--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/qemu-symbian-svp/sdl.c Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,579 @@
+/*
+ * QEMU SDL display driver
+ *
+ * Copyright (c) 2003 Fabrice Bellard
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+#include "qemu-common.h"
+#include "console.h"
+#include "sysemu.h"
+#include "gui_host.h"
+
+#include <SDL.h>
+
+#ifndef _WIN32
+#include <signal.h>
+#endif
+
+static SDL_Surface *screen;
+static int gui_noframe;
+static int gui_key_modifier_pressed;
+static int special_key_combination;
+static int kbd_in_terminal_mode;
+static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
+static uint8_t modifiers_state[256];
+static int width, height;
+static SDL_Cursor *sdl_cursor_normal;
+static SDL_Cursor *sdl_cursor_hidden;
+static SDL_Cursor *guest_sprite = 0;
+
+static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
+{
+ // printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
+ SDL_UpdateRect(screen, ds->x0 + x, ds->y0 + y, w, h);
+}
+
+static void sdl_gui_set_screen_size(int w, int h, int fullscreen_on)
+{
+ int flags;
+
+ // printf("resizing to %d %d\n", w, h);
+
+ flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
+ if (fullscreen_on)
+ flags |= SDL_FULLSCREEN;
+ if (gui_noframe)
+ flags |= SDL_NOFRAME;
+
+ width = w;
+ height = h;
+
+ again:
+ screen = SDL_SetVideoMode(width, height, 0, flags);
+ if (!screen) {
+ fprintf(stderr, "Could not open SDL display\n");
+ exit(1);
+ }
+ if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
+ flags &= ~SDL_HWSURFACE;
+ goto again;
+ }
+
+ if (!screen->pixels) {
+ fprintf(stderr, "Could not open SDL display\n");
+ exit(1);
+ }
+}
+
+static void sdl_gui_get_screen_data(screen_data_t *new_screen_data)
+{
+ new_screen_data->data = screen->pixels;
+ new_screen_data->linesize = screen->pitch;
+ new_screen_data->width = screen->w;
+ new_screen_data->height = screen->h;
+ new_screen_data->depth = screen->format->BitsPerPixel;
+ /* SDL BitsPerPixel never indicates any values other than
+ multiples of 8, so we need to check for strange depths. */
+ if (new_screen_data->depth == 16) {
+ uint32_t mask;
+
+ mask = screen->format->Rmask;
+ mask |= screen->format->Gmask;
+ mask |= screen->format->Bmask;
+ if ((mask & 0x8000) == 0)
+ new_screen_data->depth = 15;
+ }
+ if (new_screen_data->depth == 32 && screen->format->Rshift == 0) {
+ new_screen_data->bgr = 1;
+ } else {
+ new_screen_data->bgr = 0;
+ }
+}
+
+
+/* generic keyboard conversion */
+
+#include "sdl_keysym.h"
+#include "keymaps.c"
+
+static kbd_layout_t *kbd_layout = NULL;
+
+static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
+{
+ int keysym;
+ /* workaround for X11+SDL bug with AltGR */
+ keysym = ev->keysym.sym;
+ if (keysym == 0 && ev->keysym.scancode == 113)
+ keysym = SDLK_MODE;
+ /* For Japanese key '\' and '|' */
+ if (keysym == 92 && ev->keysym.scancode == 133) {
+ keysym = 0xa5;
+ }
+ return keysym2scancode(kbd_layout, keysym);
+}
+
+/* specific keyboard conversions from scan codes */
+
+#if defined(_WIN32)
+
+static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
+{
+ return ev->keysym.scancode;
+}
+
+#else
+
+static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
+{
+ int keycode;
+
+ keycode = ev->keysym.scancode;
+
+ if (keycode < 9) {
+ keycode = 0;
+ } else if (keycode < 97) {
+ keycode -= 8; /* just an offset */
+ } else if (keycode < 212) {
+ /* use conversion table */
+ keycode = _translate_keycode(keycode - 97);
+ } else {
+ keycode = 0;
+ }
+ return keycode;
+}
+
+#endif
+
+static void reset_keys(void)
+{
+ int i;
+ for(i = 0; i < 256; i++) {
+ if (modifiers_state[i]) {
+ if (i & 0x80)
+ gui_notify_dev_key(0xe0);
+ gui_notify_dev_key(i | 0x80);
+ modifiers_state[i] = 0;
+ }
+ }
+}
+
+static void sdl_process_key(SDL_KeyboardEvent *ev)
+{
+ int keycode, v;
+
+ if (ev->keysym.sym == SDLK_PAUSE) {
+ /* specific case */
+ v = 0;
+ if (ev->type == SDL_KEYUP)
+ v |= 0x80;
+ gui_notify_dev_key(0xe1);
+ gui_notify_dev_key(0x1d | v);
+ gui_notify_dev_key(0x45 | v);
+ return;
+ }
+
+ if (kbd_layout) {
+ keycode = sdl_keyevent_to_keycode_generic(ev);
+ } else {
+ keycode = sdl_keyevent_to_keycode(ev);
+ }
+
+ switch(keycode) {
+ case 0x00:
+ /* sent when leaving window: reset the modifiers state */
+ reset_keys();
+ return;
+ case 0x2a: /* Left Shift */
+ case 0x36: /* Right Shift */
+ case 0x1d: /* Left CTRL */
+ case 0x9d: /* Right CTRL */
+ case 0x38: /* Left ALT */
+ case 0xb8: /* Right ALT */
+ if (ev->type == SDL_KEYUP)
+ modifiers_state[keycode] = 0;
+ else
+ modifiers_state[keycode] = 1;
+ break;
+ case 0x45: /* num lock */
+ case 0x3a: /* caps lock */
+ /* SDL does not send the key up event, so we generate it */
+ gui_notify_dev_key(keycode);
+ gui_notify_dev_key(keycode | 0x80);
+ return;
+ }
+
+ /* now send the key code */
+ if (keycode & 0x80)
+ gui_notify_dev_key(0xe0);
+ if (ev->type == SDL_KEYUP)
+ gui_notify_dev_key(keycode | 0x80);
+ else
+ gui_notify_dev_key(keycode & 0x7f);
+}
+
+static int sdl_state_to_qemu(int sdl_state)
+{
+ int buttons = 0;
+ if (sdl_state & SDL_BUTTON(SDL_BUTTON_LEFT))
+ buttons |= MOUSE_EVENT_LBUTTON;
+ if (sdl_state & SDL_BUTTON(SDL_BUTTON_RIGHT))
+ buttons |= MOUSE_EVENT_RBUTTON;
+ if (sdl_state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
+ buttons |= MOUSE_EVENT_MBUTTON;
+
+ return buttons;
+}
+
+static void sdl_gui_process_events(void)
+{
+ SDL_Event ev1, *ev = &ev1;
+ int mod_state;
+ int buttonstate = SDL_GetMouseState(NULL, NULL);
+
+ gui_refresh_caption();
+
+ /*vga_hw_update();*/
+ SDL_EnableUNICODE(kbd_in_terminal_mode);
+
+ while (SDL_PollEvent(ev)) {
+ switch (ev->type) {
+ case SDL_VIDEOEXPOSE:
+ gui_notify_repaint_screen();
+ break;
+ case SDL_KEYDOWN:
+ case SDL_KEYUP:
+ if (ev->type == SDL_KEYDOWN) {
+ if (!alt_grab) {
+ mod_state = (SDL_GetModState() & gui_grab_code) ==
+ gui_grab_code;
+ } else {
+ mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
+ (gui_grab_code | KMOD_LSHIFT);
+ }
+ gui_key_modifier_pressed = mod_state;
+ if (gui_key_modifier_pressed) {
+ int keycode;
+ keycode = sdl_keyevent_to_keycode(&ev->key);
+ switch(keycode) {
+ case 0x21: /* 'f' key on US keyboard */
+ if (gui_allows_fullscreen()) {
+ gui_notify_toggle_fullscreen();
+ special_key_combination = 1;
+ }
+ break;
+ case 0x02 ... 0x0a: /* '1' to '9' keys */
+ /* Reset the modifiers sent to the current console */
+ reset_keys();
+ gui_notify_console_select(keycode - 0x02);
+ special_key_combination = 1;
+ break;
+ default:
+ break;
+ }
+ } else if (kbd_in_terminal_mode) {
+ int keysym;
+ keysym = 0;
+ if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
+ switch(ev->key.keysym.sym) {
+ case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
+ case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
+ case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
+ case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
+ case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
+ case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
+ case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
+ case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
+ default: break;
+ }
+ } else {
+ switch(ev->key.keysym.sym) {
+ case SDLK_UP: keysym = QEMU_KEY_UP; break;
+ case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
+ case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
+ case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
+ case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
+ case SDLK_END: keysym = QEMU_KEY_END; break;
+ case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
+ case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
+ case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
+ case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
+ default: break;
+ }
+ }
+ if (keysym) {
+ gui_notify_term_key(keysym);
+ } else if (ev->key.keysym.unicode != 0) {
+ gui_notify_term_key(ev->key.keysym.unicode);
+ }
+ }
+ } else if (ev->type == SDL_KEYUP) {
+ if (!alt_grab) {
+ mod_state = (ev->key.keysym.mod & gui_grab_code);
+ } else {
+ mod_state = (ev->key.keysym.mod &
+ (gui_grab_code | KMOD_LSHIFT));
+ }
+ if (!mod_state) {
+ if (gui_key_modifier_pressed) {
+ gui_key_modifier_pressed = 0;
+ if (!special_key_combination) {
+ /* exit/enter grab if pressing Ctrl-Alt */
+ gui_notify_toggle_grabmode();
+ /* SDL does not send back all the
+ modifiers key, so we must correct it */
+ reset_keys();
+ break;
+ }
+ special_key_combination = 0;
+ }
+ }
+ }
+ if (!kbd_in_terminal_mode && !special_key_combination)
+ sdl_process_key(&ev->key);
+ break;
+ case SDL_QUIT:
+ if (!no_quit)
+ qemu_system_shutdown_request();
+ break;
+ case SDL_MOUSEMOTION:
+ gui_notify_mouse_motion(ev->motion.xrel, ev->motion.yrel, 0,
+ ev->motion.x, ev->motion.y,
+ sdl_state_to_qemu(ev->motion.state));
+ break;
+ case SDL_MOUSEBUTTONDOWN:
+ case SDL_MOUSEBUTTONUP:
+ {
+ SDL_MouseButtonEvent *bev = &ev->button;
+ int dz = 0;
+
+ if (ev->type == SDL_MOUSEBUTTONDOWN) {
+ buttonstate |= SDL_BUTTON(bev->button);
+ } else {
+ buttonstate &= ~SDL_BUTTON(bev->button);
+ }
+#ifdef SDL_BUTTON_WHEELUP
+ if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
+ dz = -1;
+ } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
+ dz = 1;
+ }
+#endif
+ gui_notify_mouse_button(dz, bev->x, bev->y, sdl_state_to_qemu(buttonstate));
+ }
+ break;
+ case SDL_ACTIVEEVENT:
+ if (ev->active.state == SDL_APPINPUTFOCUS && !ev->active.gain) {
+ gui_notify_input_focus_lost();
+ } else if (ev->active.state & SDL_APPACTIVE) {
+ gui_notify_app_focus(ev->active.gain);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+static void sdl_gui_set_kbd_terminal_mode(int on)
+{
+ kbd_in_terminal_mode = on;
+}
+
+static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
+{
+ SDL_Rect dst = { x, y, w, h };
+ SDL_FillRect(screen, &dst, c);
+}
+
+static void sdl_mouse_warp(int x, int y, int on)
+{
+ gui_notify_mouse_warp(x, y, on);
+}
+
+static void sdl_mouse_define(int width, int height, int bpp,
+ int hot_x, int hot_y,
+ uint8_t *image, uint8_t *mask)
+{
+ uint8_t sprite[256], *line;
+ int x, y, dst, bypl, src = 0;
+ if (guest_sprite)
+ SDL_FreeCursor(guest_sprite);
+
+ memset(sprite, 0, 256);
+ bypl = ((width * bpp + 31) >> 5) << 2;
+ for (y = 0, dst = 0; y < height; y ++, image += bypl) {
+ line = image;
+ for (x = 0; x < width; x ++, dst ++) {
+ switch (bpp) {
+ case 24:
+ src = *(line ++); src |= *(line ++); src |= *(line ++);
+ break;
+ case 16:
+ case 15:
+ src = *(line ++); src |= *(line ++);
+ break;
+ case 8:
+ src = *(line ++);
+ break;
+ case 4:
+ src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
+ break;
+ case 2:
+ src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
+ break;
+ case 1:
+ src = 1 & (line[x >> 3] >> (x & 7));
+ break;
+ }
+ if (!src)
+ sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
+ }
+ }
+ guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
+
+ gui_notify_new_guest_cursor();
+}
+
+static void sdl_cleanup(void)
+{
+ if (guest_sprite)
+ SDL_FreeCursor(guest_sprite);
+ SDL_Quit();
+}
+
+/******** GUI CALLBACKS **********/
+static void sdl_gui_turn_cursor_on(gui_cursor_type_t cursor_type)
+{
+ SDL_ShowCursor(1);
+
+ switch(cursor_type) {
+ case GUI_CURSOR_NORMAL:
+ SDL_SetCursor(sdl_cursor_normal);
+ break;
+ case GUI_CURSOR_GUEST_SPRITE:
+ SDL_SetCursor(guest_sprite);
+ break;
+ case GUI_CURSOR_HIDDEN:
+ SDL_SetCursor(sdl_cursor_hidden);
+ break;
+ case GUI_CURSOR_GRABBING:
+ if (guest_sprite)
+ SDL_SetCursor(guest_sprite);
+ else
+ SDL_SetCursor(sdl_cursor_normal);
+ break;
+ }
+}
+
+static void sdl_gui_turn_cursor_off(void)
+{
+ SDL_ShowCursor(0);
+}
+
+static void sdl_gui_mouse_warp(int x, int y)
+{
+ SDL_WarpMouse(x, y);
+}
+
+static void sdl_gui_grab_input_on(void)
+{
+ SDL_WM_GrabInput(SDL_GRAB_ON);
+}
+
+static void sdl_gui_grab_input_off(void)
+{
+ SDL_WM_GrabInput(SDL_GRAB_OFF);
+}
+
+static void sdl_gui_set_caption(const char* title, const char* icon)
+{
+ SDL_WM_SetCaption(title, icon);
+}
+
+static int sdl_gui_is_app_active(void)
+{
+ return (SDL_GetAppState() & SDL_APPACTIVE);
+}
+
+static void sdl_init_ds(DisplayState *ds)
+{
+ ds->dpy_update = sdl_update;
+ ds->dpy_fill = sdl_fill;
+ ds->mouse_set = sdl_mouse_warp;
+ ds->cursor_define = sdl_mouse_define;
+}
+
+/*********************************/
+
+
+void sdl_display_init(int full_screen, int no_frame)
+{
+ int flags;
+ uint8_t data = 0;
+ gui_host_callbacks_t gui_callbacks;
+
+#if defined(__APPLE__)
+ /* always use generic keymaps */
+ if (!keyboard_layout)
+ keyboard_layout = "en-us";
+#endif
+ if(keyboard_layout) {
+ kbd_layout = init_keyboard_layout(keyboard_layout);
+ if (!kbd_layout)
+ exit(1);
+ }
+
+ if (no_frame)
+ gui_noframe = 1;
+
+ flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
+ if (SDL_Init (flags)) {
+ fprintf(stderr, "Could not initialize SDL - exiting\n");
+ exit(1);
+ }
+
+ memset(&gui_callbacks, 0, sizeof(gui_host_callbacks_t));
+ gui_callbacks.turn_cursor_on = &sdl_gui_turn_cursor_on;
+ gui_callbacks.turn_cursor_off = &sdl_gui_turn_cursor_off;
+ gui_callbacks.mouse_warp = &sdl_gui_mouse_warp;
+ gui_callbacks.grab_input_on = &sdl_gui_grab_input_on;
+ gui_callbacks.grab_input_off = &sdl_gui_grab_input_off;
+ gui_callbacks.set_caption = &sdl_gui_set_caption;
+ gui_callbacks.set_screen_size = &sdl_gui_set_screen_size;
+ gui_callbacks.get_screen_data = &sdl_gui_get_screen_data;
+ gui_callbacks.is_app_active = &sdl_gui_is_app_active;
+ gui_callbacks.init_ds = &sdl_init_ds;
+ gui_callbacks.process_events = &sdl_gui_process_events;
+ gui_callbacks.set_kbd_terminal_mode = &sdl_gui_set_kbd_terminal_mode;
+ gui_init(&gui_callbacks);
+
+ if (full_screen && gui_allows_fullscreen()) {
+ gui_notify_toggle_fullscreen();
+ }
+
+ SDL_EnableKeyRepeat(250, 50);
+
+ sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
+ sdl_cursor_normal = SDL_GetCursor();
+
+ atexit(sdl_cleanup);
+
+}
+