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///////////////////////////////////////////////////////////////////////////////
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// The ImageLabel class implements a control that displays an image
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// Constructor.
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function ImageLabel(id, caption, image) {
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if (id != UI_NO_INIT_ID) {
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this.init(id, caption, image);
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}
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}
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// Label inherits from Control.
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ImageLabel.prototype = new Control(UI_NO_INIT_ID);
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// Content element for label text.
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ImageLabel.prototype.contentElement = null;
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// Content element for label text.
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ImageLabel.prototype.image = null;
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// Initializer - called from constructor.
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ImageLabel.prototype.init = function(id, caption, image) {
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uiLogger.debug("ImageLabel.init(" + id + ", " + caption + ", " + image + ")");
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// call superclass initializer
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Control.prototype.init.call(this, id, caption);
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this.image = image;
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// create content element
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this.contentElement = document.createElement("div");
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this.controlElement.appendChild(this.contentElement);
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// set the image
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this.setImage(image);
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}
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// Returns the enabled state for the control.
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ImageLabel.prototype.isEnabled = function() {
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return true;
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}
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// Returns the focusable state for the control.
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ImageLabel.prototype.isFocusable = function() {
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return false;
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}
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// Returns the control text.
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ImageLabel.prototype.getImage = function() {
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return this.contentElement.innerHTML;
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}
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// Sets the text for the control.
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ImageLabel.prototype.setText = function(text) {
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uiLogger.debug("Label.setText(" + text + ")");
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this.contentElement.innerHTML = (text == null) ? "" : text;
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this.updateStyleFromState();
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}
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// Updates the style of the control to reflects the state of the control.
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ImageLabel.prototype.updateStyleFromState = function() {
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uiLogger.debug("Label.updateStyleFromState()");
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// set element class names
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this.setClassName(this.rootElement, "Control");
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this.setClassName(this.assemblyElement, "ControlAssembly ControlAssemblyNormal");
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this.setClassName(this.captionElement, "ControlCaption ControlCaptionNormal");
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this.setClassName(this.controlElement, "ControlElement");
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this.setClassName(this.contentElement, "LabelText");
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}
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