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#include <QtGui/QApplication>
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#include "mainwindow.h"
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// Needed Symbian specific headers
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#ifdef Q_OS_SYMBIAN
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#include <eikenv.h>
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#include <eikappui.h>
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#include <aknenv.h>
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#include <aknappui.h>
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#include <coeaui.h>
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#endif
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int main(int argc, char *argv[])
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{
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QApplication a(argc, argv);
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MainWindow w;
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a.installEventFilter(&w);
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w.setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored);
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// Symbian specific code to keep the screen orientation of the game in Portrait mode.
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#ifdef Q_OS_SYMBIAN
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CAknAppUi* appUi = dynamic_cast<CAknAppUi*> (CEikonEnv::Static()->AppUi());
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if(appUi){
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TRAP_IGNORE( appUi->SetOrientationL( CAknAppUi::EAppUiOrientationPortrait ) );
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}
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#endif
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#if defined(Q_WS_S60)
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w.showMaximized();
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#else
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w.show();
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#endif
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return a.exec();
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}
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