symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_GetKeyState.3
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     1 .TH "SDL_GetKeyState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
       
     2 .SH "NAME"
       
     3 SDL_GetKeyState \- Get a snapshot of the current keyboard state
       
     4 .SH "SYNOPSIS"
       
     5 .PP
       
     6 \fB#include "SDL\&.h"
       
     7 .sp
       
     8 \fBUint8 *\fBSDL_GetKeyState\fP\fR(\fBint *numkeys\fR);
       
     9 .SH "DESCRIPTION"
       
    10 .PP
       
    11 Gets a snapshot of the current keyboard state\&. The current state is return as a pointer to an array, the size of this array is stored in \fBnumkeys\fR\&. The array is indexed by the \fI\fBSDLK_*\fP\fR symbols\&. A value of 1 means the key is pressed and a value of 0 means its not\&. The pointer returned is a pointer to an internal SDL array and should not be freed by the caller\&.
       
    12 .PP
       
    13 .RS
       
    14 \fBNote:  
       
    15 .PP
       
    16 Use \fI\fBSDL_PumpEvents\fP\fR to update the state array\&.
       
    17 .RE
       
    18 .SH "EXAMPLE"
       
    19 .PP
       
    20 .PP
       
    21 .nf
       
    22 \f(CWUint8 *keystate = SDL_GetKeyState(NULL);
       
    23 if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed\&.
       
    24 ");\fR
       
    25 .fi
       
    26 .PP
       
    27 .SH "SEE ALSO"
       
    28 .PP
       
    29 \fI\fBSDL Key Symbols\fP\fR, \fI\fBSDL_PumpEvents\fP\fR
       
    30 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59