equal
deleted
inserted
replaced
33 const char* const DGLES2_INFO_LOG_INVALID_SHADERS = \ |
33 const char* const DGLES2_INFO_LOG_INVALID_SHADERS = \ |
34 "A program must have exactly one vertex shader and one fragment shader."; |
34 "A program must have exactly one vertex shader and one fragment shader."; |
35 |
35 |
36 DGLProgram* DGLProgram_create(GLuint name) |
36 DGLProgram* DGLProgram_create(GLuint name) |
37 { |
37 { |
38 DGLProgram* program = malloc(sizeof(DGLProgram)); |
38 DGLProgram* program = (DGLProgram*)malloc(sizeof(DGLProgram)); |
39 if(program == NULL) |
39 if(program == NULL) |
40 { |
40 { |
41 return NULL; |
41 return NULL; |
42 } |
42 } |
43 |
43 |