItemID& aColorID, const TInt aColorIndex,
+            CFbsBitmap*& aBitmap, CFbsBitmap*& aMask,
+            const TDesC& aFilename,
+            const TInt aFileBitmapId, const TInt aFileMaskId,
+            const TRgb aDefaultColor,
+            const TSize& aSize, const TScaleMode aScaleMode );
+
+        /**
+        * Otherwise identical to @c CreateColorIconL, but leaves both the 
+        * bitmap and the mask in the cleanup stack. 
+        * The order in which they are pushed into the stack and types of 
+        * the items in the stack are both undefined.
+        *
+        * @since 2.8
+        *
+        * @lib AknSkins.lib
+        *
+        * @par Note:
+        *   Since two bitmaps are left in the cleanup stack,
+        *   call to this method can not be enclosed in an immediate TRAP.
+        */
+        IMPORT_C static void CreateColorIconLC(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            const TAknsItemID& aColorID, const TInt aColorIndex,
+            CFbsBitmap*& aBitmap, CFbsBitmap*& aMask,
+            const TDesC& aFilename,
+            const TInt aFileBitmapId, const TInt aFileMaskId,
+            const TRgb aDefaultColor,
+            const TSize& aSize, const TScaleMode aScaleMode );
+
+    public: // New functions - Item access w/o support for scalable graphics
+
+        /**
+        * Constructs an application icon. Icon bitmaps are duplicated to the 
+        * given CApaMaskedBitmap object.
+        *
+        * Since Series 60 Release 2.6, this method is fallback-enabled.
+        * If no icon is found in the currently active skin, it uses
+        * AppArch to construct the icon.
+        *
+        * @since 2.0
+        *
+        * @param aInstance Pointer to current skin instance.
+        *
+        * @param aAppUid Application UID. Icon is searched with major IID
+        *   ::EAknsIIDMajorAppIcon and minor IID aAppUid. AppArch search
+        *   is always performed with UID only.
+        *
+        * @param aSize Maximum size of the icon.
+        *
+        * @param aAppBitmap On return contains the icon.
+        *
+        * @return KErrNone if succeeded, KErrNotFound if no icon was found
+        *   or size requirements were not met, other error code if
+        *   another error occured.
+        *
+        * @par Note:
+        *   This method does not support scalable graphics.
+        *   Consider using @c CreateAppIconLC instead.
+        */
+        IMPORT_C static TInt GetAppIcon(
+            MAknsSkinInstance* aInstance, TUid aAppUid, TSize aSize, 
+            CApaMaskedBitmap& aAppBitmap );
+
+    public: // New functions - Item access w/ ownership
+
+        /**
+        * Constructs an independent bitmap.
+        * Creates an independent copy of bitmap (in terms of instance ownership)
+        * by given item ID.
+        *
+        * @since 2.0
+        *
+        * @param aInstance Pointer to current skin instance.
+        *
+        * @param aID Item ID of the bitmap to be created.
+        *
+        * @return Pointer to the newly created bitmap. Ownership of the object
+        *   is transferred to the caller.
+        *
+        * @par Exceptions:
+        *   - If data construction fails or bitmap is not found, function
+        *     leaves with an error code.
+        */
+        IMPORT_C static CFbsBitmap* CreateBitmapL( 
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID );
+
+        /**
+        * Constructs an independent masked bitmap.
+        * Creates an independent (in terms of instance ownership) copy of a 
+        * masked bitmap by the given item ID.
+        *
+        * Alternatively, masked bitmaps can be retrieved by using
+        * @c MAknsSkinInstance::GetCachedItemData(TAknsItemID,TAknsItemType)
+        * or
+        * @c MAknsSkinInstance::CreateUncachedItemDataL(TAknsItemID,TAknsItemType)
+        * methods. For these, @c ::EAknsITMaskedBitmap should be given as the
+        * second parameter. Returned @c CAknsItemData pointer can be casted
+        * to a @c CAknsMaskedBitmapItemData pointer in order to get access
+        * to the bitmap objects themselves.
+        *
+        * @par Note:
+        *   This method does not have fallback support (to load the bitmap from
+        *   the specified file in case it is not available in the current 
+        *   skin). Consider using one of the fallback-enabled overloads 
+        *   instead.
+        *
+        * @since 2.0
+        *
+        * @param aInstance Pointer to the current skin instance.
+        *
+        * @param aID Item ID of the masked bitmap to be created.
+        *
+        * @return Pointer to the newly created CApaMaskedBitmap object.
+        *   Ownership of the object is transferred to the caller.
+        *
+        * @par Exceptions:
+        *   If data construction fails or bitmap is not found, the function
+        *   leaves with an error code.
+        *
+        * @par Note:
+        *   Since @c CApaMaskedBitmap can not be used to store scalable
+        *   graphics, consider using @c CreateIconLC instead.
+        */
+        IMPORT_C static CApaMaskedBitmap* CreateMaskedBitmapL(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID );
+
+        /**
+        * Constructs an independent CGulIcon object.
+        * Creates an independent (in terms of instance ownership) copy of a
+        * bitmap or a masked bitmap by the given item ID, and returns it as a
+        * newly constructed CGulIcon object.
+        *
+        * @par Note:
+        *   This method does not have fallback support (to load the bitmap from
+        *   the specified file in case it is not available in the current 
+        *   skin). Consider using one of the fallback-enabled overloads 
+        *   instead.
+        *
+        * @since 2.1
+        *
+        * @lib AknSkins.lib
+        *
+        * @param aInstance Pointer to the current skin instance.
+        *
+        * @param aID Item ID of the bitmap or masked bitmap to be created.
+        *
+        * @param aRequireMask ETrue if masked bitmap is explicitly required.
+        *   EFalse if mask is optional.
+        *
+        * @return Pointer to the newly created CGulIcon object.
+        *   Ownership of the object is transferred to the caller.
+        *
+        * @par Exceptions:
+        *   If data construction fails or bitmap is not found, the function
+        *   leaves with an error code.
+        */
+        IMPORT_C static CGulIcon* CreateGulIconL(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            const TBool aRequireMask );
+
+    public: // New functions - Item access w/o ownership
+
+        /**
+        * Returns pointer to a cached bitmap.
+        * Retrieves (and constructs if necessary) a bitmap in skin instance
+        * cache. Caller can use the bitmap temporarily (e.g. in drawing code),
+        * but should not store pointer to it, since its lifetime is determined
+        * by cache.
+        *
+        * @since 2.0
+        *
+        * @param aInstance Pointer to current skin instance. If @c NULL value
+        *   is specified, method immediately returns with @c NULL return value.
+        *
+        * @param aID Item ID of the bitmap to be retrieved.
+        *
+        * @return Pointer to the bitmap, or @c NULL if no bitmap with given ID
+        *   was found or an error occured.
+        *
+        * @par Exceptions:
+        *   - Because the method can not leave, error handling procedure
+        *     described in 
+        *     MAknsSkinInstance::GetCachedItemData(const TAknsItemID& aID) is 
+        *     used if data construction fails.
+        */
+        IMPORT_C static CFbsBitmap* GetCachedBitmap( 
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID );
+
+        /**
+        * Retrieves temporary pointers to a cached bitmap and its mask.
+        * Retrieves (and constructs, if necessary) a masked bitmap in the skin
+        * instance cache. Pointers to the bitmap (and its mask) are stored
+        * to the pointers given as parameters. Caller can use the bitmaps
+        * temporarily (e.g. in drawing code), but should not store them, since
+        * their lifetimes are determined by the cache.
+        *
+        * @since 2.1
+        *
+        * @param aInstance Pointer to the current skin instance. If @c NULL
+        *   value is specified, the method assigns @c NULL to both the given
+        *   pointers and then returns.
+        *
+        * @param aID Item ID of the bitmap (or masked bitmap) to be retrieved.
+        *
+        * @param aBitmap Reference to the pointer that will receive the bitmap.
+        *   @c NULL value is assigned if no bitmap with the given ID was found
+        *   or an error occured.
+        *
+        * @param aMask Reference to the pointer that will receive the mask.
+        *   @c NULL value is assigned if no bitmap with the given ID was found,
+        *   or the bitmap did not have a mask, or an error occured.
+        *
+        * @par Exceptions:
+        *   - Because the method can not leave, error handling procedure
+        *     described in 
+        *     MAknsSkinInstance::GetCachedItemData(const TAknsItemID& aID) is 
+        *     used if data construction fails.
+        */
+        IMPORT_C static void GetCachedMaskedBitmap(
+            MAknsSkinInstance* aInstance, const TAknsItemID& aID,
+            CFbsBitmap*& aBitmap, CFbsBitmap*& aMask );
+
+        /**
+        * Returns a color value from a cached color table.
+        * Retrieves (and constructs if necessary) a color table in
+        * skin instance cache and returns a color value from it.
+        *
+        * Since release 2.8, this method also handles any backward 
+        * compatibility operations possibly required.
+        *
+        * @since 2.0
+        *
+        * @param aInstance Pointer to current skin instance. If @c NULL value
+        *   is specified, returns KErrNotSupported.
+        *
+        * @param aRgb Reference to a TRgb that will receive the color.
+        *
+        * @param aID Item ID of the color table.
+        *
+        * @param aIndex Index of the color in the color table.
+        *
+        * @return KErrNone if successful, otherwise an error code is returned.
+        */
+        IMPORT_C static TInt GetCachedColor(
+            MAknsSkinInstance* aInstance, TRgb& aRgb, const TAknsItemID& aID,
+            const TInt aIndex );
+
+        /**
+        * Retrieves the value of the given boolean property skin item.
+        *
+        * @since 2.8
+        *
+        * @param aInstance Pointer to current skin instance. If @c NULL value
+        *   is specified, the method leaves.
+        *
+        * @param aID Item ID of the boolean property.
+        *
+        * @return Value of the boolean property as @c TBool.
+        *
+        * @par Exceptions:
+        *   - If the item is not found, leaves with @c KErrNotFound.
+        *   - If the item is not a boolean property or another error occures,
+        *       leaves with a system-wide error code.
+        */
+        IMPORT_C static TBool BooleanPropertyL( MAknsSkinInstance* aInstance, 
+            const TAknsItemID& aID );
+
+        /**
+        * Test whether the given type is derived from the given base type.
+        *
+        * @since 2.0
+        *
+        * @param aBaseType Base type.
+        *
+        * @param aDerivedType Derived type.
+        *
+        * @return ETrue if the type is derived from the base type, EFalse
+        *   otherwise.
+        *
+        * @internal
+        */
+        static TBool IsDerivedType( const TAknsItemType aBaseType, 
+            const TAknsItemType aDerivedType );
+
+    public: // New functions - Avkon parameters
+
+        /**
+        * Sets the flag indicating whether default skin parameters should
+        * be used for newly created Avkon controls in the scope of the
+        * current AppUi. 
+        *
+        * @since 2.0
+        *
+        * @param Value of the flag as TBool.
+        *
+        * @par Exceptions:
+        *   If construction of the storage object for the flag fails,
+        *   leaves with an error code.
+        */
+        IMPORT_C static void SetAvkonSkinEnabledL( const TBool aEnabled );
+
+        /**
+        * Queries whether default skin parameters should be used for newly
+        * created Avkon controls. Components supporting 
+        * <code>SetSkinEnabledL</code> method should also check for this
+        * value upon construction and set their internal state accordingly.
+        *
+        * Note that this flag is intended to be used to determine whether or
+        * not controls should create skin backgrounds for main pane
+        * layouts. Skins are always enabled for e.g. all the popup windows,
+        * even through the flag may be @c EFalse, and therefore the flag 
+        * must not be used as a generic "are skins enabled" switch.
+        *
+        * Most controls do not (and should not) query the flag value. If
+        * control just fetches the skin control context with
+        * @c AknsDrawUtils::ControlContext, it will get the proper @c NULL
+        * value if no background has been defined.
+        *
+        * @since 2.0
+        *
+        * @return ETrue if default skin parameters should be used,
+        *   EFalse otherwise. The default value is EFalse.
+        */
+        IMPORT_C static TBool AvkonSkinEnabled();
+
+        /**
+        * Sets the flag indicating whether highlight animations should be used
+        * for Avkon list controls in the scope of the current AppUi.
+        *
+        * @since 3.0
+        *
+        * @param Value of the flag as TBool.
+        *
+        * @par Exceptions:
+        *   If construction of the storage object for the flag fails,
+        *   leaves with an error code.
+        */
+        IMPORT_C static void SetAvkonHighlightAnimationEnabledL( const TBool aEnabled );
+
+        /**
+        * Queries whether highlight animation should be used for newly created
+        * Avkon list controls.
+        *
+        * @since 3.0
+        *
+        * @return ETrue if list highlight animation should be used, EFalse
+        *         otherwise. The default value is ETrue.
+        */
+        IMPORT_C static TBool AvkonHighlightAnimationEnabled();
+
+    public: // New functions - Control position list
+
+        /**
+        * Registers the position of the given control.
+        * The position is stored in the thread-local control position list.
+        * If the control has already been registered, its position is updated.
+        *
+        * Registering the position of the control enables background drawing
+        * methods in AknsDrawUtils to calculate positions in
+        * parent-absolute layouts without causing window server flushes.
+        *
+        * When a registered control goes out of scope, it must call
+        * AknsUtils::DeregisterControlPosition to ensure that it is properly
+        * removed from the list.
+        *
+        * @since 2.0
+        *
+        * @param aControl Pointer to the control that needs its position
+        *   to be updated in the control position list.
+        */
+        IMPORT_C static void RegisterControlPosition( 
+            const CCoeControl* aControl );
+
+        /**
+        * Registers the position of the given control with given position.
+        * The position is stored in the thread-local control position list.
+        * If the control has already been registered, its position is updated.
+        *
+        * Registering the position of the control enables background drawing
+        * methods in AknsDrawUtils to calculate positions in
+        * parent-absolute layouts without causing window server flushes.
+        *
+        * When a registered control goes out of scope, it must call
+        * AknsUtils::DeregisterControlPosition to ensure that it is properly
+        * removed from the list.
+        *
+        * @since 2.0
+        *
+        * @param aControl Pointer to the control that needs its position
+        *   to be updated in the control position list.
+        *
+        * @param aPoint The new position to be registered with the given
+        *   control (in screen coordinates).
+        */
+        IMPORT_C static void RegisterControlPosition( 
+            const CCoeControl* aControl, const TPoint& aPoint );
+
+        /**
+        * Removes the position of the given control from the list.
+        * The position of the given control is removed from the thread-local
+        * control position list. If the control has not been registered,
+        * this method does nothing.
+        *
+        * @since 2.0
+        *
+        * @param aControl Pointer to the control that needs to be removed
+        *   from the control position list.
+        */
+        IMPORT_C static void DeregisterControlPosition( 
+            const CCoeControl* aControl );
+
+        /**
+        * Gets the position of the control registered in the control position
+        * list.
+        *
+        * @param aControl Pointer to the control whose position is to be 
+        *   queried.
+        *
+        * @param aScreenPos Reference to the TPoint that will receive the
+        *   position.
+        *
+        * @return KErrNone if successful, KErrNotFound if the control has
+        *   not been registered.
+        */
+        IMPORT_C static TInt GetControlPosition( const CCoeControl* aControl,
+            TPoint& aScreenPos );
+
+    private: // Internal methods
+
+        /**
+        * Gets an application icon from skin.
+        *
+        * @since 2.8
+        *
+        * @internal
+        */
+        static TInt GetAppIconFromSkin(
+            MAknsSkinInstance* aInstance, TUid aAppUid, TSize aSize, 
+            CFbsBitmap*& aBitmap, CFbsBitmap*& aMask );
+
+        /** 
+        * Returns the best application icon bitmap IID among the listed icons.
+        *
+        * @since 2.1
+        *
+        * @param aSize Maximum size.
+        *
+        * @param aSkin Skin instance.
+        *
+        * @param aAppIconIID Item ID of the application icon.
+        *
+        * @return Icon bitmap IID.
+        *
+        * @internal
+        */
+        static TAknsItemID SelectBestAppIconBitmapL(
+            const TSize& aSize, MAknsSkinInstance* aSkin,
+            const TAknsItemID& aAppIconIID );
+
+    private: // Reserved exports
+
+        /**
+        * Reserved for future use.
+        *
+        * @since 2.0
+        *
+        * @return Always returns zero.
+        */
+        IMPORT_C static TInt Reserved();
+
+    private: // Prohibited constructors and destructor
+        
+        // Construction prohibited (static class)
+        AknsUtils();
+        // Destruction prohibited (static class)
+        ~AknsUtils();
+    };
+
+#endif      // AKNSUTILS_H   
+            
+// End of File