author | Matt Plumtree <matt.plumtree@nokia.com> |
Wed, 06 Oct 2010 17:59:01 +0100 | |
branch | bug235_bringup_0 |
changeset 53 | c2ef9095503a |
parent 20 | holdingarea/libGLESv2/src/GLES2/texture.h@d2d6724aef32 |
permissions | -rw-r--r-- |
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/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the "Software"), |
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* to deal in the Software without restriction, including without limitation |
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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* and/or sell copies of the Software, and to permit persons to whom the |
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* Software is furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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* |
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* Initial Contributors: |
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* Nokia Corporation - initial contribution. |
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* |
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* Contributors: |
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* |
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* Description: |
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* |
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*/ |
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#ifndef TEXTURE_H_ |
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#define TEXTURE_H_ |
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typedef enum DGLTextureType |
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{ |
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DGLES2_TEXTURE_2D, |
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DGLES2_TEXTURE_CUBE_MAP |
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} DGLTextureType; |
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typedef struct DGLTextureLevel |
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{ |
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GLboolean specified; |
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GLenum format; |
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GLsizei width; |
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GLsizei height; |
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void* bound_surface; // The EGLSurface bound to this image with eglBindTexImage. |
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} DGLTextureLevel; |
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typedef struct DGLTexture |
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{ |
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struct DGLObject obj; |
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DGLTextureType type; |
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// One for each face in case of a cube map texture. |
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int num_levels[6]; |
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DGLTextureLevel* levels[6]; |
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GLeglImageOES egl_image[6]; // EGLimage this texture is a sibling of. |
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} DGLTexture; |
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DGLTexture* DGLTexture_create(GLuint name, DGLTextureType type, GLint num_levels); |
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void DGLTexture_destroy(DGLTexture* texture); |
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GLboolean DGLTexture_isComplete(const DGLTexture* texture); |
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GLboolean DGLTexture_hasLevelZero(const DGLTexture* texture); |
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GLboolean DGLTexture_hasLevelsOtherThanZero(const DGLTexture* texture); |
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DGLTextureLevel* DGLTexture_getLevel(DGLTexture* texture, GLenum target, GLint level); |
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void DGLTexture_setLevel(DGLTexture* texture, GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height); |
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GLeglImageOES DGLTexture_getEGLImage(DGLTexture* texture, GLenum target); |
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void DGLTexture_setEGLImage(DGLTexture* texture, GLenum target, GLeglImageOES image); |
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void DGLTexture_generateMipmap(DGLTexture* texture); |
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#endif // TEXTURE_H_ |