/*
* Copyright (c) 2004-2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
* which accompanies this distribution, and is available
* at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Interface class describing class that may contains user
* data aded to node
*
*/
#ifndef XMLENGINE_USERDATA_H_INCLUDED
#define XMLENGINE_USERDATA_H_INCLUDED
#include <e32def.h>
/**
* MXmlEngUserData is an abstract base class (interface) for user data that can be
* stored in the DOM tree. Applications that wish to store user data in the
* DOM tree must wrap the user data in a class that implemens this interface.
*
* @lib XmlEngineDOM.lib
* @since S60 v3.1
*/
class MXmlEngUserData {
public:
/**
* Free memory that is allocated and do other case specific cleanup.
*
* @since S60 v3.1
*/
virtual void Destroy() = 0;
/**
* Make a copy of the the object. Note that if reference counting is used or
* the same pointer can be safely copied to other places the implementation
* of this method may just return a pointer to self.
*
* Copying user data when copying nodes has not been implemented
* so this method is for future use (though there's no harm in implementing
* it, of course).
*
* @since S60 v3.1
* @return Pointer to a copy of this object.
*/
virtual MXmlEngUserData* CloneL() = 0;
/**
* Get id of the object. It is up to user-data provider what the result is.
* Such a "user data identification" may be in use if several types of
* MXmlEngUserData objects are used.
*
* @since S60 v3.1
* @return Pointer that somehow identifies the type of MXmlEngUserData (NULL by default)
*/
virtual void* ID() {return NULL;}
};
#endif /* XMLENGINE_USERDATA_H_INCLUDED*/