Attempt to represent the S^2->S^3 header reorganisation as a series of "hg rename" operations
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
// which accompanies this distribution, and is available
// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __ANIMATIONEVENTS_H__
#define __ANIMATIONEVENTS_H__
/** Generic events which all animation data providers can pass to animators.
An implementation of CAnimation may intercept these and perform additional
processing if necessary.
Events specific to a particular data type should take values greater than
EAnimationReservedEvents. Implementations of CAnimation should not intercept
or attempt to act on data type specific events.
@publishedAll
@released */
enum TAnimationEvent
{
/** Sent when the data itself has changed and the animator needs to be
ready to receive the new values */
EAnimationDataChanged,
/** Sent when an error occurs within the data provider and it is unable
to complete the sending of the animation data */
EAnimationDataProviderError,
/** Specifies an upper limit for generic events. Events larger than this
are free to use for data type specific information */
EAnimationReservedEvents = 0xFF
};
/** Events specific to the "bitmap" data type. These events are only sent
by data providers dealing with bitmap frame animations, and are only understood
by bitmap animators.
@publishedAll
@released */
enum TBitmapAnimationEvent
{
/** This event contains data specifying the bitmaps for a new frame of
animation */
EBitmapAnimationNewFrame = EAnimationReservedEvents + 1,
/** This event indicates that there are no more frames to send */
EBitmapAnimationComplete,
};
#endif //__ANIMATIONEVENTS_H__