symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_ConvertAudio.3
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     1 .TH "SDL_ConvertAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
       
     2 .SH "NAME"
       
     3 SDL_ConvertAudio \- Convert audio data to a desired audio format\&.
       
     4 .SH "SYNOPSIS"
       
     5 .PP
       
     6 \fB#include "SDL\&.h"
       
     7 .sp
       
     8 \fBint \fBSDL_ConvertAudio\fP\fR(\fBSDL_AudioCVT *cvt\fR);
       
     9 .SH "DESCRIPTION"
       
    10 .PP
       
    11 \fBSDL_ConvertAudio\fP takes one parameter, \fBcvt\fR, which was previously initilized\&. Initilizing a \fI\fBSDL_AudioCVT\fR\fR is a two step process\&. First of all, the structure must be passed to \fI\fBSDL_BuildAudioCVT\fP\fR along with source and destination format parameters\&. Secondly, the \fBcvt\fR->\fBbuf\fR and \fBcvt\fR->\fBlen\fR fields must be setup\&. \fBcvt\fR->\fBbuf\fR should point to the audio data and \fBcvt\fR->\fBlen\fR should be set to the length of the audio data in bytes\&. Remember, the length of the buffer pointed to by \fBbuf\fR show be \fBlen\fR*\fBlen_mult\fR bytes in length\&.
       
    12 .PP
       
    13 Once the \fBSDL_AudioCVT\fRstructure is initilized then we can pass it to \fBSDL_ConvertAudio\fP, which will convert the audio data pointer to by \fBcvt\fR->\fBbuf\fR\&. If \fBSDL_ConvertAudio\fP returned \fB0\fR then the conversion was completed successfully, otherwise \fB-1\fR is returned\&.
       
    14 .PP
       
    15 If the conversion completed successfully then the converted audio data can be read from \fBcvt\fR->\fBbuf\fR\&. The amount of valid, converted, audio data in the buffer is equal to \fBcvt\fR->\fBlen\fR*\fBcvt\fR->\fBlen_ratio\fR\&.
       
    16 .SH "EXAMPLES"
       
    17 .PP
       
    18 .nf
       
    19 \f(CW/* Converting some WAV data to hardware format */
       
    20 void my_audio_callback(void *userdata, Uint8 *stream, int len);
       
    21 
       
    22 SDL_AudioSpec *desired, *obtained;
       
    23 SDL_AudioSpec wav_spec;
       
    24 SDL_AudioCVT  wav_cvt;
       
    25 Uint32 wav_len;
       
    26 Uint8 *wav_buf;
       
    27 int ret;
       
    28 
       
    29 /* Allocated audio specs */
       
    30 desired=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));
       
    31 obtained=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));
       
    32 
       
    33 /* Set desired format */
       
    34 desired->freq=22050;
       
    35 desired->format=AUDIO_S16LSB;
       
    36 desired->samples=8192;
       
    37 desired->callback=my_audio_callback;
       
    38 desired->userdata=NULL;
       
    39 
       
    40 /* Open the audio device */
       
    41 if ( SDL_OpenAudio(desired, obtained) < 0 ){
       
    42   fprintf(stderr, "Couldn\&'t open audio: %s
       
    43 ", SDL_GetError());
       
    44   exit(-1);
       
    45 }
       
    46         
       
    47 free(desired);
       
    48 
       
    49 /* Load the test\&.wav */
       
    50 if( SDL_LoadWAV("test\&.wav", &wav_spec, &wav_buf, &wav_len) == NULL ){
       
    51   fprintf(stderr, "Could not open test\&.wav: %s
       
    52 ", SDL_GetError());
       
    53   SDL_CloseAudio();
       
    54   free(obtained);
       
    55   exit(-1);
       
    56 }
       
    57                                             
       
    58 /* Build AudioCVT */
       
    59 ret = SDL_BuildAudioCVT(&wav_cvt,
       
    60                         wav_spec\&.format, wav_spec\&.channels, wav_spec\&.freq,
       
    61                         obtained->format, obtained->channels, obtained->freq);
       
    62 
       
    63 /* Check that the convert was built */
       
    64 if(ret==-1){
       
    65   fprintf(stderr, "Couldn\&'t build converter!
       
    66 ");
       
    67   SDL_CloseAudio();
       
    68   free(obtained);
       
    69   SDL_FreeWAV(wav_buf);
       
    70 }
       
    71 
       
    72 /* Setup for conversion */
       
    73 wav_cvt\&.buf=(Uint8 *)malloc(wav_len*wav_cvt\&.len_mult);
       
    74 wav_cvt\&.len=wav_len;
       
    75 memcpy(wav_cvt\&.buf, wav_buf, wav_len);
       
    76 
       
    77 /* We can delete to original WAV data now */
       
    78 SDL_FreeWAV(wav_buf);
       
    79 
       
    80 /* And now we\&'re ready to convert */
       
    81 SDL_ConvertAudio(&wav_cvt);
       
    82 
       
    83 /* do whatever */
       
    84 \&.
       
    85 \&.
       
    86 \&.
       
    87 \&.
       
    88 
       
    89 \fR
       
    90 .fi
       
    91 .PP
       
    92 .SH "SEE ALSO"
       
    93 .PP
       
    94 \fI\fBSDL_BuildAudioCVT\fP\fR, \fI\fBSDL_AudioCVT\fP\fR
       
    95 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58