hostsupport/hostopenvg/src/sfBlitter.cpp
branchbug235_bringup_0
changeset 53 c2ef9095503a
parent 24 a3f46bb01be2
child 69 3f914c77c2e9
equal deleted inserted replaced
52:39e5f73667ba 53:c2ef9095503a
       
     1 /* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     2  *
       
     3  * Permission is hereby granted, free of charge, to any person obtaining a
       
     4  * copy of this software and /or associated documentation files
       
     5  * (the "Materials "), to deal in the Materials without restriction,
       
     6  * including without limitation the rights to use, copy, modify, merge,
       
     7  * publish, distribute, sublicense, and/or sell copies of the Materials,
       
     8  * and to permit persons to whom the Materials are furnished to do so,
       
     9  * subject to the following conditions:
       
    10  *
       
    11  * The above copyright notice and this permission notice shall be included
       
    12  * in all copies or substantial portions of the Materials.
       
    13  *
       
    14  * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
       
    15  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
       
    16  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
       
    17  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
       
    18  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
       
    19  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
       
    20  * THE USE OR OTHER DEALINGS IN THE MATERIALS.
       
    21  */
       
    22 
       
    23 #include "sfBlitter.h"
       
    24 
       
    25 #include "sfCompiler.h"
       
    26 
       
    27 namespace OpenVGRI {
       
    28 
       
    29 DynamicBlitter::DynamicBlitter() :
       
    30     m_maskOperation(VG_SET_MASK),
       
    31     m_isMaskOperation(false),
       
    32     m_fillColor(),
       
    33     m_isFill(false),
       
    34 
       
    35     m_signatureState(),
       
    36     m_uniforms()
       
    37 {
       
    38 }
       
    39 
       
    40 DynamicBlitter::~DynamicBlitter()
       
    41 {
       
    42 }
       
    43 
       
    44 /*static*/ void DynamicBlitter::calculateHash(BlitterHash& hash, const BlitSignatureState& state)
       
    45 {
       
    46     const RIuint32 descBits = 10;
       
    47     const RIuint32 maskOperationBits = 3;
       
    48     const RIuint32 boolBits = 1;
       
    49 
       
    50     RIuint32 srcFormat = (RIuint32)(state.srcDesc.toIndex());
       
    51     RIuint32 dstFormat = (RIuint32)(state.dstDesc.toIndex());
       
    52     RIuint32 maskOperation = ((RIuint32)(state.maskOperation - VG_CLEAR_MASK));
       
    53     RIuint32 incompatibleStride = ((RIuint32)state.incompatibleStrides);
       
    54     RIuint32 isMaskOperation = ((RIuint32)state.isMaskOperation);
       
    55     RIuint32 unsafeInput = (RIuint32)state.unsafeInput;
       
    56     
       
    57     int b = 0;
       
    58 
       
    59     b = riInsertBits32(hash.value, sizeof(hash.value), srcFormat, descBits, b);
       
    60     b = riInsertBits32(hash.value, sizeof(hash.value), dstFormat, descBits, b);
       
    61     b = riInsertBits32(hash.value, sizeof(hash.value), maskOperation, maskOperationBits, b);
       
    62     b = riInsertBits32(hash.value, sizeof(hash.value), incompatibleStride, boolBits, b);
       
    63     b = riInsertBits32(hash.value, sizeof(hash.value), isMaskOperation, boolBits, b);
       
    64     b = riInsertBits32(hash.value, sizeof(hash.value), unsafeInput, boolBits, b);
       
    65 }
       
    66 
       
    67 /**
       
    68  * \brief   Blit a region. The input coordinates and dimensions must be validated outside
       
    69  *          the blitter currently.
       
    70  * \note    The user must also apply the storage offset to the image(s).
       
    71  */
       
    72 void DynamicBlitter::prepareBlit(Image* dst, const Image* src, int sx, int sy, int dx, int dy, int w, int h)
       
    73 {
       
    74     //const Image *srcImage = src->getImage();
       
    75     //Image* dstImage = dst->m_image;
       
    76     
       
    77     // \todo Move these to derivation of the state?
       
    78     m_signatureState.srcDesc = src->getDescriptor();
       
    79     m_signatureState.dstDesc = dst->getDescriptor();
       
    80     m_signatureState.isMaskOperation = m_isMaskOperation;
       
    81     m_signatureState.maskOperation = m_isMaskOperation ? m_maskOperation : VG_CLEAR_MASK;
       
    82     m_signatureState.incompatibleStrides = false;
       
    83     m_signatureState.unsafeInput = false;
       
    84 
       
    85     m_uniforms.src = src->getData();
       
    86     m_uniforms.dst = dst->getData();
       
    87     m_uniforms.srcX = sx;
       
    88     m_uniforms.srcY = sy;
       
    89     m_uniforms.dstX = dx;
       
    90     m_uniforms.dstY = dy;
       
    91     m_uniforms.width = w;
       
    92     m_uniforms.height = h;
       
    93     m_uniforms.srcStride = src->getStride();
       
    94     m_uniforms.dstStride = dst->getStride();
       
    95 
       
    96     if (m_signatureState.srcDesc.isZeroConversion(m_signatureState.dstDesc))
       
    97     {
       
    98         const int fullCopyStride = Image::descriptorToStride(m_signatureState.srcDesc, m_uniforms.width);
       
    99 
       
   100         if ((m_uniforms.dstStride != m_uniforms.srcStride) || (fullCopyStride != m_uniforms.srcStride)) 
       
   101             m_signatureState.incompatibleStrides = true;
       
   102     }
       
   103 
       
   104     if (src->isUnsafe())
       
   105         m_signatureState.unsafeInput = true;
       
   106 
       
   107 }
       
   108 
       
   109 void DynamicBlitter::blit()
       
   110 {
       
   111 #if 1
       
   112     bool compiledBlitter = false;
       
   113     {
       
   114         PPCompiler& compiler = PPCompiler::getCompiler();
       
   115         PPCompiler::BlitterHandle blitterHandle = compiler.compileBlitter(getSignatureState());
       
   116         if (blitterHandle)
       
   117         {
       
   118             compiledBlitter = true;
       
   119             BlitterFunction func = compiler.getBlitterPtr(blitterHandle);
       
   120             func(getUniforms());
       
   121             compiler.releaseBlitter(blitterHandle);
       
   122         }
       
   123     }
       
   124 
       
   125     if (!compiledBlitter)
       
   126 #endif
       
   127     {
       
   128         executeBlitter(getSignatureState(), getUniforms());
       
   129     }
       
   130 }
       
   131 
       
   132 }