sbsv2/raptor/lib/flm/win32stddll.flm
author mikek
Sat, 15 May 2010 14:32:45 +0100
changeset 10 b2a53d442fd6
parent 2 39c28ec933dd
child 13 c327db0664bb
permissions -rw-r--r--
1) Introducing support for 32/64-bit variants of the patch files 2) Fix bug in fix_epoc32_linux.pl whereby changes to the gcc -preinclude patch file were not applied if already existed. 3) Extending weed_backups.pl to weed the epoc32 tree as well as the package dir 4) Make build_target.pl return non-0 if build has warnings 5) Make build_all.pl fail a target if it has warnings

# Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
# All rights reserved.
# This component and the accompanying materials are made available
# under the terms of the License "Eclipse Public License v1.0"
# which accompanies this distribution, and is available
# at the URL "http://www.eclipse.org/legal/epl-v10.html".
#
# Initial Contributors:
# Nokia Corporation - initial contribution.
#
# Contributors:
#
# Description:
# WINSCW Standard DLL Function Like Makefile (FLM)
# Build an emulator STDDLL
# 
#

ifeq ($(TARGETTYPE),stddll)

BASE_TYPE:=dll
CFLAGS:=$(subst -inline off,,$(CFLAGS))
CW_STATIC_RUNTIME:=0
EXPORT_TYPE:=all
FIRST_STATLIB:=
FIXED_EXPORT:=
LFLAGS:=$(subst -nostdlib,-stdlib,$(LFLAGS))
LIBRARY:=$(LIBRARY) euser.lib backend.lib
NAME_LOOKUP:=-sym_name_lkup -export_entrypoint_E32Dll
OPEN_ENVIRONMENT:=1
SUPPORTS_IMPORT_LIBRARY:=1
SYSTEM_TARGET:=0
UID2_DEFAULT:=20004C45

# Use the general win32 FLM 
include $(FLMHOME)/win32.flm

else
$(error $win32stddll.flm called with wrong TARGETTYPE (should be 'stddll' but is '$(TARGETTYPE)'))
endif