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/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and /or associated documentation files
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* (the "Materials "), to deal in the Materials without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Materials,
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* and to permit persons to whom the Materials are furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Materials.
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*
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
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* THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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#include "EGLExtension.h"
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#include "EGLState.h"
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#include "EGLImage.h"
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#include "EGLContext.h"
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#include "EGLDisplay.h"
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#include "eglInternal.h"
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#include "EGLProcess.h"
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#include "EGLThread.h"
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#include "EGLOs.h"
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#include "ImageTarget.h"
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#include <string.h>
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typedef struct
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{
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const char* extnName; // procedure or extension name
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ProcPointer procAddr; // address
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} TExtnInfo;
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static const TExtnInfo eglProcedures[] =
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{ // list of EGL extension name strings, followed by any EGLI_NEW function names
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{"eglCreateImageKHR", (ProcPointer)eglCreateImageKHR},
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{"eglDestroyImageKHR", (ProcPointer)eglDestroyImageKHR}
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};
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const EGLint KEglProcCount = sizeof(eglProcedures) / sizeof(TExtnInfo);
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CEGLExtension::CEGLExtension()
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{
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}
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CEGLExtension::~CEGLExtension(void)
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{
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}
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ProcPointer CEGLExtension::eglGetProcAddress(const char* aProcname)
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{
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EGLint nameLength = strlen(aProcname);
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if ((nameLength > 3) && !strncmp(aProcname, "egl", 3))
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{ // EGL extensions - exhaustive search
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for (EGLint idx = 0; idx < KEglProcCount; idx++)
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{
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if ( strcmp( aProcname, eglProcedures[idx].extnName ) == 0 )
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return eglProcedures[idx].procAddr;
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}
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}
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return NULL;
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}
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static EImageTarget mapImageTarget( EGLenum target )
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{
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switch(target)
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{
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case EGL_GL_TEXTURE_2D_KHR:
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return IMAGE_TARGET_TEXTURE_2D;
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case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
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return IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_X;
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case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
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return IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_X;
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case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
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return IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Y;
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case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
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return IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Y;
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case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
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return IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Z;
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case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
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return IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Z;
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case EGL_GL_RENDERBUFFER_KHR:
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return IMAGE_TARGET_RENDERBUFFER;
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default:
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EGLI_ASSERT(false);
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}
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// Not reached.
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return (EImageTarget)-1;
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}
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EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR( EGLDisplay dpy,
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EGLContext ctx,
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EGLenum target,
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EGLClientBuffer buffer,
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const EGLint *attrib_list )
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{
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EGLI_ENTER_RET( EGL_NO_IMAGE_KHR );
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CEGLImage *image = NULL;
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CEGLDisplay *display = NULL;
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CEGLContext *context = NULL;
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display = state->GetDisplay( dpy );
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// Check display
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//<dpy> must be a valid EGLDisplay
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if( !display )
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{
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_DISPLAY );
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}
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context = display->GetContext( ctx );
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// Check context
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//<ctx> must be a valid OpenVG API context on that display
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if( !context )
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{
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_CONTEXT );
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}
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// Display and context ok, continue...
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switch( target )
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{
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case EGL_NATIVE_PIXMAP_KHR:
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{
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// Not supported
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// 1) set error code to EGL_BAD_PARAMETER
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// 2) release lock
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// 3) return no image
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
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break;
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}
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case EGL_VG_PARENT_IMAGE_KHR:
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{
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// Context must be client context and api must be openVG
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if( context->ClientContext() && EGL_OPENVG_API == context->ClientApi() )
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{
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_CONTEXT );
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}
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//<buffer>
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//must be a handle of a VGImage object valid in the specified context, cast
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//into the type EGLClientBuffer
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//Furthermore, the specified VGImage
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//<buffer> must not be a child image
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if ( !state->VGInterface()->IsRootImage( buffer ) )
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{
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ACCESS );
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}
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// TODO:
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/*
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1) We also need to check that VGImage is not bound
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to a Pbuffer surface
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2) VGimage has not been already used to create EGLImage.
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3) VGImage itself is not created from EGLImage.
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*/
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//state->VGInterface()-
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// 1)
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if( EGL_PBUFFER_BIT == context->Config()->GetAttribute( EGL_SURFACE_TYPE ) )
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{
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// If VGImage is bound to a Pbuffer no EGLImage
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ACCESS );
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}
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// Descriptor for pixeldata data values
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SurfaceDescriptor desc;
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// data is actual pixeldata
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void* data = NULL;
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//Any values
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//specified in <attr_list> are ignored.
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// GetImageData will allocate memory for data
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// data must be deleted in CEGLImage destructor
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state->VGInterface()->GetImageData( buffer, desc, data );
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if ( !data )
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{
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ACCESS );
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}
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// Create CEGLImage.
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image = EGLI_NEW CEGLImage( target, buffer, desc, data );
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// If EGLImage creation fail then return error code.
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if( !image )
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{
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ALLOC );
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}
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// Add refcount to VGImage
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state->VGInterface()->AddRef( buffer );
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// Add image in array
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image = display->AddEGLImage( image );
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break;
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}
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case EGL_GL_TEXTURE_2D_KHR:
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case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
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case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
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case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
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case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
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case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
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case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
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{
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// From RFP document
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// EGL_KHR_gl_image (not required for OpenGL ES 1.1) [R12]
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/*<ctx> must be a valid OpenGL ES API context on that display.*/
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if( context->ClientContext() && (EGL_OPENGL_ES_API != context->ClientApi() || 2 != context->ClientVersion()) )
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{
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_CONTEXT );
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}
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// From spec.
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/*KHR_gl_texture_2D_image requires the presence of an OpenGL ES
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implementation (1.0 or later and/or 2.0 or later).*/
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/*Accepted as an attribute in the <attr_list> parameter of
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eglCreateImageKHR: EGL_GL_TEXTURE_LEVEL_KHR 0x30BC*/
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//EGL_GL_TEXTURE_LEVEL_KHR
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/*If <target> is EGL_GL_TEXTURE_2D_KHR,
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<buffer> must be the name of a nonzero, EGL_GL_TEXTURE_2D target texture object,
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cast into the type EGLClientBuffer.
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<attr_list> should specify the mipmap level
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which will be used as the EGLImage source (EGL_GL_TEXTURE_LEVEL_KHR); the
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specified mipmap level must be part of <buffer>. If not specified, the
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default value listed in Table bbb will be used, instead. Additional
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values specified in <attr_list> are ignored. The texture must be complete
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unless the mipmap level to be used is 0, the texture has mipmap level 0
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specified, and no other mipmap levels are specified. */
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SurfaceDescriptor surfDesc;
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EGLint textureLevel = 0;
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EGLint dataSize;
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if( attrib_list && attrib_list[0] != EGL_NONE )
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{
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for(int i=0; attrib_list[i] != EGL_NONE ; i+=2)
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{
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if( attrib_list[i] == EGL_GL_TEXTURE_LEVEL_KHR )
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{
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textureLevel = attrib_list[i+1];
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}
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}
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}
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EImageTarget textureTarget = mapImageTarget(target);
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IEGLtoGLES2Interface* iFace = (IEGLtoGLES2Interface*)state->GLESInterface(2);
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EStatus status = iFace->GetTextureInfo( context->ClientContext(), textureTarget, buffer, textureLevel, surfDesc );
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if ( status != DGLES2_SUCCESS )
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{
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switch( status )
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{
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case DGLES2_BAD_PARAMETER:
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case DGLES2_BAD_MATCH:
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
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break;
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default:
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EGLI_ASSERT(false);
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}
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ALLOC );
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}
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dataSize = surfDesc.m_stride * surfDesc.m_height;
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unsigned char* data = new unsigned char [ dataSize ];
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iFace->GetTextureData( context->ClientContext(), textureTarget, buffer, textureLevel, data );
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// Create CEGLImage.
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image = EGLI_NEW CEGLImage( target, buffer, surfDesc, data );
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// If EGLImage creation fail then return error code.
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if( !image )
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{
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ALLOC );
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}
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// Add image in array
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// That array is in display side.
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image = display->AddEGLImage( image );
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break;
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}
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case EGL_GL_TEXTURE_3D_KHR:
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{
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/*<ctx> must be a valid OpenGL ES API context on that display.*/
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//EGL_BAD_PARAMETER
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// NOT SUPPORTED
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
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}
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case EGL_GL_RENDERBUFFER_KHR:
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{
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//EGL_BAD_PARAMETER
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// NOT SUPPORTED
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
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}
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default:
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{
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//EGL_BAD_PARAMETER
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EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
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}
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}
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EGLI_LEAVE_RET( image, EGL_SUCCESS );
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}
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EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR( EGLDisplay dpy,
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EGLImageKHR image)
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{
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// TODO:
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/* Check display
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Delete image from display array*/
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EGLI_ENTER_RET( EGL_FALSE );
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CEGLDisplay *display = NULL;
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CEGLImage *tempImage = NULL;
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display = state->GetDisplay( dpy );
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// Check display
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//<dpy> must be a valid EGLDisplay
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if( !display )
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{
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EGLI_LEAVE_RET( EGL_FALSE, EGL_BAD_DISPLAY );
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}
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tempImage = display->GetImage( image );
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if( !tempImage )
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{
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EGLI_LEAVE_RET( EGL_FALSE, EGL_BAD_PARAMETER );
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}
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// Display and image are both ok...
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// Let siblings know that image is destroyed...
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// Delete mother of image...
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// Remove image...
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//tempImage
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display->RemoveEGLImage( image );
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return EGL_TRUE;
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}
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