symbian-qemu-0.9.1-12/libsdl-trunk/src/SDL.c
changeset 1 2fb8b9db1c86
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 /* Initialization code for SDL */
       
    25 
       
    26 #include "SDL.h"
       
    27 #include "SDL_fatal.h"
       
    28 #if !SDL_VIDEO_DISABLED
       
    29 #include "video/SDL_leaks.h"
       
    30 #endif
       
    31 
       
    32 #if SDL_THREAD_PTH
       
    33 #include <pth.h>
       
    34 #endif
       
    35 
       
    36 /* Initialization/Cleanup routines */
       
    37 #if !SDL_JOYSTICK_DISABLED
       
    38 extern int  SDL_JoystickInit(void);
       
    39 extern void SDL_JoystickQuit(void);
       
    40 #endif
       
    41 #if !SDL_CDROM_DISABLED
       
    42 extern int  SDL_CDROMInit(void);
       
    43 extern void SDL_CDROMQuit(void);
       
    44 #endif
       
    45 #if !SDL_TIMERS_DISABLED
       
    46 extern void SDL_StartTicks(void);
       
    47 extern int  SDL_TimerInit(void);
       
    48 extern void SDL_TimerQuit(void);
       
    49 #endif
       
    50 
       
    51 /* The current SDL version */
       
    52 static SDL_version version = 
       
    53 	{ SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };
       
    54 
       
    55 /* The initialized subsystems */
       
    56 static Uint32 SDL_initialized = 0;
       
    57 #if !SDL_TIMERS_DISABLED
       
    58 static Uint32 ticks_started = 0;
       
    59 #endif
       
    60 
       
    61 #ifdef CHECK_LEAKS
       
    62 int surfaces_allocated = 0;
       
    63 #endif
       
    64 
       
    65 int SDL_InitSubSystem(Uint32 flags)
       
    66 {
       
    67 #if !SDL_VIDEO_DISABLED
       
    68 	/* Initialize the video/event subsystem */
       
    69 	if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) {
       
    70 		if ( SDL_VideoInit(SDL_getenv("SDL_VIDEODRIVER"),
       
    71 		                   (flags&SDL_INIT_EVENTTHREAD)) < 0 ) {
       
    72 			return(-1);
       
    73 		}
       
    74 		SDL_initialized |= SDL_INIT_VIDEO;
       
    75 	}
       
    76 #else
       
    77 	if ( flags & SDL_INIT_VIDEO ) {
       
    78 		SDL_SetError("SDL not built with video support");
       
    79 		return(-1);
       
    80 	}
       
    81 #endif
       
    82 
       
    83 #if !SDL_AUDIO_DISABLED
       
    84 	/* Initialize the audio subsystem */
       
    85 	if ( (flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO) ) {
       
    86 		if ( SDL_AudioInit(SDL_getenv("SDL_AUDIODRIVER")) < 0 ) {
       
    87 			return(-1);
       
    88 		}
       
    89 		SDL_initialized |= SDL_INIT_AUDIO;
       
    90 	}
       
    91 #else
       
    92 	if ( flags & SDL_INIT_AUDIO ) {
       
    93 		SDL_SetError("SDL not built with audio support");
       
    94 		return(-1);
       
    95 	}
       
    96 #endif
       
    97 
       
    98 #if !SDL_TIMERS_DISABLED
       
    99 	/* Initialize the timer subsystem */
       
   100 	if ( ! ticks_started ) {
       
   101 		SDL_StartTicks();
       
   102 		ticks_started = 1;
       
   103 	}
       
   104 	if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
       
   105 		if ( SDL_TimerInit() < 0 ) {
       
   106 			return(-1);
       
   107 		}
       
   108 		SDL_initialized |= SDL_INIT_TIMER;
       
   109 	}
       
   110 #else
       
   111 	if ( flags & SDL_INIT_TIMER ) {
       
   112 		SDL_SetError("SDL not built with timer support");
       
   113 		return(-1);
       
   114 	}
       
   115 #endif
       
   116 
       
   117 #if !SDL_JOYSTICK_DISABLED
       
   118 	/* Initialize the joystick subsystem */
       
   119 	if ( (flags & SDL_INIT_JOYSTICK) &&
       
   120 	     !(SDL_initialized & SDL_INIT_JOYSTICK) ) {
       
   121 		if ( SDL_JoystickInit() < 0 ) {
       
   122 			return(-1);
       
   123 		}
       
   124 		SDL_initialized |= SDL_INIT_JOYSTICK;
       
   125 	}
       
   126 #else
       
   127 	if ( flags & SDL_INIT_JOYSTICK ) {
       
   128 		SDL_SetError("SDL not built with joystick support");
       
   129 		return(-1);
       
   130 	}
       
   131 #endif
       
   132 
       
   133 #if !SDL_CDROM_DISABLED
       
   134 	/* Initialize the CD-ROM subsystem */
       
   135 	if ( (flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM) ) {
       
   136 		if ( SDL_CDROMInit() < 0 ) {
       
   137 			return(-1);
       
   138 		}
       
   139 		SDL_initialized |= SDL_INIT_CDROM;
       
   140 	}
       
   141 #else
       
   142 	if ( flags & SDL_INIT_CDROM ) {
       
   143 		SDL_SetError("SDL not built with cdrom support");
       
   144 		return(-1);
       
   145 	}
       
   146 #endif
       
   147 	return(0);
       
   148 }
       
   149 
       
   150 int SDL_Init(Uint32 flags)
       
   151 {
       
   152 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
       
   153 	if (!pth_init()) {
       
   154 		return -1;
       
   155 	}
       
   156 #endif
       
   157 
       
   158 	/* Clear the error message */
       
   159 	SDL_ClearError();
       
   160 
       
   161 	/* Initialize the desired subsystems */
       
   162 	if ( SDL_InitSubSystem(flags) < 0 ) {
       
   163 		return(-1);
       
   164 	}
       
   165 
       
   166 	/* Everything is initialized */
       
   167 	if ( !(flags & SDL_INIT_NOPARACHUTE) ) {
       
   168 		SDL_InstallParachute();
       
   169 	}
       
   170 	return(0);
       
   171 }
       
   172 
       
   173 void SDL_QuitSubSystem(Uint32 flags)
       
   174 {
       
   175 	/* Shut down requested initialized subsystems */
       
   176 #if !SDL_CDROM_DISABLED
       
   177 	if ( (flags & SDL_initialized & SDL_INIT_CDROM) ) {
       
   178 		SDL_CDROMQuit();
       
   179 		SDL_initialized &= ~SDL_INIT_CDROM;
       
   180 	}
       
   181 #endif
       
   182 #if !SDL_JOYSTICK_DISABLED
       
   183 	if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
       
   184 		SDL_JoystickQuit();
       
   185 		SDL_initialized &= ~SDL_INIT_JOYSTICK;
       
   186 	}
       
   187 #endif
       
   188 #if !SDL_TIMERS_DISABLED
       
   189 	if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
       
   190 		SDL_TimerQuit();
       
   191 		SDL_initialized &= ~SDL_INIT_TIMER;
       
   192 	}
       
   193 #endif
       
   194 #if !SDL_AUDIO_DISABLED
       
   195 	if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) {
       
   196 		SDL_AudioQuit();
       
   197 		SDL_initialized &= ~SDL_INIT_AUDIO;
       
   198 	}
       
   199 #endif
       
   200 #if !SDL_VIDEO_DISABLED
       
   201 	if ( (flags & SDL_initialized & SDL_INIT_VIDEO) ) {
       
   202 		SDL_VideoQuit();
       
   203 		SDL_initialized &= ~SDL_INIT_VIDEO;
       
   204 	}
       
   205 #endif
       
   206 }
       
   207 
       
   208 Uint32 SDL_WasInit(Uint32 flags)
       
   209 {
       
   210 	if ( ! flags ) {
       
   211 		flags = SDL_INIT_EVERYTHING;
       
   212 	}
       
   213 	return (SDL_initialized&flags);
       
   214 }
       
   215 
       
   216 void SDL_Quit(void)
       
   217 {
       
   218 	/* Quit all subsystems */
       
   219 #ifdef DEBUG_BUILD
       
   220   printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); fflush(stdout);
       
   221 #endif
       
   222 	SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
       
   223 
       
   224 #ifdef CHECK_LEAKS
       
   225 #ifdef DEBUG_BUILD
       
   226   printf("[SDL_Quit] : CHECK_LEAKS\n"); fflush(stdout);
       
   227 #endif
       
   228 
       
   229 	/* Print the number of surfaces not freed */
       
   230 	if ( surfaces_allocated != 0 ) {
       
   231 		fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", 
       
   232 							surfaces_allocated);
       
   233 	}
       
   234 #endif
       
   235 #ifdef DEBUG_BUILD
       
   236   printf("[SDL_Quit] : SDL_UninstallParachute()\n"); fflush(stdout);
       
   237 #endif
       
   238 
       
   239 	/* Uninstall any parachute signal handlers */
       
   240 	SDL_UninstallParachute();
       
   241 
       
   242 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
       
   243 	pth_kill();
       
   244 #endif
       
   245 #ifdef DEBUG_BUILD
       
   246   printf("[SDL_Quit] : Returning!\n"); fflush(stdout);
       
   247 #endif
       
   248 
       
   249 }
       
   250 
       
   251 /* Return the library version number */
       
   252 const SDL_version * SDL_Linked_Version(void)
       
   253 {
       
   254 	return(&version);
       
   255 }
       
   256 
       
   257 #if defined(__OS2__)
       
   258 /* Building for OS/2 */
       
   259 #ifdef __WATCOMC__
       
   260 
       
   261 #define INCL_DOSERRORS
       
   262 #define INCL_DOSEXCEPTIONS
       
   263 #include <os2.h>
       
   264 
       
   265 /* Exception handler to prevent the Audio thread hanging, making a zombie process! */
       
   266 ULONG _System SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec,
       
   267                                         PEXCEPTIONREGISTRATIONRECORD pERegRec,
       
   268                                         PCONTEXTRECORD pCtxRec,
       
   269                                         PVOID p)
       
   270 {
       
   271   if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND)
       
   272     return XCPT_CONTINUE_SEARCH;
       
   273   if (pERepRec->fHandlerFlags & EH_UNWINDING)
       
   274     return XCPT_CONTINUE_SEARCH;
       
   275   if (pERepRec->fHandlerFlags & EH_NESTED_CALL)
       
   276     return XCPT_CONTINUE_SEARCH;
       
   277 
       
   278   /* Do cleanup at every fatal exception! */
       
   279   if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == XCPT_FATAL_EXCEPTION) &&
       
   280       (pERepRec->ExceptionNum != XCPT_BREAKPOINT) &&
       
   281       (pERepRec->ExceptionNum != XCPT_SINGLE_STEP)
       
   282      )
       
   283   {
       
   284     if (SDL_initialized & SDL_INIT_AUDIO)
       
   285     {
       
   286       /* This removes the zombie audio thread in case of emergency. */
       
   287 #ifdef DEBUG_BUILD
       
   288       printf("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n");
       
   289 #endif
       
   290       SDL_CloseAudio();
       
   291     }
       
   292   }
       
   293   return (XCPT_CONTINUE_SEARCH);
       
   294 }
       
   295 
       
   296 
       
   297 EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = {0, SDL_Main_ExceptionHandler};
       
   298 
       
   299 /* The main DLL entry for DLL Initialization and Uninitialization: */
       
   300 unsigned _System LibMain(unsigned hmod, unsigned termination)
       
   301 {
       
   302   if (termination)
       
   303   {
       
   304 #ifdef DEBUG_BUILD
       
   305 /*    printf("[SDL DLL Unintialization] : Removing exception handler\n"); */
       
   306 #endif
       
   307     DosUnsetExceptionHandler(&SDL_Main_xcpthand);
       
   308     return 1;
       
   309   } else
       
   310   {
       
   311 #ifdef DEBUG_BUILD
       
   312     /* Make stdout and stderr unbuffered! */
       
   313     setbuf(stdout, NULL);
       
   314     setbuf(stderr, NULL);
       
   315 #endif
       
   316     /* Fire up exception handler */
       
   317 #ifdef DEBUG_BUILD
       
   318 /*    printf("[SDL DLL Initialization] : Setting exception handler\n"); */
       
   319 #endif
       
   320     /* Set exception handler */
       
   321     DosSetExceptionHandler(&SDL_Main_xcpthand);
       
   322 
       
   323     return 1;
       
   324   }
       
   325 }
       
   326 #endif /* __WATCOMC__ */
       
   327 
       
   328 #elif defined(__WIN32__)  && !defined(__SYMBIAN32__)
       
   329 
       
   330 #if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
       
   331 /* Need to include DllMain() on Watcom C for some reason.. */
       
   332 #define WIN32_LEAN_AND_MEAN
       
   333 #include <windows.h>
       
   334 
       
   335 BOOL APIENTRY _DllMainCRTStartup( HANDLE hModule, 
       
   336                        DWORD  ul_reason_for_call, 
       
   337                        LPVOID lpReserved )
       
   338 {
       
   339 	switch (ul_reason_for_call) {
       
   340 		case DLL_PROCESS_ATTACH:
       
   341 		case DLL_THREAD_ATTACH:
       
   342 		case DLL_THREAD_DETACH:
       
   343 		case DLL_PROCESS_DETACH:
       
   344 			break;
       
   345 	}
       
   346 	return TRUE;
       
   347 }
       
   348 #endif /* building DLL with Watcom C */
       
   349 
       
   350 #endif /* OS/2 elif __WIN32__ */