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// Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// Guest Egl implementation of attributes and attribute lists
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#include <e32debug.h>
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#include "eglapi.h"
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TInt TAttribUtils::AttribListLength(const EGLint* aAttribList)
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{
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int length = 0;
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if (aAttribList)
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{
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while (aAttribList[length] != EGL_NONE)
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{
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length += 2;
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EGLPANIC_ASSERT_DEBUG(length < 100, EEglPanicAtribListLengthTooLong);
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}
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++length;
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}
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return length;
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}
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const EGLint* TAttribUtils::FindAttribValue(const EGLint* aAttribList, EGLint aAttrib)
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{
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EGLPANIC_ASSERT_DEBUG(aAttrib != EGL_NONE, EEglPanicTemp);
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if (aAttribList && (aAttrib != EGL_NONE) )
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{
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TInt idx = 0;
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while (aAttribList[idx] != EGL_NONE)
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{
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if (aAttribList[idx] == aAttrib)
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{
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return aAttribList + idx + 1;
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}
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idx += 2;
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EGLPANIC_ASSERT_DEBUG(idx < 100, EEglPanicAtribListLengthTooLong);
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}
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}
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return NULL;
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}
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EGLint* TAttribUtils::FindAttribValue(EGLint* aAttribList, EGLint aAttrib)
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{
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EGLPANIC_ASSERT_DEBUG(aAttrib != EGL_NONE, EEglPanicTemp);
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if (aAttribList && (aAttrib != EGL_NONE) )
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{
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TInt idx = 0;
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while (aAttribList[idx] != EGL_NONE)
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{
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if (aAttribList[idx] == aAttrib)
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{
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return aAttribList + idx + 1;
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}
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idx += 2;
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EGLPANIC_ASSERT_DEBUG(idx < 100, EEglPanicAtribListLengthTooLong);
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}
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}
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return NULL;
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}
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void TAttribUtils::AppendAttribValue(EGLint* aAttribList, EGLint aAttrib, EGLint aValue)
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{
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EGLPANIC_ASSERT_DEBUG(aAttrib != EGL_NONE, EEglPanicTemp);
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if (aAttribList && (aAttrib != EGL_NONE))
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{
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TInt idx = 0;
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while (aAttribList[idx] != EGL_NONE)
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{
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idx += 2;
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EGLPANIC_ASSERT_DEBUG(idx < 100, EEglPanicAtribListLengthTooLong);
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}
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aAttribList[idx++] = aAttrib;
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aAttribList[idx++] = aValue;
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aAttribList[idx++] = EGL_NONE;
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}
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}
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void TAttribUtils::RemoveAttrib(EGLint* aAttribList, EGLint aAttrib)
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{
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EGLPANIC_ASSERT_DEBUG(aAttrib != EGL_NONE, EEglPanicTemp);
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if (aAttribList && (aAttrib != EGL_NONE) && (*aAttribList != EGL_NONE))
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{
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TInt dstIdx = 0;
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while ( (aAttribList[dstIdx] != EGL_NONE) && (aAttribList[dstIdx] != aAttrib) )
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{
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dstIdx += 2;
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EGLPANIC_ASSERT_DEBUG(dstIdx < 100, EEglPanicAtribListLengthTooLong);
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}
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if (aAttribList[dstIdx] == aAttrib)
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{ // attrib found
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TInt srcIdx = dstIdx + 2;
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while (aAttribList[srcIdx] != EGL_NONE)
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{ // copy up succeeding attrib / value pairs
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aAttribList[dstIdx++] = aAttribList[srcIdx++];
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aAttribList[dstIdx++] = aAttribList[srcIdx++];
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EGLPANIC_ASSERT_DEBUG(dstIdx < 100, EEglPanicAtribListLengthTooLong);
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}
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aAttribList[dstIdx++] = EGL_NONE;
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}
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}
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}
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// end of file eglattrib.cpp
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