symbian-qemu-0.9.1-12/libsdl-trunk/src/video/bwindow/SDL_sysmouse.cc
author William Roberts <williamr@symbian.org>
Fri, 07 Aug 2009 11:20:16 +0100
changeset 7 b016402e601c
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Fix E32PATH to make bootstrap compile correctly, tidy up other extension option paths
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2006 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include <AppKit.h>
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#include <GameKit.h>
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#include "SDL_BWin.h"
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extern "C" {
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#include "../SDL_cursor_c.h"
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#include "SDL_sysmouse_c.h"
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/* Convert bits to padded bytes */
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#define PADDED_BITS(bits)  ((bits+7)/8)
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/* The implementation dependent data for the window manager cursor */
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struct WMcursor {
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	char *bits;
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};
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/* Can this be done in the BeOS? */
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WMcursor *BE_CreateWMCursor(_THIS,
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		Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
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{
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	WMcursor *cursor;
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	int allowed_x;
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	int allowed_y;
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	int run, pad, i;
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	char *cptr;
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	allowed_x = 16;	/* BeOS limitation */
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	allowed_y = 16;	/* BeOS limitation */
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	if ( (w > allowed_x) || (h > allowed_y) ) {
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		SDL_SetError("Only cursors of dimension (%dx%d) are allowed",
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							allowed_x, allowed_y);
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		return(NULL);
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	}
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	/* Allocate the cursor */
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	cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor));
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	if ( cursor == NULL ) {
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		SDL_OutOfMemory();
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		return(NULL);
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	}
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	cursor->bits = (char *)SDL_malloc(4+2*((allowed_x/8)*allowed_y));
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	if ( cursor->bits == NULL ) {
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		SDL_free(cursor);
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		SDL_OutOfMemory();
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		return(NULL);
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	}
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	cursor->bits[0] = allowed_y;		/* Size of the cursor */
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	cursor->bits[1] = 1;			/* Bit depth of cursor */
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	cursor->bits[2] = hot_y;
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	cursor->bits[3] = hot_x;
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	cptr = &cursor->bits[4];
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	/* Pad out to the normal cursor size */
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	run = PADDED_BITS(w);
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	pad = PADDED_BITS(allowed_x)-run;
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	for ( i=0; i<h; ++i ) {
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		SDL_memcpy(cptr, data, run);
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		SDL_memset(cptr+run, 0, pad);
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		data += run;
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		cptr += (run+pad);
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	}
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	for ( ; i<allowed_y; ++i ) {
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		SDL_memset(cptr, 0, run+pad);
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		cptr += (run+pad);
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	}
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	for ( i=0; i<h; ++i ) {
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		/* FIXME: The mask should be OR'd with the data to turn 
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		   inverted color pixels black, since inverted color pixels
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		   aren't supported under BeOS.
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		 */
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		SDL_memcpy(cptr, mask, run);
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		SDL_memset(cptr+run, 0, pad);
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		mask += run;
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		cptr += (run+pad);
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	}
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	for ( ; i<allowed_y; ++i ) {
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		SDL_memset(cptr, 0, run+pad);
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		cptr += (run+pad);
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	}
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	return(cursor);
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}
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int BE_ShowWMCursor(_THIS, WMcursor *cursor)
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{
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	if ( be_app->Lock() ) {
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		if ( cursor == NULL ) {
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			if ( SDL_BlankCursor != NULL ) {
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				be_app->SetCursor(SDL_BlankCursor->bits);
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			}
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		} else {
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			be_app->SetCursor(cursor->bits);
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		}
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		be_app->Unlock();
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	}
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	return(1);
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}
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void BE_FreeWMCursor(_THIS, WMcursor *cursor)
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{
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	SDL_free(cursor->bits);
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	SDL_free(cursor);
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}
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/* Implementation by Christian Bauer <cbauer@student.physik.uni-mainz.de> */
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void BE_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
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{
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	BPoint pt;
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	SDL_Win->GetXYOffset(pt.x, pt.y);
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	pt.x += x;
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	pt.y += y;
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	SDL_Win->Lock();
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	SDL_Win->ConvertToScreen(&pt);
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	SDL_Win->Unlock();
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	set_mouse_position((int32)pt.x, (int32)pt.y);
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}
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/* Check to see if we need to enter or leave mouse relative mode */
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void BE_CheckMouseMode(_THIS)
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{
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        /* If the mouse is hidden and input is grabbed, we use relative mode */
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        if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
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             (_this->input_grab != SDL_GRAB_OFF) ) {
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                mouse_relative = 1;
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        } else {
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                mouse_relative = 0;
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        }
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}
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}; /* Extern C */