sbsv2/raptor/test/smoke_suite/test_resources/sysdef/dependent/HelloWorld_AppUi.cpp
/*
* Copyright (c) 2000-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* HelloWorld_CExampleAppUi.cpp
*
*/
#include "HelloWorld.h"
// The second phase constructor of the application UI class.
// The application UI creates and owns the one and only view.
//
void CExampleAppUi::ConstructL()
{
// BaseConstructL() completes the UI framework's
// construction of the App UI.
BaseConstructL();
// Create the single application view in which to
// draw the text "Hello World!", passing into it
// the rectangle available to it.
iAppView = CExampleAppView::NewL(ClientRect());
}
// The app Ui owns the two views and is.
// therefore, responsible for destroying them
//
CExampleAppUi::~CExampleAppUi()
{
delete iAppView;
}
// Called by the UI framework when a command has been issued.
// In this example, a command can originate through a
// hot-key press or by selection of a menu item.
// The command Ids are defined in the .hrh file
// and are 'connected' to the hot-key and menu item in the
// resource file.
// Note that the EEikCmdExit is defined by the UI
// framework and is pulled in by including eikon.hrh
//
void CExampleAppUi::HandleCommandL(TInt aCommand)
{
switch (aCommand)
{
// Just issue simple info messages to show that
// the menu items have been selected
case EExampleItem0:
iEikonEnv->InfoMsg(R_EXAMPLE_TEXT_ITEM0);
break;
case EExampleItem1:
iEikonEnv->InfoMsg(R_EXAMPLE_TEXT_ITEM1);
break;
case EExampleItem2:
iEikonEnv->InfoMsg(R_EXAMPLE_TEXT_ITEM2);
break;
// Exit the application. The call is
// implemented by the UI framework.
case EEikCmdExit:
Exit();
break;
}
}