diff -r ffa851df0825 -r 2fb8b9db1c86 symbian-qemu-0.9.1-12/libsdl-trunk/docs/html/audio.html --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/symbian-qemu-0.9.1-12/libsdl-trunk/docs/html/audio.html Fri Jul 31 15:01:17 2009 +0100 @@ -0,0 +1,242 @@ +Audio
SDL Library Documentation
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Chapter 10. Audio

Table of Contents
SDL_AudioSpec -- Audio Specification Structure
SDL_OpenAudio -- Opens the audio device with the desired parameters.
SDL_PauseAudio -- Pauses and unpauses the audio callback processing
SDL_GetAudioStatus -- Get the current audio state
SDL_LoadWAV -- Load a WAVE file
SDL_FreeWAV -- Frees previously opened WAV data
SDL_AudioCVT -- Audio Conversion Structure
SDL_BuildAudioCVT -- Initializes a SDL_AudioCVT structure for conversion
SDL_ConvertAudio -- Convert audio data to a desired audio format.
SDL_MixAudio -- Mix audio data
SDL_LockAudio -- Lock out the callback function
SDL_UnlockAudio -- Unlock the callback function
SDL_CloseAudio -- Shuts down audio processing and closes the audio device.

Sound on the computer is translated from waves that you hear into a series of +values, or samples, each representing the amplitude of the wave. When these +samples are sent in a stream to a sound card, an approximation of the original +wave can be recreated. The more bits used to represent the amplitude, and the +greater frequency these samples are gathered, the closer the approximated +sound is to the original, and the better the quality of sound.

This library supports both 8 and 16 bit signed and unsigned sound samples, +at frequencies ranging from 11025 Hz to 44100 Hz, depending on the +underlying hardware. If the hardware doesn't support the desired audio +format or frequency, it can be emulated if desired (See +SDL_OpenAudio())

A commonly supported audio format is 16 bits per sample at 22050 Hz.


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