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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_romaudio_h |
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25 #define _SDL_romaudio_h |
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26 |
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27 #include "../SDL_sysaudio.h" |
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28 |
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29 /* This is Ryan's improved MacOS sound code, with locking support */ |
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30 #define USE_RYANS_SOUNDCODE |
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31 |
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32 /* Hidden "this" pointer for the video functions */ |
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33 #define _THIS SDL_AudioDevice *this |
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34 |
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35 struct SDL_PrivateAudioData { |
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36 /* Sound manager audio channel */ |
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37 SndChannelPtr channel; |
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38 #if defined(TARGET_API_MAC_CARBON) || defined(USE_RYANS_SOUNDCODE) |
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39 /* FIXME: Add Ryan's static data here */ |
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40 #else |
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41 /* Double buffering variables */ |
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42 SndDoubleBufferPtr audio_buf[2]; |
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43 #endif |
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44 }; |
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45 |
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46 /* Old variable names */ |
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47 #define channel (this->hidden->channel) |
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48 #define audio_buf (this->hidden->audio_buf) |
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49 |
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50 #endif /* _SDL_romaudio_h */ |