Current Symbian^3 public API header files (from PDK 3.0.h)
This is the epoc32/include tree with the "platform" subtrees removed, and
all but a selected few mbg and rsg files removed.
/*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This is the definition of the RoomLevel effect class.
*
*/
#ifndef CROOMLEVEL_H
#define CROOMLEVEL_H
// INCLUDES
#include <e32base.h>
#include <AudioEffectBase.h>
#include <RoomLevelData.h>
#include <MCustomInterface.h>
const TUid KUidRoomLevelEffect = {0x10207B3C};
// FORWARD DELCARATION
class CMdaAudioConvertUtility;
class CMdaAudioPlayerUtility;
class CMdaAudioRecorderUtility;
class CMdaAudioInputStream;
class CMdaAudioOutputStream;
class CMdaAudioToneUtility;
class CCustomCommandUtility;
class CCustomInterfaceUtility;
class CMMFDevSound;
class CMidiClientUtility;
class CEnvironmentalReverb;
class CDrmPlayerUtility;
class CVideoPlayerUtility;
// CLASS DECLARATION
/**
* This is the Environmental RoomLevel effect class for managing RoomLevel settings.
*
* @lib RoomLevelEffect.lib
* @since 3.0
*/
class CRoomLevel : public CAudioEffect
{
public: //New Functions
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aUtility A reference to a convert utility
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CMdaAudioConvertUtility& aUtility, CEnvironmentalReverb& aReverb);
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aUtility A reference to an audio input stream utility
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CMdaAudioInputStream& aUtility, CEnvironmentalReverb& aReverb );
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aUtility A reference to an audio output stream utility
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CMdaAudioOutputStream& aUtility, CEnvironmentalReverb& aReverb);
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aUtility A reference to an audio player utility
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CMdaAudioPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aUtility A reference to an audio record utility
* @param aRecordStream ETrue if the effect is to be applied to the recording,
* EFalse if the effect is to be applied only to the playback
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CMdaAudioRecorderUtility& aUtility, TBool aRecordStream, CEnvironmentalReverb& aReverb);
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aUtility A reference to an audio tone utility
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CMdaAudioToneUtility& aUtility, CEnvironmentalReverb& aReverb );
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aDevSound A reference to a DevSound instance
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CMMFDevSound& aDevSound, CEnvironmentalReverb& aReverb);
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aUtility A reference to a custom command utility
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CCustomCommandUtility* aUtility, CEnvironmentalReverb& aReverb );
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aCustomInterface A reference to a custom interface
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( MCustomInterface& aCustomInterface, CEnvironmentalReverb& aReverb );
/**
* Factory function for creating the audio RoomLevel object.
* @since 3.0
* @param aUtility A reference to a CMidiClientUtility object
* @param aReverb A reference to a environmental reverb utility
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CMidiClientUtility& aUtility, CEnvironmentalReverb& aReverb);
/**
* Factory function for creating the RoomLevel object.
* @since 3.0
* @param CDrmPlayerUtility A reference to a CDrmPlayerUtility object
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CDrmPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
/**
* Factory function for creating the RoomLevel object.
* @since 3.2
* @param CVideoPlayerUtility A reference to a CVideoPlayerUtility object
* @return pointer to CRoomLevel object
*/
IMPORT_C static CRoomLevel* NewL( CVideoPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
/**
*
* Destructor
*/
IMPORT_C virtual ~CRoomLevel();
/**
* Gets the RoomLevel current level in mB
* @since 3.0
* @return RoomLevel current level
*/
IMPORT_C TInt32 Level() const;
/**
* Gets the RoomLevel current level maximum and minimum in mB
* @since 3.0
* @param aMin Minimum current level
* @param aMax Maximum current level
* @return -
*/
IMPORT_C void LevelRange( TInt32& aMin, TInt32& aMax );
/**
* Sets the RoomLevel level, it will leave if aRoomLevel is not within range of Min and Max
* @since 3.0
* @param aRoomLevelLevel The RoomLevel level in mB
*/
IMPORT_C void SetRoomLevelL( TInt32 aRoomLevel );
public: // functions from base class
/*
* From CAudioEffect
* Get the unique identifier of the audio effect
* @since 3.0
* @return Unique identifier
*/
IMPORT_C TUid Uid() const;
protected: // Functions from base classes
/**
* From CAudioEffect
* Create a package of the effect data
* @since 3.0
* @return A descriptor containing the effect data.
*/
IMPORT_C const TDesC8& DoEffectData();
/**
* From CAudioEffect
* Internal function to unpack effect data
* @since 3.0
* @param aEffectDataBuffer Descriptor containing packed effect data
* @return -
*/
IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
protected:
/**
* Private C++ constructor for this class.
* @since 3.0
* @return -
*/
IMPORT_C CRoomLevel();
protected:
CEnvironmentalReverb* iClientReverb;
// RoomLevel data structure
TEfRoomLevel iRoomLevelData;
// Data package sent to server
TEfRoomLevelDataPckg iDataPckgTo;
// Data package received from server
TEfRoomLevelDataPckg iDataPckgFrom;
friend class CRoomLevelMessageHandler;
// friend class CEnvironmentalReverbImpl;
};
#endif // of CROOMLEVEL_H
// End of File