symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_MapRGB.3
author mikek
Mon, 17 May 2010 18:37:02 +0100
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.TH "SDL_MapRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
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.SH "NAME"
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SDL_MapRGB \- Map a RGB color value to a pixel format\&.
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBUint32 \fBSDL_MapRGB\fP\fR(\fBSDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b\fR);
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.SH "DESCRIPTION"
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.PP
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Maps the RGB color value to the specified pixel format and returns the pixel value as a 32-bit int\&.
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.PP
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If the format has a palette (8-bit) the index of the closest matching color in the palette will be returned\&.
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.PP
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If the specified pixel format has an alpha component it will be returned as all 1 bits (fully opaque)\&.
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.SH "RETURN VALUE"
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.PP
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A pixel value best approximating the given RGB color value for a given pixel format\&. If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e\&.g\&., with a 16-bpp format the return value can be assigned to a \fBUint16\fP, and similarly a \fBUint8\fP for an 8-bpp format)\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_GetRGB\fP\fR, \fI\fBSDL_GetRGBA\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_PixelFormat\fR\fR
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...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01