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1 #ifndef __RIIMAGE_H |
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2 #define __RIIMAGE_H |
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3 |
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4 /*------------------------------------------------------------------------ |
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5 * |
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6 * OpenVG 1.1 Reference Implementation |
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7 * ----------------------------------- |
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8 * |
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9 * Copyright (c) 2007 The Khronos Group Inc. |
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10 * Portions copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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11 * |
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12 * Permission is hereby granted, free of charge, to any person obtaining a |
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13 * copy of this software and /or associated documentation files |
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14 * (the "Materials "), to deal in the Materials without restriction, |
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15 * including without limitation the rights to use, copy, modify, merge, |
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16 * publish, distribute, sublicense, and/or sell copies of the Materials, |
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17 * and to permit persons to whom the Materials are furnished to do so, |
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18 * subject to the following conditions: |
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19 * |
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20 * The above copyright notice and this permission notice shall be included |
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21 * in all copies or substantial portions of the Materials. |
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22 * |
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23 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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26 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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27 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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28 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR |
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29 * THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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30 * |
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31 *//** |
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32 * \file |
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33 * \brief Color and Image classes. |
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34 * \note |
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35 *//*-------------------------------------------------------------------*/ |
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36 |
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37 #ifndef _OPENVG_H |
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38 #include "VG/openvg.h" |
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39 #endif |
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40 |
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41 #ifndef __RIMATH_H |
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42 #include "riMath.h" |
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43 #endif |
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44 |
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45 #ifndef __RIARRAY_H |
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46 #include "riArray.h" |
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47 #endif |
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48 |
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49 #include "sfAlphaRcp.h" |
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50 #include "sfGammaLUT.h" |
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51 #include "riUtils.h" |
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52 |
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53 //============================================================================================== |
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54 |
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55 namespace OpenVGRI |
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56 { |
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57 |
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58 class VGContext; |
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59 class DynamicBlitter; |
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60 |
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61 /*-------------------------------------------------------------------*//*! |
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62 * \brief A class representing rectangles. |
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63 * \param |
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64 * \return |
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65 * \note |
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66 *//*-------------------------------------------------------------------*/ |
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67 |
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68 class Rectangle |
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69 { |
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70 public: |
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71 Rectangle() : x(0), y(0), width(0), height(0) {} |
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72 Rectangle(int rx, int ry, int rw, int rh) : x(rx), y(ry), width(rw), height(rh) {} |
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73 void intersect(const Rectangle& r) |
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74 { |
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75 if(width >= 0 && r.width >= 0 && height >= 0 && r.height >= 0) |
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76 { |
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77 int x1 = RI_INT_MIN(RI_INT_ADDSATURATE(x, width), RI_INT_ADDSATURATE(r.x, r.width)); |
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78 x = RI_INT_MAX(x, r.x); |
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79 width = RI_INT_MAX(x1 - x, 0); |
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80 |
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81 int y1 = RI_INT_MIN(RI_INT_ADDSATURATE(y, height), RI_INT_ADDSATURATE(r.y, r.height)); |
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82 y = RI_INT_MAX(y, r.y); |
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83 height = RI_INT_MAX(y1 - y, 0); |
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84 } |
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85 else |
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86 { |
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87 x = 0; |
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88 y = 0; |
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89 width = 0; |
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90 height = 0; |
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91 } |
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92 } |
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93 bool isEmpty() const { return width == 0 || height == 0; } |
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94 |
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95 int x; |
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96 int y; |
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97 int width; |
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98 int height; |
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99 }; |
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100 |
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101 /*-------------------------------------------------------------------*//*! |
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102 * \brief A class representing color for processing and converting it |
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103 * to and from various surface formats. |
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104 * \param |
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105 * \return |
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106 * \note |
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107 *//*-------------------------------------------------------------------*/ |
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108 |
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109 class Color |
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110 { |
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111 public: |
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112 enum FormatSize |
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113 { |
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114 SIZE_1 = 0, |
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115 SIZE_4 = 1, |
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116 SIZE_8 = 2, |
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117 SIZE_16 = 3, |
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118 SIZE_24 = 4, |
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119 SIZE_32 = 5 |
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120 }; |
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121 |
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122 enum Shape |
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123 { |
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124 SHAPE_RGBA = 0, |
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125 SHAPE_RGBX = 1, |
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126 SHAPE_RGB = 2, |
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127 SHAPE_LA = 3, |
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128 SHAPE_L = 4, |
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129 SHAPE_A = 5, |
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130 SHAPE_ARGB = 6, |
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131 SHAPE_XRGB = 7, |
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132 SHAPE_AL = 8, |
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133 SHAPE_BGRA = 9, |
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134 SHAPE_BGRX = 10, |
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135 SHAPE_BGR = 11, |
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136 SHAPE_ABGR = 12, |
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137 SHAPE_XBGR = 13 |
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138 }; |
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139 enum InternalFormat |
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140 { |
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141 lRGBA = 0, |
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142 sRGBA = 1, |
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143 lRGBA_PRE = 2, |
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144 sRGBA_PRE = 3, |
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145 lLA = 4, |
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146 sLA = 5, |
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147 lLA_PRE = 6, |
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148 sLA_PRE = 7 |
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149 }; |
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150 enum FormatBits |
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151 { |
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152 NONLINEAR = (1<<0), |
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153 PREMULTIPLIED = (1<<1), |
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154 LUMINANCE = (1<<2) |
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155 }; |
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156 struct SmallDescriptor |
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157 { |
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158 RIuint32 toUint32() |
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159 { |
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160 RIuint32 ret = 0; |
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161 ret = (RIuint32)size; |
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162 ret |= (RIuint32)shape << 3; |
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163 ret |= (RIuint32)internalFormat << (3 + 4); |
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164 return ret; |
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165 } |
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166 FormatSize size; |
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167 Shape shape; |
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168 InternalFormat internalFormat; |
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169 }; |
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170 class Descriptor |
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171 { |
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172 public: |
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173 Descriptor() {}; |
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174 RI_INLINE Descriptor(int dredBits, int dredShift, int dgreenBits, int dgreenShift, int dblueBits, int dblueShift, int dalphaBits, int dalphaShift, int dluminanceBits, int dluminanceShift, InternalFormat dinternalFormat, int dbpp, Shape shape); |
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175 RI_INLINE bool isNonlinear() const { return (internalFormat & NONLINEAR) ? true : false; } |
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176 RI_INLINE void setNonlinear(bool nonlinear); |
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177 RI_INLINE bool isPremultiplied() const { return (internalFormat & PREMULTIPLIED) ? true : false; } |
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178 RI_INLINE bool isLuminance() const { return (internalFormat & LUMINANCE) ? true : false; } |
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179 RI_INLINE bool isAlphaOnly() const { return (alphaBits && (redBits+greenBits+blueBits+luminanceBits) == 0) ? true : false; } |
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180 RI_INLINE bool isBW() const { return isLuminance() && (luminanceBits == 1); } |
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181 RI_INLINE bool hasAlpha() const { return alphaBits > 0; } |
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182 RI_INLINE bool operator==(const Descriptor& rhs) const; |
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183 RI_INLINE bool isShiftConversionToLower(const Descriptor& rhs) const; |
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184 RI_INLINE bool isShiftConversion(const Descriptor& rhs) const; |
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185 RI_INLINE bool isZeroConversion(const Descriptor& rhs) const; |
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186 RI_INLINE bool maybeUnsafe() const { return internalFormat & PREMULTIPLIED ? true : false; }; |
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187 static RI_INLINE RIuint32 crossConvertToLower(RIuint32 c, const Descriptor& src, const Descriptor& dst); |
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188 void toSmallDescriptor(SmallDescriptor& smallDesc) const; |
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189 RI_INLINE RIuint32 toIndex() const; |
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190 static Descriptor getDummyDescriptor(); |
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191 Shape getShape() const; |
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192 |
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193 int redBits; |
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194 int redShift; |
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195 int greenBits; |
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196 int greenShift; |
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197 int blueBits; |
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198 int blueShift; |
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199 int alphaBits; |
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200 int alphaShift; |
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201 int luminanceBits; |
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202 int luminanceShift; |
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203 Shape shape; |
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204 VGImageFormat vgFormat; // \note Storage only |
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205 InternalFormat internalFormat; |
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206 int bitsPerPixel; |
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207 // Derived info: |
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208 int bytesPerPixel; |
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209 int maskBits; |
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210 int maskShift; |
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211 }; |
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212 |
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213 RI_INLINE Color() : r(0.0f), g(0.0f), b(0.0f), a(0.0f), m_format(sRGBA_PRE) {} |
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214 RI_INLINE Color(RIfloat cl, RIfloat ca, InternalFormat cs) : r(cl), g(cl), b(cl), a(ca), m_format(cs) { RI_ASSERT(cs == lLA || cs == sLA || cs == lLA_PRE || cs == sLA_PRE); } |
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215 RI_INLINE Color(RIfloat cr, RIfloat cg, RIfloat cb, RIfloat ca, InternalFormat cs) : r(cr), g(cg), b(cb), a(ca), m_format(cs) { RI_ASSERT(cs == lRGBA || cs == sRGBA || cs == lRGBA_PRE || cs == sRGBA_PRE || cs == lLA || cs == sLA || cs == lLA_PRE || cs == sLA_PRE); } |
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216 RI_INLINE Color(const Color& c) : r(c.r), g(c.g), b(c.b), a(c.a), m_format(c.m_format) {} |
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217 RI_INLINE Color& operator=(const Color&c) { r = c.r; g = c.g; b = c.b; a = c.a; m_format = c.m_format; return *this; } |
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218 RI_INLINE void operator*=(RIfloat f) { r *= f; g *= f; b *= f; a*= f; } |
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219 RI_INLINE void operator+=(const Color& c1) { RI_ASSERT(m_format == c1.getInternalFormat()); r += c1.r; g += c1.g; b += c1.b; a += c1.a; } |
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220 RI_INLINE void operator-=(const Color& c1) { RI_ASSERT(m_format == c1.getInternalFormat()); r -= c1.r; g -= c1.g; b -= c1.b; a -= c1.a; } |
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221 |
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222 void set(RIfloat cl, RIfloat ca, InternalFormat cs) { RI_ASSERT(cs == lLA || cs == sLA || cs == lLA_PRE || cs == sLA_PRE); r = cl; g = cl; b = cl; a = ca; m_format = cs; } |
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223 void set(RIfloat cr, RIfloat cg, RIfloat cb, RIfloat ca, InternalFormat cs) { RI_ASSERT(cs == lRGBA || cs == sRGBA || cs == lRGBA_PRE || cs == sRGBA_PRE); r = cr; g = cg; b = cb; a = ca; m_format = cs; } |
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224 void unpack(unsigned int inputData, const Descriptor& inputDesc); |
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225 unsigned int pack(const Descriptor& outputDesc) const; |
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226 RI_INLINE InternalFormat getInternalFormat() const { return m_format; } |
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227 |
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228 //clamps nonpremultiplied colors and alpha to [0,1] range, and premultiplied alpha to [0,1], colors to [0,a] |
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229 void clamp() { a = RI_CLAMP(a,0.0f,1.0f); RIfloat u = (m_format & PREMULTIPLIED) ? a : (RIfloat)1.0f; r = RI_CLAMP(r,0.0f,u); g = RI_CLAMP(g,0.0f,u); b = RI_CLAMP(b,0.0f,u); } |
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230 void convert(InternalFormat outputFormat); |
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231 void premultiply() { if(!(m_format & PREMULTIPLIED)) { r *= a; g *= a; b *= a; m_format = (InternalFormat)(m_format | PREMULTIPLIED); } } |
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232 void unpremultiply() { if(m_format & PREMULTIPLIED) { RIfloat ooa = (a != 0.0f) ? 1.0f/a : (RIfloat)0.0f; r *= ooa; g *= ooa; b *= ooa; m_format = (InternalFormat)(m_format & ~PREMULTIPLIED); } } |
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233 void luminanceToRGB() { if(m_format & LUMINANCE) { RI_ASSERT(r == g && g == b); m_format = (InternalFormat)(m_format & ~LUMINANCE); } } |
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234 |
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235 bool isNonlinear() const { return (m_format & NONLINEAR) ? true : false; } |
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236 bool isPremultiplied() const { return (m_format & PREMULTIPLIED) ? true : false; } |
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237 bool isLuminance() const { return (m_format & LUMINANCE) ? true : false; } |
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238 |
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239 RI_INLINE void assertConsistency() const; |
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240 |
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241 // \note Why are these in the color class instead of descriptor? |
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242 static VGImageFormat descriptorToVGImageFormat(const Descriptor& desc); |
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243 RI_INLINE static Descriptor formatToDescriptorConst(VGImageFormat format); |
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244 static Descriptor formatToDescriptor(VGImageFormat format); |
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245 static bool isValidDescriptor(const Descriptor& desc); |
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246 |
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247 RIfloat r; |
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248 RIfloat g; |
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249 RIfloat b; |
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250 RIfloat a; |
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251 private: |
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252 InternalFormat m_format; |
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253 }; |
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254 |
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255 RI_INLINE Color::Descriptor::Descriptor(int dredBits, int dredShift, int dgreenBits, int dgreenShift, int dblueBits, int dblueShift, int dalphaBits, int dalphaShift, int dluminanceBits, int dluminanceShift, InternalFormat dinternalFormat, int dbpp, Shape shape) : |
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256 redBits(dredBits), |
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257 redShift(dredShift), |
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258 greenBits(dgreenBits), |
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259 greenShift(dgreenShift), |
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260 blueBits(dblueBits), |
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261 blueShift(dblueShift), |
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262 alphaBits(dalphaBits), |
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263 alphaShift(dalphaShift), |
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264 luminanceBits(dluminanceBits), |
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265 luminanceShift(dluminanceShift), |
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266 shape(shape), |
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267 internalFormat(dinternalFormat), |
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268 bitsPerPixel(dbpp) |
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269 { |
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270 bytesPerPixel = bitsPerPixel / 8; |
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271 |
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272 if (alphaBits) |
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273 { |
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274 maskBits = alphaBits; |
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275 maskShift = alphaShift; |
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276 } |
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277 else if (!this->isLuminance()) |
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278 { |
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279 maskBits = redBits; |
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280 maskShift = redShift; |
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281 } |
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282 else |
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283 { |
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284 maskBits = luminanceBits; |
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285 maskShift = luminanceShift; |
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286 } |
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287 RI_ASSERT(getShape() == shape); |
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288 } |
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289 |
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290 RI_INLINE void Color::Descriptor::setNonlinear(bool nonlinear) |
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291 { |
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292 if (nonlinear) |
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293 internalFormat = (InternalFormat)(((RIuint32)internalFormat)|NONLINEAR); |
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294 else |
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295 internalFormat = (InternalFormat)(((RIuint32)internalFormat)&(~NONLINEAR)); |
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296 } |
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297 |
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298 /** |
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299 * \brief Creates a pixel format descriptor out of VGImageFormat |
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300 * \todo The formats without alpha were non-premultiplied in the reference |
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301 * implementation, but wouldn't it make more sense to consider them |
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302 * premultiplied? This would make sense at least when blitting to |
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303 * windows, etc., where the output color should have the alpha |
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304 * multiplied "in". |
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305 */ |
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306 RI_INLINE Color::Descriptor Color::formatToDescriptorConst(VGImageFormat format) |
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307 { |
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308 switch(format) |
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309 { |
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310 case VG_sRGBX_8888: |
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311 return Color::Descriptor(8, 24, 8, 16, 8, 8, 0, 0, 0, 0, Color::sRGBA, 32, SHAPE_RGBX); |
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312 case VG_sRGBA_8888: |
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313 return Color::Descriptor(8, 24, 8, 16, 8, 8, 8, 0, 0, 0, Color::sRGBA, 32, SHAPE_RGBA); |
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314 case VG_sRGBA_8888_PRE: |
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315 return Color::Descriptor(8, 24, 8, 16, 8, 8, 8, 0, 0, 0, Color::sRGBA_PRE, 32, SHAPE_RGBA); |
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316 case VG_sRGB_565: |
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317 return Color::Descriptor(5, 11, 6, 5, 5, 0, 0, 0, 0, 0, Color::sRGBA, 16, SHAPE_RGB); |
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318 case VG_sRGBA_5551: |
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319 return Color::Descriptor(5, 11, 5, 6, 5, 1, 1, 0, 0, 0, Color::sRGBA, 16, SHAPE_RGBA); |
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320 case VG_sRGBA_4444: |
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321 return Color::Descriptor(4, 12, 4, 8, 4, 4, 4, 0, 0, 0, Color::sRGBA, 16, SHAPE_RGBA); |
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322 case VG_sL_8: |
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323 return Color::Descriptor(0, 0, 0, 0, 0, 0, 0, 0, 8, 0, Color::sLA, 8, SHAPE_L); |
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324 case VG_lRGBX_8888: |
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325 return Color::Descriptor(8, 24, 8, 16, 8, 8, 0, 0, 0, 0, Color::lRGBA, 32, SHAPE_RGBX); |
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326 case VG_lRGBA_8888: |
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327 return Color::Descriptor(8, 24, 8, 16, 8, 8, 8, 0, 0, 0, Color::lRGBA, 32, SHAPE_RGBA); |
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328 case VG_lRGBA_8888_PRE: |
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329 return Color::Descriptor(8, 24, 8, 16, 8, 8, 8, 0, 0, 0, Color::lRGBA_PRE, 32, SHAPE_RGBA); |
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330 case VG_lL_8: |
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331 return Color::Descriptor(0, 0, 0, 0, 0, 0, 0, 0, 8, 0, Color::lLA, 8, SHAPE_L); |
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332 case VG_A_8: |
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333 return Color::Descriptor(0, 0, 0, 0, 0, 0, 8, 0, 0, 0, Color::lRGBA, 8, SHAPE_A); |
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334 case VG_BW_1: |
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335 return Color::Descriptor(0, 0, 0, 0, 0, 0, 0, 0, 1, 0, Color::lLA, 1, SHAPE_L); |
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336 case VG_A_1: |
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337 return Color::Descriptor(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, Color::lRGBA, 1, SHAPE_A); |
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338 case VG_A_4: |
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339 return Color::Descriptor(0, 0, 0, 0, 0, 0, 4, 0, 0, 0, Color::lRGBA, 4, SHAPE_A); |
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340 |
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341 /* {A,X}RGB channel ordering */ |
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342 case VG_sXRGB_8888: |
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343 return Color::Descriptor(8, 16, 8, 8, 8, 0, 0, 0, 0, 0, Color::sRGBA, 32, SHAPE_XRGB); |
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344 case VG_sARGB_8888: |
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345 return Color::Descriptor(8, 16, 8, 8, 8, 0, 8, 24, 0, 0, Color::sRGBA, 32, SHAPE_ARGB); |
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346 case VG_sARGB_8888_PRE: |
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347 return Color::Descriptor(8, 16, 8, 8, 8, 0, 8, 24, 0, 0, Color::sRGBA_PRE, 32, SHAPE_ARGB); |
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348 case VG_sARGB_1555: |
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349 return Color::Descriptor(5, 10, 5, 5, 5, 0, 1, 15, 0, 0, Color::sRGBA, 16, SHAPE_ARGB); |
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350 case VG_sARGB_4444: |
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351 return Color::Descriptor(4, 8, 4, 4, 4, 0, 4, 12, 0, 0, Color::sRGBA, 16, SHAPE_ARGB); |
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352 case VG_lXRGB_8888: |
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353 return Color::Descriptor(8, 16, 8, 8, 8, 0, 0, 0, 0, 0, Color::lRGBA, 32, SHAPE_XRGB); |
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354 case VG_lARGB_8888: |
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355 return Color::Descriptor(8, 16, 8, 8, 8, 0, 8, 24, 0, 0, Color::lRGBA, 32, SHAPE_ARGB); |
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356 case VG_lARGB_8888_PRE: |
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357 return Color::Descriptor(8, 16, 8, 8, 8, 0, 8, 24, 0, 0, Color::lRGBA_PRE, 32, SHAPE_ARGB); |
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358 |
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359 /* BGR{A,X} channel ordering */ |
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360 case VG_sBGRX_8888: |
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361 return Color::Descriptor(8, 8, 8, 16, 8, 24, 0, 0, 0, 0, Color::sRGBA, 32, SHAPE_BGRX); |
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362 case VG_sBGRA_8888: |
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363 return Color::Descriptor(8, 8, 8, 16, 8, 24, 8, 0, 0, 0, Color::sRGBA, 32, SHAPE_BGRA); |
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364 case VG_sBGRA_8888_PRE: |
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365 return Color::Descriptor(8, 8, 8, 16, 8, 24, 8, 0, 0, 0, Color::sRGBA_PRE, 32, SHAPE_BGRA); |
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366 case VG_sBGR_565: |
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367 return Color::Descriptor(5, 0, 6, 5, 5, 11, 0, 0, 0, 0, Color::sRGBA, 16, SHAPE_BGR); |
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368 case VG_sBGRA_5551: |
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369 return Color::Descriptor(5, 1, 5, 6, 5, 11, 1, 0, 0, 0, Color::sRGBA, 16, SHAPE_BGRA); |
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370 case VG_sBGRA_4444: |
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371 return Color::Descriptor(4, 4, 4, 8, 4, 12, 4, 0, 0, 0, Color::sRGBA, 16, SHAPE_BGRA); |
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372 case VG_lBGRX_8888: |
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373 return Color::Descriptor(8, 8, 8, 16, 8, 24, 0, 0, 0, 0, Color::lRGBA, 32, SHAPE_BGRX); |
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374 case VG_lBGRA_8888: |
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375 return Color::Descriptor(8, 8, 8, 16, 8, 24, 8, 0, 0, 0, Color::lRGBA, 32, SHAPE_BGRA); |
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376 case VG_lBGRA_8888_PRE: |
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377 return Color::Descriptor(8, 8, 8, 16, 8, 24, 8, 0, 0, 0, Color::lRGBA_PRE, 32, SHAPE_BGRA); |
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378 |
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379 /* {A,X}BGR channel ordering */ |
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380 case VG_sXBGR_8888: |
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381 return Color::Descriptor(8, 0, 8, 8, 8, 16, 0, 0, 0, 0, Color::sRGBA, 32, SHAPE_XBGR); |
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382 case VG_sABGR_8888: |
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383 return Color::Descriptor(8, 0, 8, 8, 8, 16, 8, 24, 0, 0, Color::sRGBA, 32, SHAPE_ABGR); |
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384 case VG_sABGR_8888_PRE: |
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385 return Color::Descriptor(8, 0, 8, 8, 8, 16, 8, 24, 0, 0, Color::sRGBA_PRE, 32, SHAPE_ABGR); |
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386 case VG_sABGR_1555: |
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387 return Color::Descriptor(5, 0, 5, 5, 5, 10, 1, 15, 0, 0, Color::sRGBA, 16, SHAPE_ABGR); |
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388 case VG_sABGR_4444: |
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389 return Color::Descriptor(4, 0, 4, 4, 4, 8, 4, 12, 0, 0, Color::sRGBA, 16, SHAPE_ABGR); |
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390 case VG_lXBGR_8888: |
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391 return Color::Descriptor(8, 0, 8, 8, 8, 16, 0, 0, 0, 0, Color::lRGBA, 32, SHAPE_XBGR); |
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392 case VG_lABGR_8888: |
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393 return Color::Descriptor(8, 0, 8, 8, 8, 16, 8, 24, 0, 0, Color::lRGBA, 32, SHAPE_ABGR); |
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394 default: |
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395 //case VG_lABGR_8888_PRE: |
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396 RI_ASSERT(format == VG_lABGR_8888_PRE); |
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397 return Color::Descriptor(8, 0, 8, 8, 8, 16, 8, 24, 0, 0, Color::lRGBA_PRE, 32, SHAPE_ABGR); |
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398 } |
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399 } |
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400 |
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401 RI_INLINE bool Color::Descriptor::operator==(const Descriptor& rhs) const |
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402 { |
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403 return memcmp(this, &rhs, sizeof(Descriptor)) ? false : true; |
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404 } |
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405 |
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406 RI_INLINE bool Color::Descriptor::isZeroConversion(const Descriptor& rhs) const |
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407 { |
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408 return (shape == rhs.shape) && |
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409 (internalFormat == rhs.internalFormat) && |
|
410 (redBits == rhs.redBits) && |
|
411 (greenBits == rhs.greenBits) && |
|
412 (blueBits == rhs.blueBits) && |
|
413 (alphaBits == rhs.alphaBits) && |
|
414 (luminanceBits == rhs.luminanceBits); |
|
415 } |
|
416 |
|
417 RI_INLINE bool Color::Descriptor::isShiftConversion(const Descriptor& rhs) const |
|
418 { |
|
419 // \note BW conversion is always forced to full at the moment. |
|
420 if (isBW() != rhs.isBW()) |
|
421 return false; |
|
422 |
|
423 return (isPremultiplied() == rhs.isPremultiplied()) |
|
424 && (isNonlinear() == rhs.isNonlinear()) |
|
425 && (isLuminance() == rhs.isLuminance()); |
|
426 } |
|
427 |
|
428 RI_INLINE bool Color::Descriptor::isShiftConversionToLower(const Descriptor& rhs) const |
|
429 { |
|
430 // \note BW conversion is always forced to full at the moment. |
|
431 if (isBW() != rhs.isBW()) |
|
432 return false; |
|
433 // \note Mask bits are not checked because they are derived information. |
|
434 return (isShiftConversion(rhs) |
|
435 && (rhs.redBits <= redBits) |
|
436 && (rhs.greenBits <= greenBits) |
|
437 && (rhs.blueBits <= blueBits) |
|
438 && (rhs.alphaBits <= alphaBits) |
|
439 && (rhs.luminanceBits <= luminanceBits)); |
|
440 |
|
441 } |
|
442 |
|
443 /** |
|
444 * \brief In-place conversion of packed color to lower bit-depth |
|
445 * \param c Input packed color |
|
446 * \param src Source color descriptor |
|
447 * \param dst Destination color descriptor |
|
448 */ |
|
449 RI_INLINE RIuint32 Color::Descriptor::crossConvertToLower(RIuint32 c, const Descriptor& src, const Descriptor& dst) |
|
450 { |
|
451 RIuint32 r = 0; |
|
452 |
|
453 RI_ASSERT(dst.redBits <= src.redBits); |
|
454 RI_ASSERT(dst.greenBits <= src.greenBits); |
|
455 RI_ASSERT(dst.blueBits <= src.blueBits); |
|
456 RI_ASSERT(dst.alphaBits <= src.alphaBits); |
|
457 |
|
458 if (src.isLuminance()) |
|
459 { |
|
460 RI_ASSERT(dst.isLuminance()); |
|
461 r = ((c >> (src.luminanceShift + src.luminanceBits - dst.luminanceBits)) & ((1u<<dst.luminanceBits)-1)) << dst.luminanceShift; |
|
462 } else |
|
463 { |
|
464 r = ((c >> (src.redShift + src.redBits - dst.redBits)) & ((1u<<dst.redBits)-1)) << dst.redShift; |
|
465 r |= ((c >> (src.greenShift + src.greenBits - dst.greenBits)) & ((1u<<dst.greenBits)-1)) << dst.greenShift; |
|
466 r |= ((c >> (src.blueShift + src.blueBits - dst.blueBits)) & ((1u<<dst.blueBits)-1)) << dst.blueShift; |
|
467 } |
|
468 |
|
469 if (src.hasAlpha()) |
|
470 { |
|
471 if (dst.hasAlpha()) |
|
472 r |= ((c >> (src.alphaShift + src.alphaBits - dst.alphaBits)) & ((1u<<dst.alphaBits)-1)) << dst.alphaShift; |
|
473 else |
|
474 { |
|
475 // Make sure that the alpha is applied to the color if doing only a shift conversion. |
|
476 RI_ASSERT(src.isPremultiplied() == dst.isPremultiplied()); |
|
477 } |
|
478 } |
|
479 |
|
480 return r; |
|
481 } |
|
482 |
|
483 RI_INLINE RIuint32 Color::Descriptor::toIndex() const |
|
484 { |
|
485 SmallDescriptor smallDesc; |
|
486 toSmallDescriptor(smallDesc); |
|
487 return smallDesc.toUint32(); |
|
488 } |
|
489 |
|
490 RI_INLINE Color operator*(const Color& c, RIfloat f) { return Color(c.r*f, c.g*f, c.b*f, c.a*f, c.getInternalFormat()); } |
|
491 RI_INLINE Color operator*(RIfloat f, const Color& c) { return Color(c.r*f, c.g*f, c.b*f, c.a*f, c.getInternalFormat()); } |
|
492 RI_INLINE Color operator+(const Color& c0, const Color& c1) { RI_ASSERT(c0.getInternalFormat() == c1.getInternalFormat()); return Color(c0.r+c1.r, c0.g+c1.g, c0.b+c1.b, c0.a+c1.a, c0.getInternalFormat()); } |
|
493 RI_INLINE Color operator-(const Color& c0, const Color& c1) { RI_ASSERT(c0.getInternalFormat() == c1.getInternalFormat()); return Color(c0.r-c1.r, c0.g-c1.g, c0.b-c1.b, c0.a-c1.a, c0.getInternalFormat()); } |
|
494 RI_INLINE void Color::assertConsistency() const |
|
495 { |
|
496 RI_ASSERT(r >= 0.0f && r <= 1.0f); |
|
497 RI_ASSERT(g >= 0.0f && g <= 1.0f); |
|
498 RI_ASSERT(b >= 0.0f && b <= 1.0f); |
|
499 RI_ASSERT(a >= 0.0f && a <= 1.0f); |
|
500 RI_ASSERT(!isPremultiplied() || (r <= a && g <= a && b <= a)); //premultiplied colors must have color channels less than or equal to alpha |
|
501 RI_ASSERT((isLuminance() && r == g && r == b) || !isLuminance()); //if luminance, r=g=b |
|
502 } |
|
503 |
|
504 class IntegerColor |
|
505 { |
|
506 public: |
|
507 |
|
508 IntegerColor() {r = g = b = a = 0;} |
|
509 IntegerColor(const Color& color); |
|
510 |
|
511 RI_INLINE IntegerColor(RIuint32 packedColor, const Color::Descriptor& desc) { fromPackedColor(packedColor, desc); } |
|
512 RI_INLINE IntegerColor(RIuint32 cr, RIuint32 cg, RIuint32 cb, RIuint32 ca) { r = cr; g = cg; b = cb; a = ca; } |
|
513 RI_INLINE void asFixedPoint(const Color& color); |
|
514 RI_INLINE void fromPackedColor(RIuint32 packedColor, const Color::Descriptor& desc); |
|
515 RI_INLINE void expandColor(const Color::Descriptor& desc); |
|
516 RI_INLINE void truncateColor(const Color::Descriptor& desc); |
|
517 RI_INLINE void clampToAlpha(); |
|
518 RI_INLINE RIuint32 getPackedColor(const Color::Descriptor& desc) const; |
|
519 RI_INLINE RIuint32 getPackedMaskColor(const Color::Descriptor& desc) const; |
|
520 RI_INLINE void premultiply(bool luminance = false); |
|
521 RI_INLINE void unpremultiply(bool luminance = false); |
|
522 //RI_INLINE void linearToGamma(bool luminance, bool premultipliedIn, bool premultipliedOut); |
|
523 RI_INLINE void linearToGamma(bool luminance = false); |
|
524 RI_INLINE void gammaToLinear(bool luminance = false); |
|
525 RI_INLINE void fromPackedMask(RIuint32 packedColor, const Color::Descriptor& desc); |
|
526 RI_INLINE void expandMask(const Color::Descriptor& desc); |
|
527 RI_INLINE void truncateMask(const Color::Descriptor& desc); |
|
528 RI_INLINE void fullLuminanceToRGB(bool premultipliedIn, bool gammaIn, bool premultipliedOut, bool gammaOut); |
|
529 RI_INLINE void fullRGBToLuminance(bool premultipliedIn, bool gammaIn, bool premultipliedOut, bool gammaOut); |
|
530 RI_INLINE void luminanceToRGB(); |
|
531 RI_INLINE void rgbToLuminance(); |
|
532 RI_INLINE void convertToFrom(const Color::Descriptor& dst, const Color::Descriptor& src, bool srcIsMask); |
|
533 |
|
534 RI_INLINE static IntegerColor linearBlendNS(const IntegerColor& c0, const IntegerColor& c1, int k); |
|
535 |
|
536 RIuint32 r; |
|
537 RIuint32 g; |
|
538 RIuint32 b; |
|
539 RIuint32 a; |
|
540 |
|
541 }; |
|
542 |
|
543 /** |
|
544 * \brief Blend two colors linearly. The output will not be scaled into original range. |
|
545 * \param k Blend coefficient. Must be [0..255] for correct results. |
|
546 * \todo Parameterize against bits in k? To perform well, that setup must be compiled rt. |
|
547 */ |
|
548 RI_INLINE IntegerColor IntegerColor::linearBlendNS(const IntegerColor& c0, const IntegerColor& c1, int k) |
|
549 { |
|
550 RI_ASSERT(k >= 0 && k <= 255); |
|
551 IntegerColor ret; |
|
552 RIuint32 ik = 255 - k; |
|
553 |
|
554 ret.r = ik * c0.r + k * c1.r; |
|
555 ret.g = ik * c0.g + k * c1.g; |
|
556 ret.b = ik * c0.b + k * c1.b; |
|
557 ret.a = ik * c0.a + k * c1.a; |
|
558 |
|
559 return ret; |
|
560 } |
|
561 |
|
562 /** |
|
563 * \note Assumes that each individual component is in proper range (usually indicated by the |
|
564 * corresponding shift). |
|
565 */ |
|
566 RI_INLINE RIuint32 packRGBAInteger(RIuint32 cr, int rs, RIuint32 cg, int gs, RIuint32 cb, int bs, RIuint32 ca, int as) |
|
567 { |
|
568 return (cr << rs) | (cg << gs) | (cb << bs) | (ca << as); |
|
569 } |
|
570 |
|
571 /** |
|
572 * \brief Packs a color into RIuint32. |
|
573 * \note The color must have been truncated to contain correct amount of bits per channel |
|
574 * \note This function is efficient only if runtime compilation is used. |
|
575 */ |
|
576 RI_INLINE RIuint32 IntegerColor::getPackedColor(const Color::Descriptor& desc) const |
|
577 { |
|
578 RIuint32 res = 0; |
|
579 if (desc.luminanceBits) |
|
580 { |
|
581 RI_ASSERT(desc.redBits == 0 && desc.greenBits == 0 && desc.blueBits == 0); |
|
582 RI_ASSERT(r < (1u<<desc.luminanceBits)); |
|
583 res = r << desc.luminanceShift; |
|
584 } |
|
585 else if (desc.redBits) |
|
586 { |
|
587 RI_ASSERT(r < (1u<<desc.redBits)); |
|
588 res = r << desc.redShift; |
|
589 if (desc.greenBits) |
|
590 { |
|
591 RI_ASSERT(desc.blueBits); |
|
592 RI_ASSERT(g < (1u<<desc.greenBits)); |
|
593 RI_ASSERT(b < (1u<<desc.blueBits)); |
|
594 res |= g << desc.greenShift; |
|
595 res |= b << desc.blueShift; |
|
596 } |
|
597 } |
|
598 |
|
599 if (desc.alphaBits) |
|
600 { |
|
601 RI_ASSERT(a < (1u<<desc.alphaBits)); |
|
602 res |= a << desc.alphaShift; |
|
603 } |
|
604 |
|
605 return res; |
|
606 } |
|
607 |
|
608 RI_INLINE RIuint32 IntegerColor::getPackedMaskColor(const Color::Descriptor& desc) const |
|
609 { |
|
610 if (desc.alphaBits) |
|
611 return packRGBAInteger(0, desc.redShift, 0, desc.greenShift, 0, desc.blueShift, a, desc.alphaShift); |
|
612 else if(desc.redBits) |
|
613 return packRGBAInteger(a, desc.redShift, 0, desc.greenShift, 0, desc.blueShift, 0, desc.alphaShift); |
|
614 else |
|
615 { |
|
616 RI_ASSERT(desc.luminanceBits); |
|
617 return packRGBAInteger(a, desc.luminanceBits, 0, desc.greenShift, 0, desc.blueShift, 0, desc.alphaShift); |
|
618 } |
|
619 |
|
620 } |
|
621 |
|
622 RI_INLINE void IntegerColor::premultiply(bool luminance) |
|
623 { |
|
624 // \todo Check the round!!! |
|
625 RIuint32 fxa = a + (a>>7); |
|
626 r = (r * fxa); r = (r + (1<<7))>>8; |
|
627 |
|
628 if (!luminance) |
|
629 { |
|
630 g = (g * fxa); g = (g + (1<<7))>>8; |
|
631 b = (b * fxa); b = (b + (1<<7))>>8; |
|
632 } |
|
633 } |
|
634 |
|
635 RI_INLINE void IntegerColor::unpremultiply(bool luminance) |
|
636 { |
|
637 RI_ASSERT(a <= 255); |
|
638 |
|
639 RIuint32 rcp = sc_alphaRcp[a]; |
|
640 r = (r * rcp) >> 8; |
|
641 |
|
642 if (!luminance) |
|
643 { |
|
644 g = (g * rcp) >> 8; |
|
645 b = (b * rcp) >> 8; |
|
646 } |
|
647 } |
|
648 |
|
649 RI_INLINE void IntegerColor::linearToGamma(bool luminance) |
|
650 { |
|
651 RI_ASSERT(r <= 255 && g <= 255 && b <= 255 && a <= 255); |
|
652 |
|
653 r = sc_lRGB_to_sRGB[r]; |
|
654 |
|
655 if (!luminance) |
|
656 { |
|
657 g = sc_lRGB_to_sRGB[g]; |
|
658 b = sc_lRGB_to_sRGB[b]; |
|
659 } |
|
660 |
|
661 // \note Alpha is _not_ converted and it must be considered linear always |
|
662 } |
|
663 |
|
664 RI_INLINE void IntegerColor::gammaToLinear(bool luminance) |
|
665 { |
|
666 RI_ASSERT(r <= 255 && g <= 255 && b <= 255 && a <= 255); |
|
667 |
|
668 r = sc_sRGB_to_lRGB[r]; |
|
669 if (!luminance) |
|
670 { |
|
671 g = sc_sRGB_to_lRGB[g]; |
|
672 b = sc_sRGB_to_lRGB[b]; |
|
673 } |
|
674 |
|
675 // \note Alpha is _not_ converted and it must be considered linear always |
|
676 } |
|
677 |
|
678 RI_INLINE void IntegerColor::asFixedPoint(const Color& color) |
|
679 { |
|
680 r = (RIuint32)(color.r * 256.0f + 0.5f); |
|
681 g = (RIuint32)(color.g * 256.0f + 0.5f); |
|
682 b = (RIuint32)(color.b * 256.0f + 0.5f); |
|
683 a = (RIuint32)(color.a * 256.0f + 0.5f); |
|
684 } |
|
685 |
|
686 RI_INLINE void IntegerColor::fromPackedColor(RIuint32 packedColor, const Color::Descriptor& desc) |
|
687 { |
|
688 /* \note Expand MUST be done separately! */ |
|
689 |
|
690 if (desc.luminanceBits) |
|
691 { |
|
692 r = (packedColor >> desc.luminanceShift) & ((1u << desc.luminanceBits)-1); |
|
693 g = b = r; |
|
694 } |
|
695 else |
|
696 { |
|
697 r = (packedColor >> desc.redShift) & ((1u << desc.redBits)-1); |
|
698 g = (packedColor >> desc.greenShift) & ((1u << desc.greenBits)-1); |
|
699 b = (packedColor >> desc.blueShift) & ((1u << desc.blueBits)-1); |
|
700 } |
|
701 |
|
702 if (desc.alphaBits) |
|
703 a = (packedColor >> desc.alphaShift) & ((1u << desc.alphaBits)-1); |
|
704 else |
|
705 a = 255; |
|
706 } |
|
707 |
|
708 /** |
|
709 * \brief Expand color to larger (or same) bit depth as in the OpenVG specification. |
|
710 * \todo 1 and 2 bpp! |
|
711 */ |
|
712 RI_INLINE RIuint32 expandComponent(RIuint32 c, RIuint32 srcBits) |
|
713 { |
|
714 const RIuint32 destBits = 8; |
|
715 RI_ASSERT(destBits >= srcBits); |
|
716 |
|
717 if (!srcBits) return 0; |
|
718 |
|
719 if (srcBits == destBits) return c; |
|
720 |
|
721 switch (srcBits) |
|
722 { |
|
723 case 6: |
|
724 return (c << 2) | (c >> 4); |
|
725 case 5: |
|
726 return (c << 3) | (c >> 2); |
|
727 case 4: |
|
728 return (c << 4) | c; |
|
729 case 2: |
|
730 return c | (c << 2) | (c << 4) | (c << 6); |
|
731 default: |
|
732 RI_ASSERT(srcBits == 1); |
|
733 if (c) return 0xff; |
|
734 return 0; |
|
735 } |
|
736 } |
|
737 |
|
738 /** |
|
739 * \brief Expands integer color representation to internal format (8-bits per component atm.). |
|
740 * \todo Do nothing when bits == 8. |
|
741 */ |
|
742 RI_INLINE void IntegerColor::expandColor(const Color::Descriptor& desc) |
|
743 { |
|
744 if (desc.luminanceBits) |
|
745 { |
|
746 r = expandComponent(r, desc.luminanceBits); |
|
747 g = b = r; |
|
748 a = 255; |
|
749 } else |
|
750 { |
|
751 if (desc.redBits < 8 || desc.luminanceBits < 8) |
|
752 r = expandComponent(r, desc.redBits); |
|
753 if (desc.greenBits < 8) |
|
754 g = expandComponent(g, desc.greenBits); |
|
755 if (desc.blueBits < 8) |
|
756 b = expandComponent(b, desc.blueBits); |
|
757 } |
|
758 |
|
759 if (desc.alphaBits && desc.alphaBits < 8) |
|
760 a = expandComponent(a, desc.alphaBits); |
|
761 |
|
762 if (desc.isAlphaOnly()) |
|
763 { |
|
764 if (!desc.isPremultiplied()) |
|
765 r = g = b = 255; |
|
766 else |
|
767 r = g = b = a; |
|
768 } |
|
769 } |
|
770 |
|
771 /** |
|
772 * \brief Convert IntegerColor components to destination bitdepth (from internal) by |
|
773 * shifting. Rounding does not take place. |
|
774 */ |
|
775 RI_INLINE void IntegerColor::truncateColor(const Color::Descriptor& desc) |
|
776 { |
|
777 if (desc.luminanceBits) |
|
778 { |
|
779 RI_ASSERT(desc.redBits == 0 && desc.greenBits == 0 && desc.blueBits == 0); |
|
780 if (desc.luminanceBits == 1) |
|
781 { |
|
782 // Round the 1-bit case a bit better? |
|
783 r = (r + 128)>>8; |
|
784 } else if (desc.luminanceBits < 8) |
|
785 r >>= (8 - desc.luminanceBits); |
|
786 } |
|
787 else |
|
788 { |
|
789 if (desc.redBits < 8) |
|
790 r >>= (8 - desc.redBits); |
|
791 if (desc.greenBits < 8) |
|
792 g >>= (8 - desc.greenBits); |
|
793 if (desc.blueBits < 8) |
|
794 b >>= (8 - desc.blueBits); |
|
795 } |
|
796 |
|
797 if (desc.alphaBits < 8) |
|
798 { |
|
799 if (desc.alphaBits == 1) |
|
800 a = (a+128)>>8; |
|
801 else |
|
802 a >>= (8 - desc.alphaBits); |
|
803 } |
|
804 } |
|
805 |
|
806 RI_INLINE void IntegerColor::truncateMask(const Color::Descriptor& desc) |
|
807 { |
|
808 if (desc.redBits < 8 || desc.luminanceBits < 8) |
|
809 r >>= (8 - desc.maskBits); |
|
810 if (desc.greenBits < 8) |
|
811 g >>= (8 - desc.maskBits); |
|
812 if (desc.blueBits < 8) |
|
813 b >>= (8 - desc.maskBits); |
|
814 if (desc.alphaBits < 8) |
|
815 a >>= (8 - desc.maskBits); |
|
816 } |
|
817 |
|
818 RI_INLINE void IntegerColor::clampToAlpha() |
|
819 { |
|
820 if (r > a) r = a; |
|
821 if (g > a) g = a; |
|
822 if (b > a) b = a; |
|
823 } |
|
824 |
|
825 RI_INLINE void IntegerColor::fromPackedMask(RIuint32 packedMask, const Color::Descriptor& desc) |
|
826 { |
|
827 RI_ASSERT(desc.maskBits); |
|
828 a = (packedMask >> desc.maskShift) & ((1u << desc.maskBits)-1); |
|
829 } |
|
830 |
|
831 RI_INLINE void IntegerColor::expandMask(const Color::Descriptor& desc) |
|
832 { |
|
833 a = expandComponent(a, desc.maskBits); |
|
834 r = g = b = a; |
|
835 } |
|
836 |
|
837 #if 0 |
|
838 RI_INLINE void IntegerColor::truncateMask(const Color::Descriptor& desc) |
|
839 { |
|
840 a >>= (8 - desc.maskBits); |
|
841 } |
|
842 #endif |
|
843 |
|
844 RI_INLINE void IntegerColor::fullLuminanceToRGB(bool premultipliedIn, bool gammaIn, bool premultipliedOut, bool gammaOut) |
|
845 { |
|
846 if (premultipliedIn) |
|
847 unpremultiply(); |
|
848 |
|
849 luminanceToRGB(); |
|
850 |
|
851 if (gammaIn != gammaOut) |
|
852 { |
|
853 if (gammaIn) |
|
854 gammaToLinear(); |
|
855 else |
|
856 linearToGamma(); |
|
857 } |
|
858 |
|
859 if (premultipliedOut) |
|
860 premultiply(); |
|
861 |
|
862 } |
|
863 |
|
864 RI_INLINE void IntegerColor::fullRGBToLuminance(bool premultipliedIn, bool gammaIn, bool premultipliedOut, bool gammaOut) |
|
865 { |
|
866 if (premultipliedIn) |
|
867 unpremultiply(); |
|
868 |
|
869 if (gammaIn) |
|
870 gammaToLinear(); |
|
871 |
|
872 rgbToLuminance(); |
|
873 |
|
874 if (gammaOut) |
|
875 linearToGamma(); |
|
876 |
|
877 if (premultipliedOut) |
|
878 premultiply(); |
|
879 |
|
880 } |
|
881 |
|
882 |
|
883 // \todo This should not be needed (only r-channel is used anyway) |
|
884 RI_INLINE void IntegerColor::luminanceToRGB() |
|
885 { |
|
886 g = b = r; |
|
887 } |
|
888 |
|
889 // \todo Only write to R! |
|
890 RI_INLINE void IntegerColor::rgbToLuminance() |
|
891 { |
|
892 enum { Rx = 871, Gx = 2929, Bx = 296, Bits = 12 }; |
|
893 //enum { Rx = 54, Gx = 183, Bx = 18, Bits = 8 }; |
|
894 RIuint32 l = Rx * r + Gx * g + Bx * b; |
|
895 r = g = b = l >> Bits; |
|
896 } |
|
897 |
|
898 #if 0 |
|
899 RI_INLINE void IntegerColor::convertFromInternal(const Color::Descriptor& dst) |
|
900 { |
|
901 } |
|
902 #endif |
|
903 |
|
904 /** |
|
905 * \brief Convert color from one format to another using integer operations. |
|
906 * \note Currently expands the color to intermediate format first (8 bits |
|
907 * per component. |
|
908 */ |
|
909 RI_INLINE void IntegerColor::convertToFrom(const Color::Descriptor& dst, const Color::Descriptor& src, bool srcIsMask) |
|
910 { |
|
911 if (src.isZeroConversion(dst)) |
|
912 return; |
|
913 |
|
914 if (src.isShiftConversionToLower(dst)) |
|
915 { |
|
916 if (dst.luminanceBits) |
|
917 { |
|
918 if (dst.luminanceBits == 1) |
|
919 { |
|
920 RI_ASSERT(src.luminanceBits == 8); |
|
921 r = (r + 128)>>8; |
|
922 } |
|
923 else |
|
924 r = r >> (src.luminanceBits - dst.luminanceBits); |
|
925 } else |
|
926 { |
|
927 r = r >> (src.redBits - dst.redBits); |
|
928 g = g >> (src.greenBits - dst.greenBits); |
|
929 b = b >> (src.blueBits - dst.blueBits); |
|
930 } |
|
931 if (dst.alphaBits) |
|
932 { |
|
933 //a = (a+128)>>8; |
|
934 if (dst.alphaBits == 1) |
|
935 a = (a+(1<<(src.alphaBits-1)))>>src.alphaBits; |
|
936 else |
|
937 a = a >> (src.alphaBits - dst.alphaBits); |
|
938 } |
|
939 |
|
940 return; |
|
941 } |
|
942 |
|
943 if (!srcIsMask) |
|
944 expandColor(src); |
|
945 else |
|
946 expandMask(src); |
|
947 |
|
948 |
|
949 if (dst.isLuminance() != src.isLuminance()) |
|
950 { |
|
951 if (src.isLuminance()) |
|
952 fullLuminanceToRGB(src.isPremultiplied(), src.isNonlinear(), dst.isPremultiplied(), dst.isNonlinear()); |
|
953 else |
|
954 fullRGBToLuminance(src.isPremultiplied(), src.isNonlinear(), dst.isPremultiplied(), dst.isNonlinear()); |
|
955 } |
|
956 else if (dst.isNonlinear() != src.isNonlinear()) |
|
957 { |
|
958 // No luminance/rgb change. |
|
959 // Change of gamma requires unpremultiplication: |
|
960 if (src.isPremultiplied() && !(src.isAlphaOnly())) |
|
961 unpremultiply(); |
|
962 |
|
963 if (src.isNonlinear()) |
|
964 gammaToLinear(src.isLuminance()); |
|
965 else |
|
966 linearToGamma(src.isLuminance()); |
|
967 |
|
968 if (dst.isPremultiplied() && !(dst.isAlphaOnly())) |
|
969 premultiply(); |
|
970 } |
|
971 else |
|
972 if ((dst.isPremultiplied() != src.isPremultiplied()) && !(dst.isAlphaOnly() || dst.isAlphaOnly())) |
|
973 { |
|
974 // \todo Make sure non-alpha formats are properly handled. |
|
975 if (src.isPremultiplied()) |
|
976 unpremultiply(dst.isLuminance()); |
|
977 else |
|
978 premultiply(dst.isLuminance()); |
|
979 } |
|
980 |
|
981 truncateColor(dst); |
|
982 } |
|
983 |
|
984 //============================================================================================== |
|
985 |
|
986 /*-------------------------------------------------------------------*//*! |
|
987 * \brief Storage and operations for VGImage. |
|
988 * \param |
|
989 * \return |
|
990 * \note |
|
991 *//*-------------------------------------------------------------------*/ |
|
992 |
|
993 class Surface; |
|
994 class Image |
|
995 { |
|
996 public: |
|
997 Image(const Color::Descriptor& desc, int width, int height, VGbitfield allowedQuality); //throws bad_alloc |
|
998 //use data from a memory buffer. NOTE: data is not copied, so it is user's responsibility to make sure the data remains valid while the Image is in use. |
|
999 Image(const Color::Descriptor& desc, int width, int height, int stride, RIuint8* data); //throws bad_alloc |
|
1000 //child image constructor |
|
1001 Image(Image* parent, int x, int y, int width, int height); //throws bad_alloc |
|
1002 ~Image(); |
|
1003 |
|
1004 const Color::Descriptor& getDescriptor() const { return m_desc; } |
|
1005 int getWidth() const { return m_width; } |
|
1006 int getHeight() const { return m_height; } |
|
1007 int getStride() const { return m_stride; } |
|
1008 Image* getParent() const { return m_parent; } |
|
1009 VGbitfield getAllowedQuality() const { return m_allowedQuality; } |
|
1010 void addInUse() { m_inUse++; } |
|
1011 void removeInUse() { RI_ASSERT(m_inUse > 0); m_inUse--; } |
|
1012 int isInUse() const { return m_inUse; } |
|
1013 RIuint8* getData() const { return m_data; } |
|
1014 void addReference() { m_referenceCount++; } |
|
1015 int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
|
1016 bool overlaps(const Image* src) const; |
|
1017 void setUnsafe(bool unsafe) { if (unsafe && m_desc.maybeUnsafe()) m_unsafeData = unsafe; else m_unsafeData = false; } |
|
1018 bool isUnsafe() const { return m_unsafeData; } |
|
1019 |
|
1020 void clear(const Color& clearColor, int x, int y, int w, int h); |
|
1021 void blit(VGContext* context, const Image* src, int sx, int sy, int dx, int dy, int w, int h, Array<Rectangle>* scissors = NULL, bool dither = false); //throws bad_alloc |
|
1022 |
|
1023 RI_INLINE static const void* incrementPointer(const void* ptr, int bpp, RIint32 x); |
|
1024 RI_INLINE static void* calculateAddress(const void* basePtr, int bpp, int x, int y, int stride); |
|
1025 |
|
1026 static RI_INLINE RIuint32 readPackedPixelFromAddress(const void *ptr, int bpp, int x); |
|
1027 static RI_INLINE void writePackedPixelToAddress(void* ptr, int bpp, int x, RIuint32 packedColor); |
|
1028 |
|
1029 RI_INLINE RIuint32 readPackedPixel(int x, int y) const; |
|
1030 Color readPixel(int x, int y) const; |
|
1031 RI_INLINE void writePackedPixelToAddress(void* ptr, int x, RIuint32 packedColor); |
|
1032 void writePackedPixel(int x, int y, RIuint32 packedColor); |
|
1033 void writePixel(int x, int y, const Color& c); |
|
1034 |
|
1035 void fillPacked(RIuint32 packedColor); |
|
1036 |
|
1037 static RI_INLINE void fillPackedPixels(void* data, int bpp, int x, int y, int stride, int nPixels, RIuint32 packedColor); |
|
1038 RI_INLINE void fillPackedPixels(int x, int y, int nPixels, RIuint32 packedColor); |
|
1039 RI_INLINE void fillPackedRectangle(int x0, int y0, int width, int height, RIuint32 packedColor); |
|
1040 |
|
1041 void writeFilteredPixel(int x, int y, const Color& c, VGbitfield channelMask); |
|
1042 |
|
1043 RIfloat readMaskPixel(int x, int y) const; //can read any image format |
|
1044 void writeMaskPixel(int x, int y, RIfloat m); //can write only to VG_A_x |
|
1045 |
|
1046 Color resample(RIfloat x, RIfloat y, const Matrix3x3& surfaceToImage, VGImageQuality quality, VGTilingMode tilingMode, const Color& tileFillColor); //throws bad_alloc |
|
1047 void makeMipMaps(); //throws bad_alloc |
|
1048 |
|
1049 void colorMatrix(const Image& src, const RIfloat* matrix, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
|
1050 void convolve(const Image& src, int kernelWidth, int kernelHeight, int shiftX, int shiftY, const RIint16* kernel, RIfloat scale, RIfloat bias, VGTilingMode tilingMode, const Color& edgeFillColor, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
|
1051 void separableConvolve(const Image& src, int kernelWidth, int kernelHeight, int shiftX, int shiftY, const RIint16* kernelX, const RIint16* kernelY, RIfloat scale, RIfloat bias, VGTilingMode tilingMode, const Color& edgeFillColor, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
|
1052 void gaussianBlur(const Image& src, RIfloat stdDeviationX, RIfloat stdDeviationY, VGTilingMode tilingMode, const Color& edgeFillColor, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
|
1053 void lookup(const Image& src, const RIuint8 * redLUT, const RIuint8 * greenLUT, const RIuint8 * blueLUT, const RIuint8 * alphaLUT, bool outputLinear, bool outputPremultiplied, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
|
1054 void lookupSingle(const Image& src, const RIuint32 * lookupTable, VGImageChannel sourceChannel, bool outputLinear, bool outputPremultiplied, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
|
1055 |
|
1056 RI_INLINE static int descriptorToStride(const Color::Descriptor& desc, int width) { return (width*desc.bitsPerPixel+7)/8; }; |
|
1057 |
|
1058 void getStorageOffset(int& x, int& y) const { x = m_storageOffsetX; y = m_storageOffsetY; } |
|
1059 |
|
1060 private: |
|
1061 Image(const Image&); //!< Not allowed. |
|
1062 void operator=(const Image&); //!< Not allowed. |
|
1063 |
|
1064 #if defined(RI_DEBUG) |
|
1065 bool ptrInImage(const void* ptr) const; |
|
1066 #endif |
|
1067 Color readTexel(int u, int v, int level, VGTilingMode tilingMode, const Color& tileFillColor) const; |
|
1068 |
|
1069 Color::Descriptor m_desc; |
|
1070 int m_width; |
|
1071 int m_height; |
|
1072 VGbitfield m_allowedQuality; |
|
1073 int m_inUse; |
|
1074 int m_stride; |
|
1075 RIuint8* m_data; |
|
1076 int m_referenceCount; |
|
1077 bool m_ownsData; |
|
1078 Image* m_parent; |
|
1079 int m_storageOffsetX; |
|
1080 int m_storageOffsetY; |
|
1081 bool m_unsafeData; // Data may contain incorrect pixel data |
|
1082 |
|
1083 #ifndef RI_COMPILE_LLVM_BYTECODE |
|
1084 |
|
1085 #endif /* RI_COMPILE_LLVM_BYTECODE */ |
|
1086 }; |
|
1087 |
|
1088 #if defined(RI_DEBUG) |
|
1089 RI_INLINE bool Image::ptrInImage(const void* ptr) const |
|
1090 { |
|
1091 RIuint8* p = (RIuint8*)ptr; |
|
1092 |
|
1093 if (p < m_data) return false; |
|
1094 if (p >= (m_data + m_height * m_stride)) return false; |
|
1095 return true; |
|
1096 } |
|
1097 #endif |
|
1098 |
|
1099 RI_INLINE const void* Image::incrementPointer(const void* ptr, int bpp, int x) |
|
1100 { |
|
1101 if (bpp >= 8) |
|
1102 return (((RIuint8*)ptr) + (bpp >> 3)); |
|
1103 // Increment the pointer only when the byte is actually about to change. |
|
1104 int mask; |
|
1105 if (bpp == 4) |
|
1106 mask = 1; |
|
1107 else if (bpp == 2) |
|
1108 mask = 3; |
|
1109 else |
|
1110 mask = 7; |
|
1111 if ((x & mask) == mask) |
|
1112 return ((RIuint8*)ptr + 1); |
|
1113 return ptr; |
|
1114 } |
|
1115 |
|
1116 RI_INLINE void* Image::calculateAddress(const void* basePtr, int bpp, int x, int y, int stride) |
|
1117 { |
|
1118 if (bpp >= 8) |
|
1119 { |
|
1120 return (void*)((RIuint8*)basePtr + y * stride + x * (bpp >> 3)); |
|
1121 } else |
|
1122 { |
|
1123 // 4, 2, or 1 bits per pixel |
|
1124 RI_ASSERT(bpp == 4 || bpp == 2 || bpp == 1); |
|
1125 return (void*)((RIuint8*)basePtr + y * stride + ((x * bpp) >> 3)); |
|
1126 } |
|
1127 } |
|
1128 |
|
1129 RI_INLINE RIuint32 Image::readPackedPixel(int x, int y) const |
|
1130 { |
|
1131 RI_ASSERT(m_data); |
|
1132 RI_ASSERT(x >= 0 && x < m_width); |
|
1133 RI_ASSERT(y >= 0 && y < m_height); |
|
1134 RI_ASSERT(m_referenceCount > 0); |
|
1135 |
|
1136 RIuint32 p = 0; |
|
1137 |
|
1138 void* ptr = Image::calculateAddress(m_data, m_desc.bitsPerPixel, x+m_storageOffsetX, y+m_storageOffsetY, m_stride); |
|
1139 p = readPackedPixelFromAddress(ptr, m_desc.bitsPerPixel, x+m_storageOffsetX); |
|
1140 |
|
1141 return p; |
|
1142 } |
|
1143 |
|
1144 |
|
1145 RI_INLINE void Image::writePackedPixelToAddress(void* ptr, int bpp, int x, RIuint32 packedColor) |
|
1146 { |
|
1147 // \note packedColor must contain the whole data (including < 8 bpp data)? |
|
1148 switch(bpp) |
|
1149 { |
|
1150 case 32: |
|
1151 { |
|
1152 RIuint32* s = ((RIuint32*)ptr); |
|
1153 *s = (RIuint32)packedColor; |
|
1154 break; |
|
1155 } |
|
1156 |
|
1157 case 16: |
|
1158 { |
|
1159 RIuint16* s = ((RIuint16*)ptr); |
|
1160 *s = (RIuint16)packedColor; |
|
1161 break; |
|
1162 } |
|
1163 |
|
1164 case 8: |
|
1165 { |
|
1166 RIuint8* s = ((RIuint8*)ptr); |
|
1167 *s = (RIuint8)packedColor; |
|
1168 break; |
|
1169 } |
|
1170 case 4: |
|
1171 { |
|
1172 RIuint8* s = ((RIuint8*)ptr); |
|
1173 *s = (RIuint8)((packedColor << ((x&1)<<2)) | ((unsigned int)*s & ~(0xf << ((x&1)<<2)))); |
|
1174 break; |
|
1175 } |
|
1176 |
|
1177 case 2: |
|
1178 { |
|
1179 RIuint8* s = ((RIuint8*)ptr); |
|
1180 *s = (RIuint8)((packedColor << ((x&3)<<1)) | ((unsigned int)*s & ~(0x3 << ((x&3)<<1)))); |
|
1181 break; |
|
1182 } |
|
1183 |
|
1184 default: |
|
1185 { |
|
1186 RI_ASSERT(bpp == 1); |
|
1187 RIuint8* s = ((RIuint8*)ptr); |
|
1188 *s = (RIuint8)((packedColor << (x&7)) | ((unsigned int)*s & ~(0x1 << (x&7)))); |
|
1189 break; |
|
1190 } |
|
1191 } |
|
1192 // m_mipmapsValid = false; // \note Will never do this, must be handled outside this class somehow! |
|
1193 } |
|
1194 |
|
1195 /** |
|
1196 * \brief Write packed pixel into address. |
|
1197 * \param x Which x-coordinate (starting from the start of the scanline |
|
1198 * pointed to) is addressed? This is only required for formats |
|
1199 * that have less than 8 bpp. |
|
1200 */ |
|
1201 void Image::writePackedPixelToAddress(void* address, int x, RIuint32 packedColor) |
|
1202 { |
|
1203 writePackedPixelToAddress(address, m_desc.bitsPerPixel, x, packedColor); |
|
1204 } |
|
1205 |
|
1206 /** |
|
1207 * \brief Read a packed pixel from a given address. Notice the use of param x! |
|
1208 * \param x Check which part of byte to return if bpp < 8 |
|
1209 */ |
|
1210 RI_INLINE RIuint32 Image::readPackedPixelFromAddress(const void *ptr, int bpp, int x) |
|
1211 { |
|
1212 switch(bpp) |
|
1213 { |
|
1214 case 32: |
|
1215 { |
|
1216 RIuint32* s = (RIuint32*)ptr; |
|
1217 return *s; |
|
1218 } |
|
1219 |
|
1220 case 16: |
|
1221 { |
|
1222 RIuint16* s = (RIuint16*)ptr; |
|
1223 return (RIuint32)*s; |
|
1224 } |
|
1225 |
|
1226 case 8: |
|
1227 { |
|
1228 RIuint8* s = (RIuint8*)ptr; |
|
1229 return (RIuint32)*s; |
|
1230 } |
|
1231 case 4: |
|
1232 { |
|
1233 RIuint8* s = ((RIuint8*)ptr); |
|
1234 return (RIuint32)(*s >> ((x&1)<<2)) & 0xf; |
|
1235 } |
|
1236 |
|
1237 case 2: |
|
1238 { |
|
1239 RIuint8* s = ((RIuint8*)ptr); |
|
1240 return (RIuint32)(*s >> ((x&3)<<1)) & 0x3; |
|
1241 } |
|
1242 |
|
1243 default: |
|
1244 { |
|
1245 RI_ASSERT(bpp == 1); |
|
1246 RIuint8* s = ((RIuint8*)ptr); |
|
1247 return (RIuint32)(*s >> (x&7)) & 0x1; |
|
1248 } |
|
1249 } |
|
1250 } |
|
1251 |
|
1252 RI_INLINE void Image::writePackedPixel(int x, int y, RIuint32 packedColor) |
|
1253 { |
|
1254 RI_ASSERT(m_data); |
|
1255 RI_ASSERT(x >= 0 && x < m_width); |
|
1256 RI_ASSERT(y >= 0 && y < m_height); |
|
1257 RI_ASSERT(m_referenceCount > 0); |
|
1258 |
|
1259 x += m_storageOffsetX; |
|
1260 y += m_storageOffsetY; |
|
1261 |
|
1262 RIuint8* scanline = m_data + y * m_stride; |
|
1263 switch(m_desc.bitsPerPixel) |
|
1264 { |
|
1265 case 32: |
|
1266 { |
|
1267 RIuint32* s = ((RIuint32*)scanline) + x; |
|
1268 *s = (RIuint32)packedColor; |
|
1269 break; |
|
1270 } |
|
1271 |
|
1272 case 16: |
|
1273 { |
|
1274 RIuint16* s = ((RIuint16*)scanline) + x; |
|
1275 *s = (RIuint16)packedColor; |
|
1276 break; |
|
1277 } |
|
1278 |
|
1279 case 8: |
|
1280 { |
|
1281 RIuint8* s = ((RIuint8*)scanline) + x; |
|
1282 *s = (RIuint8)packedColor; |
|
1283 break; |
|
1284 } |
|
1285 case 4: |
|
1286 { |
|
1287 RIuint8* s = ((RIuint8*)scanline) + (x>>1); |
|
1288 *s = (RIuint8)((packedColor << ((x&1)<<2)) | ((unsigned int)*s & ~(0xf << ((x&1)<<2)))); |
|
1289 break; |
|
1290 } |
|
1291 |
|
1292 case 2: |
|
1293 { |
|
1294 RIuint8* s = ((RIuint8*)scanline) + (x>>2); |
|
1295 *s = (RIuint8)((packedColor << ((x&3)<<1)) | ((unsigned int)*s & ~(0x3 << ((x&3)<<1)))); |
|
1296 break; |
|
1297 } |
|
1298 |
|
1299 default: |
|
1300 { |
|
1301 RI_ASSERT(m_desc.bitsPerPixel == 1); |
|
1302 RIuint8* s = ((RIuint8*)scanline) + (x>>3); |
|
1303 *s = (RIuint8)((packedColor << (x&7)) | ((unsigned int)*s & ~(0x1 << (x&7)))); |
|
1304 break; |
|
1305 } |
|
1306 } |
|
1307 //m_mipmapsValid = false; |
|
1308 } |
|
1309 |
|
1310 |
|
1311 /** |
|
1312 * \brief Unsafe static method for setting image pixels |
|
1313 */ |
|
1314 RI_INLINE void Image::fillPackedPixels(void* data, int bpp, int x, int y, int stride, int nPixels, RIuint32 packedColor) |
|
1315 { |
|
1316 RI_ASSERT(nPixels > 0); |
|
1317 RI_ASSERT(data); |
|
1318 |
|
1319 RIuint8* scanline = (RIuint8*)data + y * stride; |
|
1320 |
|
1321 switch(bpp) |
|
1322 { |
|
1323 case 32: |
|
1324 { |
|
1325 RIuint32* s = ((RIuint32*)scanline) + x; |
|
1326 |
|
1327 for (int i = 0; i < nPixels; i++) |
|
1328 s[i] = packedColor; |
|
1329 |
|
1330 break; |
|
1331 } |
|
1332 |
|
1333 case 16: |
|
1334 { |
|
1335 RIuint16* s = ((RIuint16*)scanline) + x; |
|
1336 |
|
1337 for (int i = 0; i < nPixels; i++) |
|
1338 s[i] = (RIuint16)packedColor; |
|
1339 |
|
1340 break; |
|
1341 } |
|
1342 |
|
1343 case 8: |
|
1344 { |
|
1345 RIuint8* s = ((RIuint8*)scanline) + x; |
|
1346 |
|
1347 for (int i = 0; i < nPixels; i++) |
|
1348 s[i] = (RIuint8)packedColor; |
|
1349 |
|
1350 break; |
|
1351 } |
|
1352 case 4: |
|
1353 { |
|
1354 //RI_ASSERT((packedColor & 0xf) == 0); |
|
1355 //packedColor &= 0xf; |
|
1356 RIuint8* s = ((RIuint8*)scanline) + (x>>1); |
|
1357 if (x & 1) |
|
1358 { |
|
1359 *s = (RIuint8)((packedColor << ((x&1)<<2)) | ((unsigned int)*s & ~(0xf << ((x&1)<<2)))); |
|
1360 s++; |
|
1361 x++; |
|
1362 nPixels--; |
|
1363 } |
|
1364 RI_ASSERT(!(x&1)); |
|
1365 |
|
1366 int c = nPixels / 2; |
|
1367 RIuint8 bytePacked = packedColor | (packedColor << 4); |
|
1368 while (c) |
|
1369 { |
|
1370 *s++ = bytePacked; |
|
1371 c--; |
|
1372 x+=2; |
|
1373 } |
|
1374 nPixels &= 1; |
|
1375 |
|
1376 if (nPixels) |
|
1377 { |
|
1378 *s = (RIuint8)((packedColor << ((x&1)<<2)) | ((unsigned int)*s & ~(0xf << ((x&1)<<2)))); |
|
1379 s++; |
|
1380 x++; |
|
1381 nPixels--; |
|
1382 } |
|
1383 RI_ASSERT(nPixels == 0); |
|
1384 break; |
|
1385 } |
|
1386 |
|
1387 case 2: |
|
1388 { |
|
1389 // This case should not be needed! |
|
1390 RI_ASSERT(false); |
|
1391 RIuint8* s = ((RIuint8*)scanline) + (x>>2); |
|
1392 *s = (RIuint8)((packedColor << ((x&3)<<1)) | ((unsigned int)*s & ~(0x3 << ((x&3)<<1)))); |
|
1393 break; |
|
1394 } |
|
1395 |
|
1396 default: |
|
1397 { |
|
1398 RI_ASSERT(bpp == 1); |
|
1399 RIuint8* s = ((RIuint8*)scanline) + (x>>3); |
|
1400 // \todo Get this as input instead? |
|
1401 RI_ASSERT(packedColor == 1 || packedColor == 0); |
|
1402 RIuint8 fullyPacked = (RIuint8)(-(RIint8)packedColor); |
|
1403 |
|
1404 if (x & 7) |
|
1405 { |
|
1406 // Handle the first byte: |
|
1407 RIuint8 o = *s; |
|
1408 int a = x&7; |
|
1409 RI_ASSERT(a>=1); |
|
1410 int b = RI_INT_MIN(a + nPixels, 8); |
|
1411 RI_ASSERT(b > a); |
|
1412 RIuint8 emask = (1u << b)-1; |
|
1413 RIuint8 mask = (0xffu<<a) & emask; |
|
1414 RI_ASSERT(mask>0); |
|
1415 RI_ASSERT(mask<=254); |
|
1416 *s++ = (o&(~mask))|(fullyPacked & mask); |
|
1417 nPixels -= 8-(x&7); |
|
1418 x += 8-(x&7); |
|
1419 } |
|
1420 |
|
1421 if (nPixels < 0) |
|
1422 return; |
|
1423 |
|
1424 RI_ASSERT(!(x&1)); |
|
1425 |
|
1426 int c = nPixels/8; |
|
1427 while (c) |
|
1428 { |
|
1429 *s++ = fullyPacked; |
|
1430 c--; |
|
1431 x+=8; |
|
1432 } |
|
1433 nPixels -= ((nPixels/8) * 8); |
|
1434 |
|
1435 |
|
1436 if (nPixels) |
|
1437 { |
|
1438 RI_ASSERT((x&7) == 0); |
|
1439 |
|
1440 RIuint8 o = *s; |
|
1441 int b = nPixels; |
|
1442 RI_ASSERT(b<=7); |
|
1443 RIuint8 mask = (1u<<b)-1; |
|
1444 RI_ASSERT(mask <= 127); |
|
1445 *s++ = (o&(~mask))|(fullyPacked & mask); |
|
1446 } |
|
1447 break; |
|
1448 } |
|
1449 } |
|
1450 //m_mipmapsValid = false; |
|
1451 } |
|
1452 RI_INLINE void Image::fillPackedPixels(int x, int y, int nPixels, RIuint32 packedColor) |
|
1453 { |
|
1454 fillPackedPixels((void*)m_data, m_desc.bitsPerPixel, x + m_storageOffsetX, y + m_storageOffsetY, m_stride, nPixels, packedColor); |
|
1455 } |
|
1456 |
|
1457 RI_INLINE void Image::fillPackedRectangle(int x0, int y0, int width, int height, RIuint32 packedColor) |
|
1458 { |
|
1459 int y = y0; |
|
1460 while (height) |
|
1461 { |
|
1462 fillPackedPixels(x0, y, width, packedColor); |
|
1463 y++; |
|
1464 height--; |
|
1465 } |
|
1466 } |
|
1467 |
|
1468 /*-------------------------------------------------------------------*//*! |
|
1469 * \brief Surface class abstracting multisampled rendering surface. |
|
1470 * \param |
|
1471 * \return |
|
1472 * \note |
|
1473 *//*-------------------------------------------------------------------*/ |
|
1474 |
|
1475 class Surface |
|
1476 { |
|
1477 public: |
|
1478 Surface(const Color::Descriptor& desc, int width, int height, int numSamples); //throws bad_alloc |
|
1479 Surface(Image* image); //throws bad_alloc |
|
1480 Surface(const Color::Descriptor& desc, int width, int height, int stride, RIuint8* data); //throws bad_alloc |
|
1481 ~Surface(); |
|
1482 |
|
1483 RI_INLINE const Image* getImage() const {return m_image;} |
|
1484 RI_INLINE const Color::Descriptor& getDescriptor() const { return m_image->getDescriptor(); } |
|
1485 RI_INLINE int getWidth() const { return m_width; } |
|
1486 RI_INLINE int getHeight() const { return m_height; } |
|
1487 RI_INLINE int getNumSamples() const { return m_numSamples; } |
|
1488 RI_INLINE void addReference() { m_referenceCount++; } |
|
1489 RI_INLINE int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
|
1490 RI_INLINE int isInUse() const { return m_image->isInUse(); } |
|
1491 RI_INLINE bool isInUse(Image* image) const { return image == m_image ? true : false; } |
|
1492 |
|
1493 void clear(const Color& clearColor, int x, int y, int w, int h, const Array<Rectangle>* scissors = NULL); |
|
1494 #if 0 |
|
1495 // Currently does not support msaa surfaces |
|
1496 void blit(const Image& src, int sx, int sy, int dx, int dy, int w, int h); //throws bad_alloc |
|
1497 void blit(const Image& src, int sx, int sy, int dx, int dy, int w, int h, const Array<Rectangle>& scissors); //throws bad_alloc |
|
1498 void blit(const Surface* src, int sx, int sy, int dx, int dy, int w, int h); //throws bad_alloc |
|
1499 void blit(const Surface* src, int sx, int sy, int dx, int dy, int w, int h, const Array<Rectangle>& scissors); //throws bad_alloc |
|
1500 #endif |
|
1501 void mask(DynamicBlitter& blitter, const Image* src, VGMaskOperation operation, int x, int y, int w, int h); |
|
1502 |
|
1503 RI_INLINE void writePackedPixelToAddress(void* address, int x, RIuint32 p) { m_image->writePackedPixelToAddress(address, x, p); } |
|
1504 RI_INLINE RIuint32 readPackedSample(int x, int y, int sample) const { return m_image->readPackedPixel(x*m_numSamples+sample, y); } |
|
1505 RI_INLINE Color readSample(int x, int y, int sample) const { return m_image->readPixel(x*m_numSamples+sample, y); } |
|
1506 RI_INLINE void writePackedSample(int x, int y, int sample, RIuint32 p) { m_image->writePackedPixel(x*m_numSamples+sample, y, p); } |
|
1507 RI_INLINE void writeSample(int x, int y, int sample, const Color& c) { m_image->writePixel(x*m_numSamples+sample, y, c); } |
|
1508 RI_INLINE void fillPackedSamples(int x, int y, int nPixels, RIuint32 p); |
|
1509 |
|
1510 RIfloat readMaskCoverage(int x, int y) const; |
|
1511 void writeMaskCoverage(int x, int y, RIfloat m); |
|
1512 unsigned int readMaskMSAA(int x, int y) const; |
|
1513 void writeMaskMSAA(int x, int y, unsigned int m); |
|
1514 |
|
1515 RIuint32 FSAAResolvePacked(int x, int y) const; |
|
1516 Color FSAAResolve(int x, int y) const; //for fb=>img: vgGetPixels, vgReadPixels |
|
1517 |
|
1518 private: |
|
1519 Surface(const Surface&); //!< Not allowed. |
|
1520 void operator=(const Surface&); //!< Not allowed. |
|
1521 |
|
1522 struct ScissorEdge |
|
1523 { |
|
1524 ScissorEdge() : x(0), miny(0), maxy(0), direction(0) {} |
|
1525 bool operator<(const ScissorEdge& e) const { return x < e.x; } |
|
1526 int x; |
|
1527 int miny; |
|
1528 int maxy; |
|
1529 int direction; //1 start, -1 end |
|
1530 }; |
|
1531 |
|
1532 int m_width; |
|
1533 int m_height; |
|
1534 int m_numSamples; |
|
1535 int m_referenceCount; |
|
1536 |
|
1537 public: |
|
1538 // \todo TERO: Broke the design of this by making it public, make proper |
|
1539 // friend/etc. C++ accessor for optimized pixel-pipelines. Combine with the |
|
1540 // removal of (remnants of) the FSAA support. |
|
1541 Image* m_image; |
|
1542 }; |
|
1543 |
|
1544 RI_INLINE void Surface::fillPackedSamples(int x, int y, int nPixels, RIuint32 p) |
|
1545 { |
|
1546 m_image->fillPackedPixels(x, y, nPixels, p); |
|
1547 } |
|
1548 |
|
1549 |
|
1550 /*-------------------------------------------------------------------*//*! |
|
1551 * \brief Drawable class for encapsulating color and mask buffers. |
|
1552 * \param |
|
1553 * \return |
|
1554 * \note |
|
1555 *//*-------------------------------------------------------------------*/ |
|
1556 |
|
1557 class Drawable |
|
1558 { |
|
1559 public: |
|
1560 Drawable(const Color::Descriptor& desc, int width, int height, int numSamples, int maskBits); //throws bad_alloc |
|
1561 Drawable(Image* image, int maskBits); //throws bad_alloc |
|
1562 Drawable(const Color::Descriptor& desc, int width, int height, int stride, RIuint8* data, int maskBits); //throws bad_alloc |
|
1563 ~Drawable(); |
|
1564 |
|
1565 RI_INLINE const Color::Descriptor& getDescriptor() const { return m_color->getDescriptor(); } |
|
1566 RI_INLINE int getNumMaskBits() const { if(!m_mask) return 0; return m_mask->getDescriptor().alphaBits; } |
|
1567 RI_INLINE int getWidth() const { return m_color->getWidth(); } |
|
1568 RI_INLINE int getHeight() const { return m_color->getHeight(); } |
|
1569 RI_INLINE int getNumSamples() const { return m_color->getNumSamples(); } |
|
1570 RI_INLINE void addReference() { m_referenceCount++; } |
|
1571 RI_INLINE int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
|
1572 RI_INLINE int isInUse() const { return m_color->isInUse() || (m_mask && m_mask->isInUse()); } |
|
1573 RI_INLINE bool isInUse(Image* image) const { return m_color->isInUse(image) || (m_mask && m_mask->isInUse(image)); } |
|
1574 RI_INLINE Surface* getColorBuffer() const { return m_color; } |
|
1575 RI_INLINE Surface* getMaskBuffer() const { return m_mask; } |
|
1576 |
|
1577 void resize(VGContext* context, int newWidth, int newHeight); //throws bad_alloc |
|
1578 private: |
|
1579 Drawable(const Drawable&); //!< Not allowed. |
|
1580 void operator=(const Drawable&); //!< Not allowed. |
|
1581 |
|
1582 int m_referenceCount; |
|
1583 Surface* m_color; |
|
1584 Surface* m_mask; |
|
1585 }; |
|
1586 |
|
1587 //============================================================================================== |
|
1588 |
|
1589 } //namespace OpenVGRI |
|
1590 |
|
1591 //============================================================================================== |
|
1592 |
|
1593 #endif /* __RIIMAGE_H */ |