author | Matt Plumtree <matt.plumtree@nokia.com> |
Mon, 15 Nov 2010 09:56:25 +0000 | |
branch | bug235_bringup_0 |
changeset 77 | b0395290e61f |
parent 24 | a3f46bb01be2 |
permissions | -rw-r--r-- |
24 | 1 |
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and /or associated documentation files |
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* (the "Materials "), to deal in the Materials without restriction, |
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* including without limitation the rights to use, copy, modify, merge, |
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* publish, distribute, sublicense, and/or sell copies of the Materials, |
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* and to permit persons to whom the Materials are furnished to do so, |
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* subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Materials. |
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* |
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR |
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* THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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* |
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* Initial Contributors: |
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* Nokia Corporation - initial contribution. |
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* |
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* Contributors: |
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* |
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* Description: |
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* |
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*/ |
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#include "GLESDesktopGL.h" |
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#include "glesInternal.h" |
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#include "EGLInterface.h" |
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#include <iostream> |
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// Load function via EGL interface |
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#define LOAD(func) do \ |
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{ \ |
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*reinterpret_cast<void**>(&func) = iFace->GetHostProcAddress(#func); \ |
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if(func == NULL) \ |
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{ \ |
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std::cerr << "Symbol " << #func << " not found" << std::endl; \ |
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success = false; \ |
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} \ |
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} while(0) |
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GLESDesktopGL::GLESDesktopGL() : |
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m_loaded(false) |
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{ |
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} |
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bool GLESDesktopGL::Load() |
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{ |
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if( m_loaded ) |
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{ |
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return true; |
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} |
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bool success = true; |
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IGLEStoEGLInterface* iFace = EGLtoGLESInterface::GetEGLInterface(); |
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LOAD(glActiveTexture); |
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LOAD(glAlphaFunc); |
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LOAD(glBegin); |
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LOAD(glBindBuffer); |
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LOAD(glBindTexture); |
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LOAD(glBlendFunc); |
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LOAD(glBufferData); |
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LOAD(glBufferSubData); |
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LOAD(glClear); |
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LOAD(glClearColor); |
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LOAD(glClearDepth); |
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LOAD(glClearStencil); |
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LOAD(glClientActiveTexture); |
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LOAD(glClipPlane); |
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LOAD(glColor4d); |
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LOAD(glColor4f); |
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LOAD(glColor4fv); |
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LOAD(glColor4ub); |
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LOAD(glColor4ubv); |
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LOAD(glColorMask); |
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LOAD(glColorPointer); |
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LOAD(glCompressedTexImage2D); |
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LOAD(glCompressedTexSubImage2D); |
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LOAD(glCopyTexImage2D); |
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LOAD(glCopyTexSubImage2D); |
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LOAD(glCullFace); |
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LOAD(glDeleteBuffers); |
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LOAD(glDeleteTextures); |
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LOAD(glDepthFunc); |
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LOAD(glDepthMask); |
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LOAD(glDepthRange); |
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LOAD(glDisable); |
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LOAD(glDisableClientState); |
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LOAD(glDrawArrays); |
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LOAD(glDrawElements); |
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LOAD(glEnable); |
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LOAD(glEnableClientState); |
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LOAD(glEnd); |
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LOAD(glFinish); |
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LOAD(glFlush); |
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LOAD(glFogf); |
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LOAD(glFogfv); |
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LOAD(glFrontFace); |
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LOAD(glFrustum); |
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LOAD(glGenBuffers); |
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LOAD(glGenTextures); |
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LOAD(glGetBooleanv); |
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LOAD(glGetBufferParameteriv); |
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LOAD(glGetClipPlane); |
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LOAD(glGetDoublev); |
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LOAD(glGetError); |
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LOAD(glGetFloatv); |
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LOAD(glGetIntegerv); |
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LOAD(glGetLightfv); |
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LOAD(glGetMaterialfv); |
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LOAD(glGetPointerv); |
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LOAD(glGetString); |
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LOAD(glGetTexEnvfv); |
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LOAD(glGetTexEnviv); |
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LOAD(glGetTexParameterfv); |
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LOAD(glGetTexParameteriv); |
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LOAD(glHint); |
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LOAD(glIsBuffer); |
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LOAD(glIsEnabled); |
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LOAD(glIsTexture); |
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LOAD(glLightf); |
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LOAD(glLightfv); |
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LOAD(glLightModelf); |
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LOAD(glLightModelfv); |
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LOAD(glLineWidth); |
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LOAD(glLoadIdentity); |
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LOAD(glLoadMatrixf); |
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LOAD(glLogicOp); |
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LOAD(glMaterialf); |
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LOAD(glMaterialfv); |
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LOAD(glMultiTexCoord2fv); |
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LOAD(glMultiTexCoord2sv); |
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LOAD(glMultiTexCoord3fv); |
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LOAD(glMultiTexCoord3sv); |
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LOAD(glMultiTexCoord4fv); |
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LOAD(glMultiTexCoord4sv); |
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LOAD(glMultiTexCoord4f); |
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LOAD(glMultMatrixf); |
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LOAD(glNormal3f); |
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LOAD(glNormal3fv); |
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LOAD(glNormal3sv); |
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LOAD(glOrtho); |
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LOAD(glPointParameterf); |
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LOAD(glPointParameterfv); |
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LOAD(glPointSize); |
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LOAD(glPolygonOffset); |
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LOAD(glRotatef); |
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LOAD(glScalef); |
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LOAD(glTexEnvf); |
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LOAD(glTexEnvfv); |
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LOAD(glTexParameterf); |
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LOAD(glTexParameterfv); |
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LOAD(glMatrixMode); |
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LOAD(glNormalPointer); |
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LOAD(glPixelStorei); |
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LOAD(glPopMatrix); |
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LOAD(glPushMatrix); |
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LOAD(glReadPixels); |
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LOAD(glSampleCoverage); |
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LOAD(glScissor); |
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LOAD(glShadeModel); |
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LOAD(glStencilFunc); |
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LOAD(glStencilMask); |
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LOAD(glStencilOp); |
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LOAD(glTexCoordPointer); |
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LOAD(glTexEnvi); |
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LOAD(glTexEnviv); |
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LOAD(glTexImage2D); |
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LOAD(glTexParameteri); |
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LOAD(glTexParameteriv); |
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LOAD(glTexSubImage2D); |
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LOAD(glTranslatef); |
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LOAD(glVertex2fv); |
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LOAD(glVertex2sv); |
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LOAD(glVertex3fv); |
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LOAD(glVertex3sv); |
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LOAD(glVertex4fv); |
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LOAD(glVertex4sv); |
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LOAD(glVertexPointer); |
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LOAD(glViewport); |
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LOAD(glDrawPixels); |
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m_loaded = success; |
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return success; |
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} |
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||
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d2d6724aef32
Initial contribution of Khronos API implmentations suitable for simulator host-side.
Matt Plumtree <matt.plumtree@nokia.com>
parents:
diff
changeset
|
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#undef LOAD |