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1 /* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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2 * |
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3 * Permission is hereby granted, free of charge, to any person obtaining a |
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4 * copy of this software and /or associated documentation files |
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5 * (the "Materials "), to deal in the Materials without restriction, |
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6 * including without limitation the rights to use, copy, modify, merge, |
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7 * publish, distribute, sublicense, and/or sell copies of the Materials, |
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8 * and to permit persons to whom the Materials are furnished to do so, |
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9 * subject to the following conditions: |
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10 * |
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11 * The above copyright notice and this permission notice shall be included |
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12 * in all copies or substantial portions of the Materials. |
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13 * |
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14 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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15 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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16 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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17 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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18 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR |
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20 * THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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21 * |
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22 * Initial Contributors: |
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23 * Nokia Corporation - initial contribution. |
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24 * |
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25 * Contributors: |
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26 * |
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27 * Description: |
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28 * |
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29 */ |
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30 |
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31 #ifndef _GLESTEXTURE_H_ |
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32 #define _GLESTEXTURE_H_ |
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33 |
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34 #include <GLES/gl.h> |
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35 |
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36 struct GLESTextureLevel |
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37 { |
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38 GLenum format; |
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39 GLsizei width; |
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40 GLsizei height; |
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41 void* boundSurface; // The EGLSurface bound to this image with eglBindTexImage. |
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42 }; |
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43 |
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44 class GLESTexture |
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45 { |
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46 public: |
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47 GLESTexture(GLuint name); |
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48 bool AllocateLevels(int numLevels); |
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49 ~GLESTexture(); |
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50 |
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51 GLuint Name() const { return m_name; } |
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52 GLESTextureLevel* Level(int level); |
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53 |
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54 void SetLevel(int level, GLenum format, GLsizei width, GLsizei height); |
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55 void GenerateMipmap(); |
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56 |
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57 private: |
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58 GLuint m_name; |
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59 int m_numLevels; |
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60 GLESTextureLevel* m_levels; |
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61 }; |
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62 |
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63 bool glesIsValidCompressedFormat(GLenum format); |
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64 GLenum glesMapCompressedToBaseFormat(GLenum format); |
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65 void* glesUncompressImage(int level, GLenum format, int width, int height, int imageSize, const void* data); |
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66 |
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67 #endif // _GLES_TEXTURE_H_ |