author | mikek |
Mon, 17 May 2010 18:37:02 +0100 | |
changeset 16 | ccc8ba7d117c |
parent 1 | 2fb8b9db1c86 |
permissions | -rw-r--r-- |
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2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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.TH "SDL_AudioCVT" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.SH "NAME" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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SDL_AudioCVT \- Audio Conversion Structure |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.SH "STRUCTURE DEFINITION" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.PP |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.nf |
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\f(CWtypedef struct{ |
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int needed; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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Uint16 src_format; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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Uint16 dest_format; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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double rate_incr; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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Uint8 *buf; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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int len; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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int len_cvt; |
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int len_mult; |
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double len_ratio; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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void (*filters[10])(struct SDL_AudioCVT *cvt, Uint16 format); |
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int filter_index; |
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} SDL_AudioCVT;\fR |
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.fi |
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.PP |
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.SH "STRUCTURE DATA" |
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.TP 20 |
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\fBneeded\fR |
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Set to one if the conversion is possible |
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.TP 20 |
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\fBsrc_format\fR |
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Audio format of the source |
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.TP 20 |
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\fBdest_format\fR |
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Audio format of the destination |
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.TP 20 |
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\fBrate_incr\fR |
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Rate conversion increment |
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.TP 20 |
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\fBbuf\fR |
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Audio buffer |
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.TP 20 |
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\fBlen\fR |
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Length of the original audio buffer in bytes |
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.TP 20 |
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\fBlen_cvt\fR |
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Length of converted audio buffer in bytes (calculated) |
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.TP 20 |
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\fBlen_mult\fR |
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\fBbuf\fR must be \fBlen\fR*\fBlen_mult\fR bytes in size(calculated) |
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.TP 20 |
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\fBlen_ratio\fR |
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Final audio size is \fBlen\fR*\fBlen_ratio\fR |
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.TP 20 |
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\fBfilters[10](\&.\&.)\fR |
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Pointers to functions needed for this conversion |
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.TP 20 |
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\fBfilter_index\fR |
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Current conversion function |
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.SH "DESCRIPTION" |
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.PP |
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The \fBSDL_AudioCVT\fR is used to convert audio data between different formats\&. A \fBSDL_AudioCVT\fR structure is created with the \fI\fBSDL_BuildAudioCVT\fP\fR function, while the actual conversion is done by the \fI\fBSDL_ConvertAudio\fP\fR function\&. |
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.PP |
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Many of the fields in the \fBSDL_AudioCVT\fR structure should be considered private and their function will not be discussed here\&. |
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.IP "\fBUint8 *\fP\fBbuf\fR" 10This points to the audio data that will be used in the conversion\&. It is both the source and the destination, which means the converted audio data overwrites the original data\&. It also means that the converted data may be larger than the original data (if you were converting from 8-bit to 16-bit, for instance), so you must ensure \fBbuf\fR is large enough\&. See below\&. |
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.IP "\fBint\fP \fBlen\fR" 10This is the length of the original audio data in bytes\&. |
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.IP "\fBint\fP \fBlen_mult\fR" 10As explained above, the audio buffer needs to be big enough to store the converted data, which may be bigger than the original audio data\&. The length of \fBbuf\fR should be \fBlen\fR*\fBlen_mult\fR\&. |
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.IP "\fBdouble\fP \fBlen_ratio\fR" 10When you have finished converting your audio data, you need to know how much of your audio buffer is valid\&. \fBlen\fR*\fBlen_ratio\fR is the size of the converted audio data in bytes\&. This is very similar to \fBlen_mult\fR, however when the convert audio data is shorter than the original \fBlen_mult\fR would be 1\&. \fBlen_ratio\fR, on the other hand, would be a fractional number between 0 and 1\&. |
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.SH "SEE ALSO" |
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.PP |
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\fI\fBSDL_BuildAudioCVT\fP\fR, \fI\fBSDL_ConvertAudio\fP\fR, \fI\fBSDL_AudioSpec\fR\fR |
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...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |