--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/libsdl-trunk/README.WinCE Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,55 @@
+
+Project files for embedded Visual C++ 3.0, 4.0 and
+Visual Studio 2005 can be found in VisualCE.zip
+
+SDL supports GAPI and WinDib output for Windows CE.
+
+GAPI driver supports:
+
+- all possible WinCE devices (Pocket PC, Smartphones, HPC)
+ with different orientations of video memory and resolutions.
+- 4, 8 and 16 bpp devices
+- special handling of 8bpp on 8bpp devices
+- VGA mode, you can even switch between VGA and GAPI in runtime
+ (between 240x320 and 480x640 for example). On VGA devices you can
+ use either GAPI or VGA.
+- Landscape mode and automatic rotation of buttons and stylus coordinates.
+ To enable landscape mode make width of video screen bigger than height.
+ For example:
+ SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN)
+- WM2005
+- SDL_ListModes
+
+NOTE:
+There are several SDL features not available in the WinCE port of SDL.
+
+- DirectX is not yet available
+- Semaphores are not available
+- Joystick support is not available
+- CD-ROM control is not available
+
+In addition, there are several features that run in "degraded" mode:
+
+Preprocessor Symbol Effect
+=================== =================================
+
+SDL_systimer.c:
+USE_GETTICKCOUNT Less accurate values for SDL time functions
+USE_SETTIMER Use only a single marginally accurate timer
+
+SDL_syswm.c:
+DISABLE_ICON_SUPPORT Can't set the runtime window icon
+
+SDL_sysmouse.c:
+USE_STATIC_CURSOR Only the arrow cursor is available
+
+SDL_sysevents.c:
+NO_GETKEYBOARDSTATE Can't get modifier state on keyboard focus
+
+SDL_dibevents.c:
+NO_GETKEYBOARDSTATE Very limited keycode translation
+
+SDL_dibvideo.c:
+NO_GETDIBITS Can't distinguish between 15 bpp and 16 bpp
+NO_CHANGEDISPLAYSETTINGS No fullscreen support
+NO_GAMMA_SUPPORT Gamma correction not available