diff -r ffa851df0825 -r 2fb8b9db1c86 symbian-qemu-0.9.1-12/libsdl-trunk/docs/html/sdldisplayformatalpha.html --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/symbian-qemu-0.9.1-12/libsdl-trunk/docs/html/sdldisplayformatalpha.html Fri Jul 31 15:01:17 2009 +0100 @@ -0,0 +1,250 @@ +SDL_DisplayFormatAlpha
SDL Library Documentation
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SDL_DisplayFormatAlpha

Name

SDL_DisplayFormatAlpha -- Convert a surface to the display format

Synopsis

#include "SDL.h"

SDL_Surface *SDL_DisplayFormatAlpha(SDL_Surface *surface);

Description

This function takes a surface and copies it to a new surface of the +pixel format and colors of the video framebuffer plus an alpha channel, +suitable for fast blitting onto the display surface. It calls +SDL_ConvertSurface

If you want to take advantage of hardware colorkey or alpha blit +acceleration, you should set the colorkey and alpha value before +calling this function.

This function can be used to convert a colourkey to an alpha channel, +if the SDL_SRCCOLORKEY flag is set on the surface. +The generated surface will then be transparent (alpha=0) where the +pixels match the colourkey, and opaque (alpha=255) elsewhere.

Return Value

If the conversion fails or runs out of memory, it returns +NULL

See Also

SDL_ConvertSurface, +SDL_SetAlpha, +SDL_SetColorKey, +SDL_DisplayFormat, +SDL_Surface


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