24
|
1 |
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
|
|
2 |
*
|
|
3 |
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
4 |
* copy of this software and /or associated documentation files
|
|
5 |
* (the "Materials "), to deal in the Materials without restriction,
|
|
6 |
* including without limitation the rights to use, copy, modify, merge,
|
|
7 |
* publish, distribute, sublicense, and/or sell copies of the Materials,
|
|
8 |
* and to permit persons to whom the Materials are furnished to do so,
|
|
9 |
* subject to the following conditions:
|
|
10 |
*
|
|
11 |
* The above copyright notice and this permission notice shall be included
|
|
12 |
* in all copies or substantial portions of the Materials.
|
|
13 |
*
|
|
14 |
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
15 |
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
16 |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
17 |
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
18 |
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
19 |
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
|
|
20 |
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
|
21 |
*
|
|
22 |
* Initial Contributors:
|
|
23 |
* Nokia Corporation - initial contribution.
|
|
24 |
*
|
|
25 |
* Contributors:
|
|
26 |
*
|
|
27 |
* Description:
|
|
28 |
*
|
|
29 |
*/
|
|
30 |
|
|
31 |
#include "glesGet.h"
|
|
32 |
#include <GLES/glext.h>
|
|
33 |
#include "GLESContext.h"
|
|
34 |
#include "GLESDesktopGL.h"
|
|
35 |
|
|
36 |
// UINT_MAX
|
|
37 |
#include <limits.h>
|
|
38 |
|
|
39 |
bool glesGetParameter(const GLESContext& context, const GLESDesktopGL &dgl, GLenum pname, GLESGetType dstType, void* params)
|
|
40 |
{
|
|
41 |
GLESGetType srcType;
|
|
42 |
GLboolean b[4];
|
|
43 |
GLint i[16];
|
|
44 |
GLdouble d[16];
|
|
45 |
int n = 1;
|
|
46 |
|
|
47 |
switch(pname)
|
|
48 |
{
|
|
49 |
case GL_MAX_TEXTURE_UNITS:
|
|
50 |
i[0] = context.MaxTextureUnits();
|
|
51 |
srcType = GLES_TYPE_INTEGER;
|
|
52 |
break;
|
|
53 |
|
|
54 |
case GL_MAX_CLIP_PLANES:
|
|
55 |
i[0] = context.MaxClipPlanes();
|
|
56 |
srcType = GLES_TYPE_INTEGER;
|
|
57 |
break;
|
|
58 |
|
|
59 |
case GL_MAX_LIGHTS:
|
|
60 |
i[0] = context.MaxLights();
|
|
61 |
srcType = GLES_TYPE_INTEGER;
|
|
62 |
break;
|
|
63 |
|
|
64 |
case GL_CLIENT_ACTIVE_TEXTURE:
|
|
65 |
i[0] = GL_TEXTURE0 + context.ClientActiveTexture();
|
|
66 |
srcType = GLES_TYPE_ENUM;
|
|
67 |
break;
|
|
68 |
|
|
69 |
case GL_VERTEX_ARRAY:
|
|
70 |
i[0] = context.IsArrayEnabled(GLES_VERTEX_ARRAY);
|
|
71 |
srcType = GLES_TYPE_BOOLEAN;
|
|
72 |
break;
|
|
73 |
|
|
74 |
case GL_VERTEX_ARRAY_SIZE:
|
|
75 |
i[0] = context.VertexArray().Size();
|
|
76 |
srcType = GLES_TYPE_INTEGER;
|
|
77 |
break;
|
|
78 |
|
|
79 |
case GL_VERTEX_ARRAY_TYPE:
|
|
80 |
i[0] = context.VertexArray().Type();
|
|
81 |
srcType = GLES_TYPE_ENUM;
|
|
82 |
break;
|
|
83 |
|
|
84 |
case GL_VERTEX_ARRAY_STRIDE:
|
|
85 |
i[0] = context.VertexArray().Stride();
|
|
86 |
srcType = GLES_TYPE_INTEGER;
|
|
87 |
break;
|
|
88 |
|
|
89 |
case GL_NORMAL_ARRAY:
|
|
90 |
i[0] = context.IsArrayEnabled(GLES_NORMAL_ARRAY);
|
|
91 |
srcType = GLES_TYPE_BOOLEAN;
|
|
92 |
break;
|
|
93 |
|
|
94 |
case GL_NORMAL_ARRAY_TYPE:
|
|
95 |
i[0] = context.NormalArray().Type();
|
|
96 |
srcType = GLES_TYPE_ENUM;
|
|
97 |
break;
|
|
98 |
|
|
99 |
case GL_NORMAL_ARRAY_STRIDE:
|
|
100 |
i[0] = context.NormalArray().Stride();
|
|
101 |
srcType = GLES_TYPE_INTEGER;
|
|
102 |
break;
|
|
103 |
|
|
104 |
case GL_COLOR_ARRAY:
|
|
105 |
i[0] = context.IsArrayEnabled(GLES_COLOR_ARRAY);
|
|
106 |
srcType = GLES_TYPE_BOOLEAN;
|
|
107 |
break;
|
|
108 |
|
|
109 |
case GL_COLOR_ARRAY_SIZE:
|
|
110 |
i[0] = context.ColorArray().Size();
|
|
111 |
srcType = GLES_TYPE_INTEGER;
|
|
112 |
break;
|
|
113 |
|
|
114 |
case GL_COLOR_ARRAY_TYPE:
|
|
115 |
i[0] = context.ColorArray().Type();
|
|
116 |
srcType = GLES_TYPE_ENUM;
|
|
117 |
break;
|
|
118 |
|
|
119 |
case GL_COLOR_ARRAY_STRIDE:
|
|
120 |
i[0] = context.ColorArray().Stride();
|
|
121 |
srcType = GLES_TYPE_INTEGER;
|
|
122 |
break;
|
|
123 |
|
|
124 |
case GL_POINT_SIZE_ARRAY_OES:
|
|
125 |
i[0] = context.IsArrayEnabled(GLES_POINT_SIZE_ARRAY);
|
|
126 |
srcType = GLES_TYPE_BOOLEAN;
|
|
127 |
break;
|
|
128 |
|
|
129 |
case GL_POINT_SIZE_ARRAY_TYPE_OES:
|
|
130 |
i[0] = context.PointSizeArray().Type();
|
|
131 |
srcType = GLES_TYPE_ENUM;
|
|
132 |
break;
|
|
133 |
|
|
134 |
case GL_POINT_SIZE_ARRAY_STRIDE_OES:
|
|
135 |
i[0] = context.PointSizeArray().Stride();
|
|
136 |
srcType = GLES_TYPE_INTEGER;
|
|
137 |
break;
|
|
138 |
|
|
139 |
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
|
|
140 |
i[0] = context.PointSizeArray().BufferName();
|
|
141 |
srcType = GLES_TYPE_INTEGER;
|
|
142 |
break;
|
|
143 |
|
|
144 |
case GL_TEXTURE_COORD_ARRAY:
|
|
145 |
i[0] = context.IsArrayEnabled(static_cast<GLESArrayFlag>(GLES_TEXTURE_COORD_ARRAY << context.ClientActiveTexture()));
|
|
146 |
srcType = GLES_TYPE_BOOLEAN;
|
|
147 |
break;
|
|
148 |
|
|
149 |
case GL_TEXTURE_COORD_ARRAY_SIZE:
|
|
150 |
i[0] = context.TexCoordArray().Size();
|
|
151 |
srcType = GLES_TYPE_INTEGER;
|
|
152 |
break;
|
|
153 |
|
|
154 |
case GL_TEXTURE_COORD_ARRAY_TYPE:
|
|
155 |
i[0] = context.TexCoordArray().Type();
|
|
156 |
srcType = GLES_TYPE_ENUM;
|
|
157 |
break;
|
|
158 |
|
|
159 |
case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
|
160 |
i[0] = context.TexCoordArray().Stride();
|
|
161 |
srcType = GLES_TYPE_INTEGER;
|
|
162 |
break;
|
|
163 |
|
|
164 |
case GL_VERTEX_ARRAY_BUFFER_BINDING:
|
|
165 |
i[0] = context.VertexArray().BufferName();
|
|
166 |
srcType = GLES_TYPE_INTEGER;
|
|
167 |
break;
|
|
168 |
|
|
169 |
case GL_NORMAL_ARRAY_BUFFER_BINDING:
|
|
170 |
i[0] = context.NormalArray().BufferName();
|
|
171 |
srcType = GLES_TYPE_INTEGER;
|
|
172 |
break;
|
|
173 |
|
|
174 |
case GL_COLOR_ARRAY_BUFFER_BINDING:
|
|
175 |
i[0] = context.ColorArray().BufferName();
|
|
176 |
srcType = GLES_TYPE_INTEGER;
|
|
177 |
break;
|
|
178 |
|
|
179 |
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING:
|
|
180 |
i[0] = context.TexCoordArray().BufferName();
|
|
181 |
srcType = GLES_TYPE_INTEGER;
|
|
182 |
break;
|
|
183 |
|
|
184 |
case GL_ARRAY_BUFFER_BINDING:
|
|
185 |
i[0] = context.ArrayBufferBinding();
|
|
186 |
srcType = GLES_TYPE_INTEGER;
|
|
187 |
break;
|
|
188 |
|
|
189 |
case GL_ELEMENT_ARRAY_BUFFER_BINDING:
|
|
190 |
i[0] = context.ElementArrayBufferBinding();
|
|
191 |
srcType = GLES_TYPE_INTEGER;
|
|
192 |
break;
|
|
193 |
|
|
194 |
case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
|
|
195 |
if(dstType != GLES_TYPE_INTEGER)
|
|
196 |
{
|
|
197 |
return false;
|
|
198 |
}
|
|
199 |
dgl.glGetDoublev(GL_MODELVIEW_MATRIX, d);
|
|
200 |
n = 16;
|
|
201 |
for(int j = 0; j < n; j++)
|
|
202 |
{
|
|
203 |
static_cast<GLint*>(params)[j] = *reinterpret_cast<GLint*>(&d[j]);
|
|
204 |
}
|
|
205 |
break;
|
|
206 |
|
|
207 |
case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
|
|
208 |
if(dstType != GLES_TYPE_INTEGER)
|
|
209 |
{
|
|
210 |
return false;
|
|
211 |
}
|
|
212 |
dgl.glGetDoublev(GL_PROJECTION_MATRIX, d);
|
|
213 |
n = 16;
|
|
214 |
for(int j = 0; j < n; j++)
|
|
215 |
{
|
|
216 |
static_cast<GLint*>(params)[j] = *reinterpret_cast<GLint*>(&d[j]);
|
|
217 |
}
|
|
218 |
break;
|
|
219 |
|
|
220 |
case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
|
|
221 |
if(dstType != GLES_TYPE_INTEGER)
|
|
222 |
{
|
|
223 |
return false;
|
|
224 |
}
|
|
225 |
dgl.glGetDoublev(GL_TEXTURE_MATRIX, d);
|
|
226 |
n = 16;
|
|
227 |
for(int j = 0; j < n; j++)
|
|
228 |
{
|
|
229 |
static_cast<GLint*>(params)[j] = *reinterpret_cast<GLint*>(&d[j]);
|
|
230 |
}
|
|
231 |
break;
|
|
232 |
|
|
233 |
case GL_POINT_SPRITE_OES:
|
|
234 |
b[0] = dgl.glIsEnabled(GL_POINT_SPRITE);
|
|
235 |
srcType = GLES_TYPE_BOOLEAN;
|
|
236 |
break;
|
|
237 |
|
|
238 |
case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
|
|
239 |
i[0] = 10;
|
|
240 |
srcType = GLES_TYPE_INTEGER;
|
|
241 |
break;
|
|
242 |
|
|
243 |
case GL_COMPRESSED_TEXTURE_FORMATS:
|
|
244 |
i[0] = GL_PALETTE4_RGB8_OES;
|
|
245 |
i[1] = GL_PALETTE4_RGBA8_OES;
|
|
246 |
i[2] = GL_PALETTE4_R5_G6_B5_OES;
|
|
247 |
i[3] = GL_PALETTE4_RGBA4_OES;
|
|
248 |
i[4] = GL_PALETTE4_RGB5_A1_OES;
|
|
249 |
i[5] = GL_PALETTE8_RGB8_OES;
|
|
250 |
i[6] = GL_PALETTE8_RGBA8_OES;
|
|
251 |
i[7] = GL_PALETTE8_R5_G6_B5_OES;
|
|
252 |
i[8] = GL_PALETTE8_RGBA4_OES;
|
|
253 |
i[9] = GL_PALETTE8_RGB5_A1_OES;
|
|
254 |
srcType = GLES_TYPE_ENUM;
|
|
255 |
n = 10;
|
|
256 |
break;
|
|
257 |
|
|
258 |
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
|
|
259 |
i[0] = GL_RGBA;
|
|
260 |
srcType = GLES_TYPE_ENUM;
|
|
261 |
break;
|
|
262 |
|
|
263 |
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
|
|
264 |
i[0] = GL_UNSIGNED_BYTE;
|
|
265 |
srcType = GLES_TYPE_ENUM;
|
|
266 |
break;
|
|
267 |
|
|
268 |
case GL_ALIASED_POINT_SIZE_RANGE:
|
|
269 |
case GL_ALIASED_LINE_WIDTH_RANGE:
|
|
270 |
case GL_DEPTH_RANGE:
|
|
271 |
case GL_SMOOTH_LINE_WIDTH_RANGE:
|
|
272 |
case GL_SMOOTH_POINT_SIZE_RANGE:
|
|
273 |
dgl.glGetDoublev(pname, d);
|
|
274 |
srcType = GLES_TYPE_DOUBLE;
|
|
275 |
n = 2;
|
|
276 |
break;
|
|
277 |
case GL_ALPHA_TEST_FUNC:
|
|
278 |
case GL_STENCIL_FAIL:
|
|
279 |
case GL_STENCIL_FUNC:
|
|
280 |
case GL_STENCIL_PASS_DEPTH_FAIL:
|
|
281 |
case GL_STENCIL_PASS_DEPTH_PASS:
|
|
282 |
case GL_BLEND_DST:
|
|
283 |
case GL_BLEND_SRC:
|
|
284 |
case GL_LOGIC_OP_MODE:
|
|
285 |
case GL_CULL_FACE:
|
|
286 |
case GL_DEPTH_FUNC:
|
|
287 |
case GL_FOG_HINT:
|
|
288 |
case GL_FOG_MODE:
|
|
289 |
case GL_FRONT_FACE:
|
|
290 |
case GL_LINE_SMOOTH_HINT:
|
|
291 |
case GL_MATRIX_MODE:
|
|
292 |
case GL_PERSPECTIVE_CORRECTION_HINT:
|
|
293 |
case GL_POINT_SMOOTH_HINT:
|
|
294 |
case GL_SHADE_MODEL:
|
|
295 |
case GL_GENERATE_MIPMAP_HINT:
|
|
296 |
case GL_CULL_FACE_MODE:
|
|
297 |
case GL_ACTIVE_TEXTURE:
|
|
298 |
dgl.glGetIntegerv(pname, i);
|
|
299 |
srcType = GLES_TYPE_ENUM;
|
|
300 |
break;
|
|
301 |
case GL_ALPHA_BITS:
|
|
302 |
case GL_RED_BITS:
|
|
303 |
case GL_GREEN_BITS:
|
|
304 |
case GL_BLUE_BITS:
|
|
305 |
case GL_DEPTH_BITS:
|
|
306 |
case GL_STENCIL_BITS:
|
|
307 |
case GL_STENCIL_VALUE_MASK:
|
|
308 |
case GL_STENCIL_WRITEMASK:
|
|
309 |
case GL_MODELVIEW_STACK_DEPTH:
|
|
310 |
case GL_PROJECTION_STACK_DEPTH:
|
|
311 |
case GL_TEXTURE_STACK_DEPTH:
|
|
312 |
case GL_PACK_ALIGNMENT:
|
|
313 |
case GL_UNPACK_ALIGNMENT:
|
|
314 |
case GL_TEXTURE_BINDING_2D:
|
|
315 |
case GL_SUBPIXEL_BITS:
|
|
316 |
case GL_SAMPLE_BUFFERS:
|
|
317 |
case GL_SAMPLES:
|
|
318 |
case GL_BUFFER_SIZE:
|
|
319 |
case GL_STENCIL_CLEAR_VALUE:
|
|
320 |
case GL_MAX_MODELVIEW_STACK_DEPTH:
|
|
321 |
case GL_MAX_PROJECTION_STACK_DEPTH:
|
|
322 |
case GL_MAX_TEXTURE_STACK_DEPTH:
|
|
323 |
case GL_MAX_TEXTURE_SIZE:
|
|
324 |
dgl.glGetIntegerv(pname, i);
|
|
325 |
srcType = GLES_TYPE_INTEGER;
|
|
326 |
break;
|
|
327 |
case GL_ALPHA_TEST_REF:
|
|
328 |
case GL_STENCIL_REF:
|
|
329 |
case GL_DEPTH_CLEAR_VALUE:
|
|
330 |
case GL_FOG_DENSITY:
|
|
331 |
case GL_FOG_START:
|
|
332 |
case GL_FOG_END:
|
|
333 |
case GL_LINE_WIDTH:
|
|
334 |
case GL_POINT_SIZE:
|
|
335 |
case GL_POINT_SIZE_MIN:
|
|
336 |
case GL_POINT_SIZE_MAX:
|
|
337 |
case GL_POLYGON_OFFSET_FACTOR:
|
|
338 |
case GL_POLYGON_OFFSET_UNITS:
|
|
339 |
case GL_POINT_FADE_THRESHOLD_SIZE:
|
|
340 |
dgl.glGetDoublev(pname, d);
|
|
341 |
srcType = GLES_TYPE_DOUBLE;
|
|
342 |
break;
|
|
343 |
case GL_CURRENT_NORMAL:
|
|
344 |
case GL_POINT_DISTANCE_ATTENUATION:
|
|
345 |
dgl.glGetDoublev(pname, d);
|
|
346 |
srcType = GLES_TYPE_DOUBLE;
|
|
347 |
n = 3;
|
|
348 |
break;
|
|
349 |
case GL_COLOR_CLEAR_VALUE:
|
|
350 |
case GL_CURRENT_TEXTURE_COORDS:
|
|
351 |
case GL_CURRENT_COLOR:
|
|
352 |
case GL_FOG_COLOR:
|
|
353 |
case GL_LIGHT_MODEL_AMBIENT:
|
|
354 |
case GL_AMBIENT:
|
|
355 |
case GL_DIFFUSE:
|
|
356 |
case GL_SPECULAR:
|
|
357 |
case GL_EMISSION:
|
|
358 |
dgl.glGetDoublev(pname, d);
|
|
359 |
srcType = GLES_TYPE_DOUBLE;
|
|
360 |
n = 4;
|
|
361 |
break;
|
|
362 |
case GL_COLOR_WRITEMASK:
|
|
363 |
dgl.glGetBooleanv(pname, b);
|
|
364 |
srcType = GLES_TYPE_BOOLEAN;
|
|
365 |
n = 4;
|
|
366 |
break;
|
|
367 |
case GL_DEPTH_WRITEMASK:
|
|
368 |
case GL_LIGHT_MODEL_TWO_SIDE:
|
|
369 |
dgl.glGetBooleanv(pname, b);
|
|
370 |
srcType = GLES_TYPE_BOOLEAN;
|
|
371 |
break;
|
|
372 |
case GL_PROJECTION_MATRIX:
|
|
373 |
case GL_MODELVIEW_MATRIX:
|
|
374 |
case GL_TEXTURE_MATRIX:
|
|
375 |
dgl.glGetDoublev(pname, d);
|
|
376 |
srcType = GLES_TYPE_DOUBLE;
|
|
377 |
n = 16;
|
|
378 |
break;
|
|
379 |
case GL_VIEWPORT:
|
|
380 |
case GL_SCISSOR_BOX:
|
|
381 |
dgl.glGetIntegerv(pname, i);
|
|
382 |
srcType = GLES_TYPE_INTEGER;
|
|
383 |
n = 4;
|
|
384 |
break;
|
|
385 |
case GL_MAX_VIEWPORT_DIMS:
|
|
386 |
dgl.glGetIntegerv(pname, i);
|
|
387 |
srcType = GLES_TYPE_INTEGER;
|
|
388 |
n = 2;
|
|
389 |
break;
|
|
390 |
|
|
391 |
default:
|
|
392 |
return false;
|
|
393 |
}
|
|
394 |
|
|
395 |
// Type conversions
|
|
396 |
|
|
397 |
// Special cases
|
|
398 |
if(dstType == GLES_TYPE_INTEGER &&
|
|
399 |
(pname == GL_CURRENT_COLOR || pname == GL_ALPHA_TEST_REF || pname == GL_DEPTH_CLEAR_VALUE))
|
|
400 |
{
|
|
401 |
for(int j = 0; j < n; j++)
|
|
402 |
{
|
|
403 |
static_cast<GLint*>(params)[j] = static_cast<GLint>((UINT_MAX * d[j] - 1) / 2);
|
|
404 |
}
|
|
405 |
return true;
|
|
406 |
}
|
|
407 |
|
|
408 |
for(int j = 0; j < n; j++)
|
|
409 |
{
|
|
410 |
switch(dstType)
|
|
411 |
{
|
|
412 |
case GLES_TYPE_BOOLEAN:
|
|
413 |
switch(srcType)
|
|
414 |
{
|
|
415 |
case GLES_TYPE_BOOLEAN:
|
|
416 |
static_cast<GLboolean*>(params)[j] = b[j];
|
|
417 |
break;
|
|
418 |
case GLES_TYPE_INTEGER:
|
|
419 |
case GLES_TYPE_ENUM:
|
|
420 |
static_cast<GLboolean*>(params)[j] = i[j] ? GL_TRUE : GL_FALSE;
|
|
421 |
break;
|
|
422 |
case GLES_TYPE_DOUBLE:
|
|
423 |
static_cast<GLboolean*>(params)[j] = d[j] ? GL_TRUE : GL_FALSE;
|
|
424 |
break;
|
|
425 |
default:
|
|
426 |
GLES_ASSERT(false);
|
|
427 |
}
|
|
428 |
break;
|
|
429 |
|
|
430 |
case GLES_TYPE_INTEGER:
|
|
431 |
switch(srcType)
|
|
432 |
{
|
|
433 |
case GLES_TYPE_BOOLEAN:
|
|
434 |
static_cast<GLint*>(params)[j] = b[j];
|
|
435 |
break;
|
|
436 |
case GLES_TYPE_INTEGER:
|
|
437 |
case GLES_TYPE_ENUM:
|
|
438 |
static_cast<GLint*>(params)[j] = i[j];
|
|
439 |
break;
|
|
440 |
case GLES_TYPE_DOUBLE:
|
|
441 |
static_cast<GLint*>(params)[j] = static_cast<GLint>(d[j]);
|
|
442 |
break;
|
|
443 |
default:
|
|
444 |
GLES_ASSERT(false);
|
|
445 |
}
|
|
446 |
break;
|
|
447 |
|
|
448 |
case GLES_TYPE_FLOAT:
|
|
449 |
switch(srcType)
|
|
450 |
{
|
|
451 |
case GLES_TYPE_BOOLEAN:
|
|
452 |
static_cast<GLfloat*>(params)[j] = b[j];
|
|
453 |
break;
|
|
454 |
case GLES_TYPE_INTEGER:
|
|
455 |
case GLES_TYPE_ENUM:
|
|
456 |
static_cast<GLfloat*>(params)[j] = static_cast<GLfloat>(i[j]);
|
|
457 |
break;
|
|
458 |
case GLES_TYPE_DOUBLE:
|
|
459 |
static_cast<GLfloat*>(params)[j] = static_cast<GLfloat>(d[j]);
|
|
460 |
break;
|
|
461 |
default:
|
|
462 |
GLES_ASSERT(false);
|
|
463 |
}
|
|
464 |
break;
|
|
465 |
|
|
466 |
case GLES_TYPE_FIXED:
|
|
467 |
switch(srcType)
|
|
468 |
{
|
|
469 |
case GLES_TYPE_BOOLEAN:
|
|
470 |
static_cast<GLfixed*>(params)[j] = F_TO_X(b[j] ? 1.f : 0.f);
|
|
471 |
break;
|
|
472 |
case GLES_TYPE_INTEGER:
|
|
473 |
static_cast<GLfixed*>(params)[j] = I_TO_X(i[j]);
|
|
474 |
break;
|
|
475 |
case GLES_TYPE_ENUM:
|
|
476 |
static_cast<GLfixed*>(params)[j] = i[j];
|
|
477 |
break;
|
|
478 |
case GLES_TYPE_DOUBLE:
|
|
479 |
static_cast<GLfixed*>(params)[j] = D_TO_X(d[j]);
|
|
480 |
break;
|
|
481 |
default:
|
|
482 |
GLES_ASSERT(false);
|
|
483 |
}
|
|
484 |
break;
|
|
485 |
|
|
486 |
default:
|
|
487 |
GLES_ASSERT(false);
|
|
488 |
}
|
|
489 |
}
|
|
490 |
|
|
491 |
return true;
|
|
492 |
}
|