symbian-qemu-0.9.1-12/libsdl-trunk/src/audio/windib/SDL_dibaudio.h
changeset 1 2fb8b9db1c86
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/libsdl-trunk/src/audio/windib/SDL_dibaudio.h	Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,49 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_lowaudio_h
+#define _SDL_lowaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS	SDL_AudioDevice *this
+
+#define NUM_BUFFERS 2			/* -- Don't lower this! */
+
+struct SDL_PrivateAudioData {
+	HWAVEOUT sound;
+	HANDLE audio_sem;
+	Uint8 *mixbuf;		/* The raw allocated mixing buffer */
+	WAVEHDR wavebuf[NUM_BUFFERS];	/* Wave audio fragments */
+	int next_buffer;
+};
+
+/* Old variable names */
+#define sound			(this->hidden->sound)
+#define audio_sem 		(this->hidden->audio_sem)
+#define mixbuf			(this->hidden->mixbuf)
+#define wavebuf			(this->hidden->wavebuf)
+#define next_buffer		(this->hidden->next_buffer)
+
+#endif /* _SDL_lowaudio_h */