hostsupport/hostopengles20/src/GLES2/depth.c
branchbug235_bringup_0
changeset 53 c2ef9095503a
parent 20 d2d6724aef32
equal deleted inserted replaced
52:39e5f73667ba 53:c2ef9095503a
       
     1 /* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     2  *
       
     3  * Permission is hereby granted, free of charge, to any person obtaining a
       
     4  * copy of this software and associated documentation files (the "Software"),
       
     5  * to deal in the Software without restriction, including without limitation
       
     6  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
       
     7  * and/or sell copies of the Software, and to permit persons to whom the
       
     8  * Software is furnished to do so, subject to the following conditions:
       
     9  *
       
    10  * The above copyright notice and this permission notice shall be included
       
    11  * in all copies or substantial portions of the Software.
       
    12  *
       
    13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
       
    14  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
       
    15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
       
    16  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
       
    17  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
       
    18  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
       
    19  *
       
    20  * Initial Contributors:
       
    21  * Nokia Corporation - initial contribution.
       
    22  *
       
    23  * Contributors:
       
    24  *
       
    25  * Description:
       
    26  *
       
    27  */
       
    28 
       
    29 #include "common.h"
       
    30 #include "hgl.h"
       
    31 #include "context.h"
       
    32 
       
    33 GL_APICALL_BUILD void GL_APIENTRY glDepthFunc(GLenum func)
       
    34 {
       
    35 	DGLES2_ENTER();
       
    36 	ctx->hgl.DepthFunc(func);
       
    37 	DGLES2_LEAVE();
       
    38 }
       
    39 
       
    40 GL_APICALL_BUILD void GL_APIENTRY glDepthMask(GLboolean flag)
       
    41 {
       
    42 	DGLES2_ENTER();
       
    43 	ctx->hgl.DepthMask(flag);
       
    44 	DGLES2_LEAVE();
       
    45 }
       
    46 
       
    47 GL_APICALL_BUILD void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
       
    48 {
       
    49 	DGLES2_ENTER();
       
    50 	ctx->hgl.DepthRange(zNear, zFar);
       
    51 	DGLES2_LEAVE();
       
    52 }
       
    53 
       
    54 GL_APICALL_BUILD void GL_APIENTRY glClearDepthf(GLclampf depth)
       
    55 {
       
    56 	DGLES2_ENTER();
       
    57 	ctx->hgl.ClearDepth(depth);
       
    58 	DGLES2_LEAVE();
       
    59 }
       
    60