symbian-qemu-0.9.1-12/python-2.6.1/Tools/pynche/ChipViewer.py
changeset 1 2fb8b9db1c86
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/python-2.6.1/Tools/pynche/ChipViewer.py	Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,130 @@
+"""Chip viewer and widget.
+
+In the lower left corner of the main Pynche window, you will see two
+ChipWidgets, one for the selected color and one for the nearest color.  The
+selected color is the actual RGB value expressed as an X11 #COLOR name. The
+nearest color is the named color from the X11 database that is closest to the
+selected color in 3D space.  There may be other colors equally close, but the
+nearest one is the first one found.
+
+Clicking on the nearest color chip selects that named color.
+
+The ChipViewer class includes the entire lower left quandrant; i.e. both the
+selected and nearest ChipWidgets.
+"""
+
+from Tkinter import *
+import ColorDB
+
+
+class ChipWidget:
+    _WIDTH = 150
+    _HEIGHT = 80
+
+    def __init__(self,
+                 master = None,
+                 width  = _WIDTH,
+                 height = _HEIGHT,
+                 text   = 'Color',
+                 initialcolor = 'blue',
+                 presscmd   = None,
+                 releasecmd = None):
+        # create the text label
+        self.__label = Label(master, text=text)
+        self.__label.grid(row=0, column=0)
+        # create the color chip, implemented as a frame
+        self.__chip = Frame(master, relief=RAISED, borderwidth=2,
+                            width=width,
+                            height=height,
+                            background=initialcolor)
+        self.__chip.grid(row=1, column=0)
+        # create the color name
+        self.__namevar = StringVar()
+        self.__namevar.set(initialcolor)
+        self.__name = Entry(master, textvariable=self.__namevar,
+                            relief=FLAT, justify=CENTER, state=DISABLED,
+                            font=self.__label['font'])
+        self.__name.grid(row=2, column=0)
+        # create the message area
+        self.__msgvar = StringVar()
+        self.__name = Entry(master, textvariable=self.__msgvar,
+                            relief=FLAT, justify=CENTER, state=DISABLED,
+                            font=self.__label['font'])
+        self.__name.grid(row=3, column=0)
+        # set bindings
+        if presscmd:
+            self.__chip.bind('<ButtonPress-1>', presscmd)
+        if releasecmd:
+            self.__chip.bind('<ButtonRelease-1>', releasecmd)
+
+    def set_color(self, color):
+        self.__chip.config(background=color)
+
+    def get_color(self):
+        return self.__chip['background']
+
+    def set_name(self, colorname):
+        self.__namevar.set(colorname)
+
+    def set_message(self, message):
+        self.__msgvar.set(message)
+
+    def press(self):
+        self.__chip.configure(relief=SUNKEN)
+
+    def release(self):
+        self.__chip.configure(relief=RAISED)
+
+
+
+class ChipViewer:
+    def __init__(self, switchboard, master=None):
+        self.__sb = switchboard
+        self.__frame = Frame(master, relief=RAISED, borderwidth=1)
+        self.__frame.grid(row=3, column=0, ipadx=5, sticky='NSEW')
+        # create the chip that will display the currently selected color
+        # exactly
+        self.__sframe = Frame(self.__frame)
+        self.__sframe.grid(row=0, column=0)
+        self.__selected = ChipWidget(self.__sframe, text='Selected')
+        # create the chip that will display the nearest real X11 color
+        # database color name
+        self.__nframe = Frame(self.__frame)
+        self.__nframe.grid(row=0, column=1)
+        self.__nearest = ChipWidget(self.__nframe, text='Nearest',
+                                    presscmd = self.__buttonpress,
+                                    releasecmd = self.__buttonrelease)
+
+    def update_yourself(self, red, green, blue):
+        # Selected always shows the #rrggbb name of the color, nearest always
+        # shows the name of the nearest color in the database.  BAW: should
+        # an exact match be indicated in some way?
+        #
+        # Always use the #rrggbb style to actually set the color, since we may
+        # not be using X color names (e.g. "web-safe" names)
+        colordb = self.__sb.colordb()
+        rgbtuple = (red, green, blue)
+        rrggbb = ColorDB.triplet_to_rrggbb(rgbtuple)
+        # find the nearest
+        nearest = colordb.nearest(red, green, blue)
+        nearest_tuple = colordb.find_byname(nearest)
+        nearest_rrggbb = ColorDB.triplet_to_rrggbb(nearest_tuple)
+        self.__selected.set_color(rrggbb)
+        self.__nearest.set_color(nearest_rrggbb)
+        # set the name and messages areas
+        self.__selected.set_name(rrggbb)
+        if rrggbb == nearest_rrggbb:
+            self.__selected.set_message(nearest)
+        else:
+            self.__selected.set_message('')
+        self.__nearest.set_name(nearest_rrggbb)
+        self.__nearest.set_message(nearest)
+
+    def __buttonpress(self, event=None):
+        self.__nearest.press()
+
+    def __buttonrelease(self, event=None):
+        self.__nearest.release()
+        rrggbb = self.__nearest.get_color()
+        red, green, blue = ColorDB.rrggbb_to_triplet(rrggbb)
+        self.__sb.update_views(red, green, blue)