symbian-qemu-0.9.1-12/zlib-1.2.3/contrib/dotzlib/DotZLib/Deflater.cs
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     1 //
       
     2 // © Copyright Henrik Ravn 2004
       
     3 //
       
     4 // Use, modification and distribution are subject to the Boost Software License, Version 1.0. 
       
     5 // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
       
     6 //
       
     7 
       
     8 using System;
       
     9 using System.Diagnostics;
       
    10 using System.Runtime.InteropServices;
       
    11 
       
    12 namespace DotZLib
       
    13 {
       
    14 
       
    15     /// <summary>
       
    16     /// Implements a data compressor, using the deflate algorithm in the ZLib dll
       
    17     /// </summary>
       
    18 	public sealed class Deflater : CodecBase
       
    19 	{
       
    20         #region Dll imports
       
    21         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
       
    22         private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size);
       
    23 
       
    24         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
       
    25         private static extern int deflate(ref ZStream sz, int flush);
       
    26 
       
    27         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
       
    28         private static extern int deflateReset(ref ZStream sz);
       
    29 
       
    30         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
       
    31         private static extern int deflateEnd(ref ZStream sz);
       
    32         #endregion
       
    33 
       
    34         /// <summary>
       
    35         /// Constructs an new instance of the <c>Deflater</c>
       
    36         /// </summary>
       
    37         /// <param name="level">The compression level to use for this <c>Deflater</c></param>
       
    38 		public Deflater(CompressLevel level) : base()
       
    39 		{
       
    40             int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream));
       
    41             if (retval != 0)
       
    42                 throw new ZLibException(retval, "Could not initialize deflater");
       
    43 
       
    44             resetOutput();
       
    45 		}
       
    46 
       
    47         /// <summary>
       
    48         /// Adds more data to the codec to be processed.
       
    49         /// </summary>
       
    50         /// <param name="data">Byte array containing the data to be added to the codec</param>
       
    51         /// <param name="offset">The index of the first byte to add from <c>data</c></param>
       
    52         /// <param name="count">The number of bytes to add</param>
       
    53         /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
       
    54         public override void Add(byte[] data, int offset, int count)
       
    55         {
       
    56             if (data == null) throw new ArgumentNullException();
       
    57             if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
       
    58             if ((offset+count) > data.Length) throw new ArgumentException();
       
    59             
       
    60             int total = count;
       
    61             int inputIndex = offset;
       
    62             int err = 0;
       
    63 
       
    64             while (err >= 0 && inputIndex < total)
       
    65             {
       
    66                 copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
       
    67                 while (err >= 0 && _ztream.avail_in > 0)
       
    68                 {
       
    69                     err = deflate(ref _ztream, (int)FlushTypes.None);
       
    70                     if (err == 0)
       
    71                         while (_ztream.avail_out == 0)
       
    72                         {
       
    73                             OnDataAvailable();
       
    74                             err = deflate(ref _ztream, (int)FlushTypes.None);
       
    75                         }
       
    76                     inputIndex += (int)_ztream.total_in;
       
    77                 }
       
    78             }
       
    79             setChecksum( _ztream.adler );
       
    80         }
       
    81 
       
    82 
       
    83         /// <summary>
       
    84         /// Finishes up any pending data that needs to be processed and handled.
       
    85         /// </summary>
       
    86         public override void Finish()
       
    87         {
       
    88             int err;
       
    89             do 
       
    90             {
       
    91                 err = deflate(ref _ztream, (int)FlushTypes.Finish);
       
    92                 OnDataAvailable();
       
    93             }
       
    94             while (err == 0);
       
    95             setChecksum( _ztream.adler );
       
    96             deflateReset(ref _ztream);
       
    97             resetOutput();
       
    98         }
       
    99 
       
   100         /// <summary>
       
   101         /// Closes the internal zlib deflate stream
       
   102         /// </summary>
       
   103         protected override void CleanUp() { deflateEnd(ref _ztream); }
       
   104 
       
   105     }
       
   106 }