|
1 /* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
|
2 * |
|
3 * Permission is hereby granted, free of charge, to any person obtaining a |
|
4 * copy of this software and associated documentation files (the "Software"), |
|
5 * to deal in the Software without restriction, including without limitation |
|
6 * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
|
7 * and/or sell copies of the Software, and to permit persons to whom the |
|
8 * Software is furnished to do so, subject to the following conditions: |
|
9 * |
|
10 * The above copyright notice and this permission notice shall be included |
|
11 * in all copies or substantial portions of the Software. |
|
12 * |
|
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
|
14 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
15 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
|
16 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
|
17 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
|
18 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
|
19 * |
|
20 * Initial Contributors: |
|
21 * Nokia Corporation - initial contribution. |
|
22 * |
|
23 * Contributors: |
|
24 * |
|
25 * Description: |
|
26 * |
|
27 */ |
|
28 |
|
29 #include "degl.h" |
|
30 #include "context.h" |
|
31 #include "ColorDescriptor.h" |
|
32 #include "ImageTarget.h" |
|
33 |
|
34 void* deglGetHostProcAddress(char const* proc) |
|
35 { |
|
36 return EGLtoGLES2Interface::GetEGLInterface()->GetHostProcAddress(proc); |
|
37 } |
|
38 |
|
39 DGLContext* deglGetCurrentContext(void) |
|
40 { |
|
41 DGLContext* ctx = static_cast<DGLContext*>(EGLtoGLES2Interface::GetEGLInterface()->GetGLESContext()); |
|
42 return ctx; |
|
43 } |
|
44 |
|
45 int deglLockSurface(int read, int draw) |
|
46 { |
|
47 return EGLtoGLES2Interface::GetEGLInterface()->LockGLESSurface(!!read, !!draw); |
|
48 } |
|
49 |
|
50 int deglUnlockSurface(void) |
|
51 { |
|
52 return EGLtoGLES2Interface::GetEGLInterface()->UnlockGLESSurface(); |
|
53 } |
|
54 |
|
55 static EImageTarget dglGLenumToImageTarget(GLenum target) |
|
56 { |
|
57 switch(target) |
|
58 { |
|
59 case GL_TEXTURE_2D: |
|
60 return IMAGE_TARGET_TEXTURE_2D; |
|
61 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
|
62 return IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_X; |
|
63 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
|
64 return IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_X; |
|
65 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
|
66 return IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Y; |
|
67 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
|
68 return IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Y; |
|
69 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
|
70 return IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Z; |
|
71 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
|
72 return IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Z; |
|
73 case GL_RENDERBUFFER: |
|
74 return IMAGE_TARGET_RENDERBUFFER; |
|
75 default: |
|
76 DGLES2_ASSERT(false); |
|
77 } |
|
78 |
|
79 // Not reached. |
|
80 return (EImageTarget)-1; |
|
81 } |
|
82 |
|
83 void deglRegisterImageTarget(GLeglImageOES image, GLenum target, GLuint name) |
|
84 { |
|
85 EGLtoGLES2Interface::GetEGLInterface()->RegisterImageTarget(image, dglGLenumToImageTarget(target), (void*)name); |
|
86 } |
|
87 |
|
88 void deglUnregisterImageTarget(GLeglImageOES image, GLenum target, GLuint name) |
|
89 { |
|
90 EGLtoGLES2Interface::GetEGLInterface()->UnregisterImageTarget(image, dglGLenumToImageTarget(target), (void*)name); |
|
91 } |
|
92 |
|
93 void deglUpdateImageSiblings(GLeglImageOES image, GLenum target, GLuint name) |
|
94 { |
|
95 EGLtoGLES2Interface::GetEGLInterface()->UpdateImageSiblings(image, dglGLenumToImageTarget(target), (void*)name); |
|
96 } |
|
97 |
|
98 void deglReleaseTexImage(void* surface, int name, int level) |
|
99 { |
|
100 EGLtoGLES2Interface::GetEGLInterface()->ReleaseTexImage(surface, name, level); |
|
101 } |
|
102 |
|
103 static SurfaceDescriptor dglCreateSurfaceDescriptor(int redBits, int redShift, int greenBits, int greenShift, int blueBits, int blueShift, int alphaBits, int alphaShift, int luminanceBits, int luminanceShift, CColorDescriptor::ColorFormat format, int bpp) |
|
104 { |
|
105 SurfaceDescriptor desc; |
|
106 desc.m_colorDescriptor.m_redSize = redBits; |
|
107 desc.m_colorDescriptor.m_greenSize = greenBits; |
|
108 desc.m_colorDescriptor.m_blueSize = blueBits; |
|
109 desc.m_colorDescriptor.m_alphaSize = alphaBits; |
|
110 desc.m_colorDescriptor.m_luminanceSize = luminanceBits; |
|
111 desc.m_redShift = redShift; |
|
112 desc.m_greenShift = greenShift; |
|
113 desc.m_blueShift = blueShift; |
|
114 desc.m_alphaShift = alphaShift; |
|
115 desc.m_luminanceShift = luminanceShift; |
|
116 desc.m_colorDescriptor.m_format = format; |
|
117 desc.m_colorDescriptor.m_bpp = bpp; |
|
118 return desc; |
|
119 } |
|
120 |
|
121 typedef struct |
|
122 { |
|
123 SurfaceDescriptor desc; |
|
124 GLenum internal_format; |
|
125 GLenum data_format; |
|
126 GLenum data_type; |
|
127 } DescToEnumMapping; |
|
128 |
|
129 static bool dglIsDescEqualToMapping(const SurfaceDescriptor& desc, const DescToEnumMapping& mapping) |
|
130 { |
|
131 if ((desc.m_colorDescriptor.m_redSize == mapping.desc.m_colorDescriptor.m_redSize) && |
|
132 (desc.m_colorDescriptor.m_greenSize == mapping.desc.m_colorDescriptor.m_greenSize) && |
|
133 (desc.m_colorDescriptor.m_blueSize == mapping.desc.m_colorDescriptor.m_blueSize) && |
|
134 (desc.m_colorDescriptor.m_alphaSize == mapping.desc.m_colorDescriptor.m_alphaSize) && |
|
135 (desc.m_colorDescriptor.m_luminanceSize == mapping.desc.m_colorDescriptor.m_luminanceSize) && |
|
136 (desc.m_redShift == mapping.desc.m_redShift) && |
|
137 (desc.m_greenShift == mapping.desc.m_greenShift) && |
|
138 (desc.m_blueShift == mapping.desc.m_blueShift) && |
|
139 (desc.m_alphaShift == mapping.desc.m_alphaShift) && |
|
140 (desc.m_luminanceShift == mapping.desc.m_luminanceShift) && |
|
141 (desc.m_colorDescriptor.m_format == mapping.desc.m_colorDescriptor.m_format) && |
|
142 (desc.m_colorDescriptor.m_bpp == mapping.desc.m_colorDescriptor.m_bpp)) |
|
143 return true; |
|
144 |
|
145 return false; |
|
146 } |
|
147 |
|
148 static void dglSurfaceDescriptorToGLEnums(const SurfaceDescriptor& desc, GLenum& internal_format, GLenum& data_format, GLenum& data_type) |
|
149 { |
|
150 static const DescToEnumMapping map[] = { |
|
151 /* RGB{A,X} channel ordering */ |
|
152 // sRGBX_8888 |
|
153 {dglCreateSurfaceDescriptor(8, 24, 8, 16, 8, 8, 0, 0, 0, 0, CColorDescriptor::sRGBA, 32), GL_SRGB8, GL_RGBA, GL_UNSIGNED_BYTE}, |
|
154 // sRGBA_8888 |
|
155 {dglCreateSurfaceDescriptor(8, 24, 8, 16, 8, 8, 8, 0, 0, 0, CColorDescriptor::sRGBA, 32), GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
|
156 // sRGBA_8888_PRE |
|
157 {dglCreateSurfaceDescriptor(8, 24, 8, 16, 8, 8, 8, 0, 0, 0, CColorDescriptor::sRGBA_PRE, 32), GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
|
158 // sRGB_565 |
|
159 {dglCreateSurfaceDescriptor(5, 11, 6, 5, 5, 0, 0, 0, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, |
|
160 // sRGBA_5551 |
|
161 {dglCreateSurfaceDescriptor(5, 11, 5, 6, 5, 1, 1, 0, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}, |
|
162 // sRGBA_4444 |
|
163 {dglCreateSurfaceDescriptor(4, 12, 4, 8, 4, 4, 4, 0, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}, |
|
164 // sL_8 |
|
165 {dglCreateSurfaceDescriptor(0, 0, 0, 0, 0, 0, 0, 0, 8, 0, CColorDescriptor::sLA, 8), GL_SLUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE}, |
|
166 // lRGBX_8888 |
|
167 {dglCreateSurfaceDescriptor(8, 24, 8, 16, 8, 8, 0, 0, 0, 0, CColorDescriptor::lRGBA, 32), GL_RGB8, GL_RGBA, GL_UNSIGNED_BYTE}, |
|
168 // lRGBA_8888 |
|
169 {dglCreateSurfaceDescriptor(8, 24, 8, 16, 8, 8, 8, 0, 0, 0, CColorDescriptor::lRGBA, 32), GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
|
170 // lRGBA_8888_PRE |
|
171 {dglCreateSurfaceDescriptor(8, 24, 8, 16, 8, 8, 8, 0, 0, 0, CColorDescriptor::lRGBA_PRE, 32), GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
|
172 // lL_8 |
|
173 {dglCreateSurfaceDescriptor(0, 0, 0, 0, 0, 0, 0, 0, 8, 0, CColorDescriptor::lLA, 8), GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE}, |
|
174 // A_8 |
|
175 {dglCreateSurfaceDescriptor(0, 0, 0, 0, 0, 0, 8, 0, 0, 0, CColorDescriptor::lRGBA, 8), GL_ALPHA8, GL_ALPHA, GL_UNSIGNED_BYTE}, |
|
176 // These should be converted to a compatible format by VG. |
|
177 /* |
|
178 // BW_1 |
|
179 {dglCreateSurfaceDescriptor(0, 0, 0, 0, 0, 0, 0, 0, 1, 0, CColorDescriptor::lLA, 1), GL_NONE, GL_NONE, GL_NONE}, |
|
180 // A_1 |
|
181 {dglCreateSurfaceDescriptor(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, CColorDescriptor::lRGBA, 1), GL_NONE, GL_NONE, GL_NONE}, |
|
182 // A_4 |
|
183 {dglCreateSurfaceDescriptor(0, 0, 0, 0, 0, 0, 4, 0, 0, 0, CColorDescriptor::lRGBA, 4), GL_NONE, GL_NONE, GL_NONE}, |
|
184 */ |
|
185 |
|
186 /* {A,X}RGB channel ordering */ |
|
187 // sXRGB_8888 |
|
188 {dglCreateSurfaceDescriptor(8, 16, 8, 8, 8, 0, 0, 0, 0, 0, CColorDescriptor::sRGBA, 32), GL_SRGB8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
189 // sARGB_8888 |
|
190 {dglCreateSurfaceDescriptor(8, 16, 8, 8, 8, 0, 8, 24, 0, 0, CColorDescriptor::sRGBA, 32), GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
191 // sARGB_8888_PRE |
|
192 {dglCreateSurfaceDescriptor(8, 16, 8, 8, 8, 0, 8, 24, 0, 0, CColorDescriptor::sRGBA_PRE, 32), GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
193 // sARGB_1555 |
|
194 {dglCreateSurfaceDescriptor(5, 10, 5, 5, 5, 0, 1, 15, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, |
|
195 // sARGB_4444 |
|
196 {dglCreateSurfaceDescriptor(4, 8, 4, 4, 4, 0, 4, 12, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, |
|
197 // lXRGB_8888 |
|
198 {dglCreateSurfaceDescriptor(8, 16, 8, 8, 8, 0, 0, 0, 0, 0, CColorDescriptor::lRGBA, 32), GL_RGB8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
199 // lARGB_8888 |
|
200 {dglCreateSurfaceDescriptor(8, 16, 8, 8, 8, 0, 8, 24, 0, 0, CColorDescriptor::lRGBA, 32), GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
201 // lARGB_8888_PRE |
|
202 {dglCreateSurfaceDescriptor(8, 16, 8, 8, 8, 0, 8, 24, 0, 0, CColorDescriptor::lRGBA_PRE, 32), GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
203 |
|
204 /* BGR{A,X} channel ordering */ |
|
205 // sBGRX_8888 |
|
206 {dglCreateSurfaceDescriptor(8, 8, 8, 16, 8, 24, 0, 0, 0, 0, CColorDescriptor::sRGBA, 32), GL_SRGB8, GL_BGRA, GL_UNSIGNED_BYTE}, |
|
207 // sBGRA_8888 |
|
208 {dglCreateSurfaceDescriptor(8, 8, 8, 16, 8, 24, 8, 0, 0, 0, CColorDescriptor::sRGBA, 32), GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, |
|
209 // sBGRA_8888_PRE |
|
210 {dglCreateSurfaceDescriptor(8, 8, 8, 16, 8, 24, 8, 0, 0, 0, CColorDescriptor::sRGBA_PRE, 32), GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, |
|
211 // sBGR_565 |
|
212 {dglCreateSurfaceDescriptor(5, 0, 6, 5, 5, 11, 0, 0, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8, GL_BGR, GL_UNSIGNED_SHORT_5_6_5}, |
|
213 // sBGRA_5551 |
|
214 {dglCreateSurfaceDescriptor(5, 1, 5, 6, 5, 11, 1, 0, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_SHORT_5_5_5_1}, |
|
215 // sBGRA_4444 |
|
216 {dglCreateSurfaceDescriptor(4, 4, 4, 8, 4, 12, 4, 0, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4}, |
|
217 // lBGRX_8888 |
|
218 {dglCreateSurfaceDescriptor(8, 8, 8, 16, 8, 24, 0, 0, 0, 0, CColorDescriptor::lRGBA, 32), GL_RGB8, GL_BGRA, GL_UNSIGNED_BYTE}, |
|
219 // lBGRA_8888 |
|
220 {dglCreateSurfaceDescriptor(8, 8, 8, 16, 8, 24, 8, 0, 0, 0, CColorDescriptor::lRGBA, 32), GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, |
|
221 // lBGRA_8888_PRE |
|
222 {dglCreateSurfaceDescriptor(8, 8, 8, 16, 8, 24, 8, 0, 0, 0, CColorDescriptor::lRGBA_PRE, 32), GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, |
|
223 |
|
224 /* {A,X}BGR channel ordering */ |
|
225 // sXBGR_8888 |
|
226 {dglCreateSurfaceDescriptor(8, 0, 8, 8, 8, 16, 0, 0, 0, 0, CColorDescriptor::sRGBA, 32), GL_SRGB8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
227 // sABGR_8888 |
|
228 {dglCreateSurfaceDescriptor(8, 0, 8, 8, 8, 16, 8, 24, 0, 0, CColorDescriptor::sRGBA, 32), GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
229 // sABGR_8888_PRE |
|
230 {dglCreateSurfaceDescriptor(8, 0, 8, 8, 8, 16, 8, 24, 0, 0, CColorDescriptor::sRGBA_PRE, 32), GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
231 // sABGR_1555 |
|
232 {dglCreateSurfaceDescriptor(5, 0, 5, 5, 5, 10, 1, 15, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, |
|
233 // sABGR_4444 |
|
234 {dglCreateSurfaceDescriptor(4, 0, 4, 4, 4, 8, 4, 12, 0, 0, CColorDescriptor::sRGBA, 16), GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, |
|
235 // lXBGR_8888 |
|
236 {dglCreateSurfaceDescriptor(8, 0, 8, 8, 8, 16, 0, 0, 0, 0, CColorDescriptor::lRGBA, 32), GL_RGB8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
237 // lABGR_8888 |
|
238 {dglCreateSurfaceDescriptor(8, 0, 8, 8, 8, 16, 8, 24, 0, 0, CColorDescriptor::lRGBA, 32), GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, |
|
239 // lABGR_8888_PRE: |
|
240 {dglCreateSurfaceDescriptor(8, 0, 8, 8, 8, 16, 8, 24, 0, 0, CColorDescriptor::lRGBA_PRE, 32), GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}}; |
|
241 |
|
242 for (size_t i = 0; i < sizeof(map)/sizeof(map[0]); i++) |
|
243 { |
|
244 if (dglIsDescEqualToMapping(desc, map[i])) |
|
245 { |
|
246 internal_format = map[i].internal_format; |
|
247 data_format = map[i].data_format; |
|
248 data_type = map[i].data_type; |
|
249 DGLES2_ASSERT(internal_format != GL_NONE && data_format != GL_NONE && data_type != GL_NONE); |
|
250 return; |
|
251 } |
|
252 } |
|
253 DGLES2_ASSERT(GL_FALSE); |
|
254 return; |
|
255 } |
|
256 |
|
257 void deglGetImageInfo(GLeglImageOES image, GLenum* internal_format, GLsizei* width, GLsizei* height, GLsizei* stride, GLenum* data_format, GLenum* data_type) |
|
258 { |
|
259 DGLES2_ASSERT(image != NULL); |
|
260 DGLES2_ASSERT(internal_format != NULL); |
|
261 DGLES2_ASSERT(width != NULL); |
|
262 DGLES2_ASSERT(height != NULL); |
|
263 DGLES2_ASSERT(stride != NULL); |
|
264 DGLES2_ASSERT(data_format != NULL); |
|
265 DGLES2_ASSERT(data_type != NULL); |
|
266 |
|
267 SurfaceDescriptor desc; |
|
268 EGLtoGLES2Interface::GetEGLInterface()->GetDescForImage(image, desc); |
|
269 |
|
270 *width = desc.m_width; |
|
271 *height = desc.m_height; |
|
272 *stride = desc.m_stride; |
|
273 dglSurfaceDescriptorToGLEnums(desc, *internal_format, *data_format, *data_type); |
|
274 } |
|
275 |
|
276 void* deglGetImageData(GLeglImageOES image) |
|
277 { |
|
278 DGLES2_ASSERT(image != NULL); |
|
279 return EGLtoGLES2Interface::GetEGLInterface()->GetDataForImage(image); |
|
280 } |
|
281 |
|
282 namespace |
|
283 { |
|
284 EGLtoGLES2Interface g_EGLtoGLES2Interface; |
|
285 } |
|
286 |
|
287 IEGLtoGLES2Interface* getGLES2Interface(void) |
|
288 { |
|
289 return &g_EGLtoGLES2Interface; |
|
290 } |
|
291 |
|
292 #include <new> |
|
293 |
|
294 EGLtoGLES2Interface::EGLtoGLES2Interface() : |
|
295 m_egl(NULL) |
|
296 { |
|
297 } |
|
298 |
|
299 void EGLtoGLES2Interface::SetEGLInterface( IGLEStoEGLInterface* egl ) |
|
300 { |
|
301 DGLES2_ASSERT(!m_egl); |
|
302 m_egl = egl; |
|
303 } |
|
304 |
|
305 void* EGLtoGLES2Interface::CreateContext(void* nativeContext) |
|
306 { |
|
307 DGLContext* newContext = NULL; |
|
308 |
|
309 newContext = DGLContext_create(nativeContext); |
|
310 if(newContext == NULL) |
|
311 { |
|
312 return NULL; |
|
313 } |
|
314 m_contexts.insert(newContext); |
|
315 return newContext; |
|
316 } |
|
317 |
|
318 bool EGLtoGLES2Interface::ReleaseContext(void* context) |
|
319 { |
|
320 DGLES2_ASSERT(context != NULL); |
|
321 DGLContext* ctx = static_cast<DGLContext*>(context); |
|
322 if(m_contexts.find(ctx) == m_contexts.end()) |
|
323 { |
|
324 return false; |
|
325 } |
|
326 |
|
327 DGLContext_destroy(ctx); |
|
328 m_contexts.erase(ctx); |
|
329 |
|
330 return true; |
|
331 } |
|
332 |
|
333 void* EGLtoGLES2Interface::GetNativeContext(void* context) |
|
334 { |
|
335 DGLES2_ASSERT(context != NULL); |
|
336 DGLContext* ctx = static_cast<DGLContext*>(context); |
|
337 if(m_contexts.find(ctx) == m_contexts.end()) |
|
338 { |
|
339 return false; |
|
340 } |
|
341 |
|
342 return ctx->native_context; |
|
343 } |
|
344 |
|
345 extern "C" |
|
346 { |
|
347 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); |
|
348 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); |
|
349 } |
|
350 |
|
351 fpGLProc EGLtoGLES2Interface::GetGLProcAddress(const char *procname) |
|
352 { |
|
353 if(strcmp(procname, "glEGLImageTargetTexture2DOES") == 0) |
|
354 { |
|
355 return (fpGLProc)glEGLImageTargetTexture2DOES; |
|
356 } |
|
357 else if(strcmp(procname, "glEGLImageTargetRenderbufferStorageOES") == 0) |
|
358 { |
|
359 return (fpGLProc)glEGLImageTargetRenderbufferStorageOES; |
|
360 } |
|
361 else |
|
362 { |
|
363 return NULL; |
|
364 } |
|
365 } |
|
366 |
|
367 int EGLtoGLES2Interface::BindTexImage( void* surface, int level, bool generate_mipmap, const SurfaceDescriptor* desc, void* buffer ) |
|
368 { |
|
369 DGLES2_ENTER_RET(NULL); |
|
370 |
|
371 GLuint ret = 0; |
|
372 |
|
373 // Store the current error and clear the error flag. |
|
374 DGLContext_getHostError(ctx); |
|
375 |
|
376 if(level < 0) |
|
377 { |
|
378 level = 0; |
|
379 } |
|
380 else if(level > ctx->max_texture_level) |
|
381 { |
|
382 level = ctx->max_texture_level; |
|
383 } |
|
384 |
|
385 // Clear all mipmap levels. |
|
386 { |
|
387 int i; |
|
388 for(i = 0; i < ctx->max_texture_level; i++) |
|
389 { |
|
390 ctx->hgl.TexImage2D(GL_TEXTURE_2D, level, GL_RGBA, 0, 0, 0, |
|
391 GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
|
392 } |
|
393 } |
|
394 |
|
395 { |
|
396 GLenum internal_format, data_format, data_type; |
|
397 dglSurfaceDescriptorToGLEnums(*desc, internal_format, data_format, data_type); |
|
398 ctx->hgl.TexImage2D(GL_TEXTURE_2D, level, internal_format, desc->m_width, desc->m_height, 0, |
|
399 data_format, data_type, buffer); |
|
400 } |
|
401 |
|
402 if(generate_mipmap && level == 0) |
|
403 { |
|
404 ctx->hgl.GenerateMipmapEXT(GL_TEXTURE_2D); |
|
405 } |
|
406 |
|
407 // Clear any possible error flag. |
|
408 if(ctx->hgl.GetError() == GL_NO_ERROR) |
|
409 { |
|
410 DGLTexture* texture; |
|
411 GLeglImageOES image; |
|
412 |
|
413 texture = DGLContext_findTexture(ctx, ctx->texture_binding_2d); |
|
414 DGLES2_ASSERT(texture != NULL); |
|
415 DGLTexture_setLevel(texture, GL_TEXTURE_2D, level, GL_RGBA, desc->m_width, desc->m_height); |
|
416 |
|
417 if(generate_mipmap && level == 0) |
|
418 { |
|
419 DGLTexture_generateMipmap(texture); |
|
420 } |
|
421 |
|
422 image = DGLTexture_getEGLImage(texture, GL_TEXTURE_2D); |
|
423 if(image != NULL) |
|
424 { |
|
425 // Texture is respecified. It is no longer an EGLImage sibling. |
|
426 deglUnregisterImageTarget(image, GL_TEXTURE_2D, texture->obj.name); |
|
427 DGLTexture_setEGLImage(texture, GL_TEXTURE_2D, NULL); |
|
428 } |
|
429 |
|
430 { |
|
431 DGLTextureLevel* level_obj = DGLTexture_getLevel(texture, GL_TEXTURE_2D, level); |
|
432 if(level_obj->bound_surface != NULL) |
|
433 { |
|
434 // Texture is respecified. Release the bound EGLSurface. |
|
435 deglReleaseTexImage(level_obj->bound_surface, texture->obj.name, level); |
|
436 } |
|
437 level_obj->bound_surface = surface; |
|
438 } |
|
439 |
|
440 ret = texture->obj.name; |
|
441 } |
|
442 |
|
443 DGLES2_LEAVE_NO_ERROR_CHECK_RET(ret); |
|
444 } |
|
445 |
|
446 bool EGLtoGLES2Interface::ReleaseTexImage( int name, int level ) |
|
447 { |
|
448 DGLES2_ENTER_RET(false); |
|
449 |
|
450 DGLContext_getHostError(ctx); |
|
451 |
|
452 GLuint binding; |
|
453 ctx->hgl.GetIntegerv(GL_TEXTURE_BINDING_2D, (GLint*)&binding); |
|
454 ctx->hgl.BindTexture(GL_TEXTURE_2D, (GLuint)name); |
|
455 ctx->hgl.TexImage2D(GL_TEXTURE_2D, level, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
|
456 ctx->hgl.BindTexture(GL_TEXTURE_2D, binding); |
|
457 |
|
458 bool ret = false; |
|
459 |
|
460 if(ctx->hgl.GetError() == GL_NO_ERROR) |
|
461 { |
|
462 DGLTexture* texture; |
|
463 DGLTextureLevel* level_obj; |
|
464 |
|
465 texture = DGLContext_findTexture(ctx, name); |
|
466 level_obj = DGLTexture_getLevel(texture, GL_TEXTURE_2D, level); |
|
467 level_obj->bound_surface = NULL; |
|
468 |
|
469 ret = true; |
|
470 } |
|
471 |
|
472 DGLES2_LEAVE_NO_ERROR_CHECK_RET(ret); |
|
473 } |
|
474 |
|
475 static GLenum dglImageTargetToGLenum(EImageTarget target) |
|
476 { |
|
477 switch(target) |
|
478 { |
|
479 case IMAGE_TARGET_TEXTURE_2D: |
|
480 return GL_TEXTURE_2D; |
|
481 case IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_X: |
|
482 return GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
|
483 case IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_X: |
|
484 return GL_TEXTURE_CUBE_MAP_NEGATIVE_X; |
|
485 case IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Y: |
|
486 return GL_TEXTURE_CUBE_MAP_POSITIVE_Y; |
|
487 case IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
|
488 return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; |
|
489 case IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Z: |
|
490 return GL_TEXTURE_CUBE_MAP_POSITIVE_Z; |
|
491 case IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
|
492 return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; |
|
493 default: |
|
494 DGLES2_ASSERT(false); |
|
495 } |
|
496 |
|
497 // Not reached. |
|
498 return -1; |
|
499 } |
|
500 |
|
501 static bool dglPrepareState(DGLContext& ctx, GLuint name, EImageTarget target, GLint level, GLenum& query_target, GLenum& bind_target, GLint& binding) |
|
502 { |
|
503 if(name == 0) |
|
504 { |
|
505 return false; |
|
506 } |
|
507 |
|
508 // Store the current error and clear the error flag. |
|
509 DGLContext_getHostError(&ctx); |
|
510 |
|
511 query_target = dglImageTargetToGLenum(target); |
|
512 switch(query_target) |
|
513 { |
|
514 case GL_TEXTURE_2D: |
|
515 bind_target = GL_TEXTURE_2D; |
|
516 ctx.hgl.GetIntegerv(GL_TEXTURE_BINDING_2D, &binding); |
|
517 break; |
|
518 |
|
519 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
|
520 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
|
521 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
|
522 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
|
523 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
|
524 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
|
525 bind_target = GL_TEXTURE_CUBE_MAP; |
|
526 ctx.hgl.GetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &binding); |
|
527 break; |
|
528 } |
|
529 |
|
530 const DGLTexture* texture = DGLContext_findTexture(&ctx, name); |
|
531 if(texture == NULL) |
|
532 { |
|
533 return false; |
|
534 } |
|
535 |
|
536 if(!DGLTexture_isComplete(texture)) |
|
537 { |
|
538 if(level != 0) |
|
539 { |
|
540 return false; |
|
541 } |
|
542 else |
|
543 { |
|
544 if(!DGLTexture_hasLevelZero(texture)) |
|
545 { |
|
546 return false; |
|
547 } |
|
548 |
|
549 if(DGLTexture_hasLevelsOtherThanZero(texture)) |
|
550 { |
|
551 return false; |
|
552 } |
|
553 } |
|
554 } |
|
555 |
|
556 ctx.hgl.BindTexture(bind_target, name); |
|
557 // Clear any possible error flag. |
|
558 if(ctx.hgl.GetError() == GL_INVALID_OPERATION) |
|
559 { |
|
560 // Texture was not created with the requested target. |
|
561 return false; |
|
562 } |
|
563 |
|
564 return true; |
|
565 } |
|
566 |
|
567 static void dglResetState(DGLContext& ctx, GLenum target, GLint binding) |
|
568 { |
|
569 // Reset state. |
|
570 ctx.hgl.BindTexture(target, binding); |
|
571 |
|
572 DGLES2_ASSERT(ctx.hgl.GetError() == GL_NO_ERROR); |
|
573 } |
|
574 |
|
575 EStatus EGLtoGLES2Interface::GetTextureInfo(void* context, EImageTarget target, void* texture, GLint texture_level, SurfaceDescriptor& surfDesc) |
|
576 { |
|
577 DGLES2_ASSERT(context != NULL); |
|
578 |
|
579 DGLContext* ctx = (DGLContext*)context; |
|
580 GLuint name = (GLuint)texture; |
|
581 |
|
582 dglGetLock(); |
|
583 |
|
584 GLenum query_target; |
|
585 GLenum bind_target; |
|
586 GLint binding; |
|
587 if(!dglPrepareState(*ctx, name, target, texture_level, query_target, bind_target, binding)) |
|
588 { |
|
589 dglReleaseLock(); |
|
590 return DGLES2_BAD_PARAMETER; |
|
591 } |
|
592 |
|
593 CColorDescriptor& colDesc = surfDesc.m_colorDescriptor; |
|
594 GLenum format; |
|
595 ctx->hgl.GetTexLevelParameteriv(query_target, texture_level, GL_TEXTURE_WIDTH, &surfDesc.m_width); |
|
596 ctx->hgl.GetTexLevelParameteriv(query_target, texture_level, GL_TEXTURE_HEIGHT, &surfDesc.m_height); |
|
597 ctx->hgl.GetTexLevelParameteriv(query_target, texture_level, GL_TEXTURE_RED_SIZE, &colDesc.m_redSize); |
|
598 ctx->hgl.GetTexLevelParameteriv(query_target, texture_level, GL_TEXTURE_GREEN_SIZE, &colDesc.m_greenSize); |
|
599 ctx->hgl.GetTexLevelParameteriv(query_target, texture_level, GL_TEXTURE_BLUE_SIZE, &colDesc.m_blueSize); |
|
600 ctx->hgl.GetTexLevelParameteriv(query_target, texture_level, GL_TEXTURE_ALPHA_SIZE, &colDesc.m_alphaSize); |
|
601 ctx->hgl.GetTexLevelParameteriv(query_target, texture_level, GL_TEXTURE_LUMINANCE_SIZE, &colDesc.m_luminanceSize); |
|
602 ctx->hgl.GetTexLevelParameteriv(query_target, texture_level, GL_TEXTURE_INTERNAL_FORMAT, (GLint*)&format); |
|
603 if(format == GL_RGB || format == GL_RGB8) |
|
604 { |
|
605 // Convert RGB888 to RGBA8888 to make VG interop easier. |
|
606 format = GL_RGBA; |
|
607 } |
|
608 if(ctx->hgl.GetError() == GL_INVALID_VALUE) |
|
609 { |
|
610 // Invalid level. |
|
611 dglReleaseLock(); |
|
612 return DGLES2_BAD_MATCH; |
|
613 } |
|
614 |
|
615 surfDesc.m_redShift = 0; |
|
616 surfDesc.m_greenShift = 0; |
|
617 surfDesc.m_blueShift = 0; |
|
618 surfDesc.m_luminanceShift = 0; |
|
619 surfDesc.m_alphaShift = 0; |
|
620 int bpp = 0; |
|
621 switch(format) |
|
622 { |
|
623 #ifndef DGLES2_NO_SRGB |
|
624 case GL_SRGB8: |
|
625 surfDesc.m_redShift = 16; |
|
626 surfDesc.m_greenShift = 8; |
|
627 surfDesc.m_blueShift = 0; |
|
628 colDesc.m_format = CColorDescriptor::sRGBA; |
|
629 colDesc.m_bpp = 24; |
|
630 break; |
|
631 |
|
632 case GL_SRGB8_ALPHA8: |
|
633 surfDesc.m_redShift = 24; |
|
634 surfDesc.m_greenShift = 16; |
|
635 surfDesc.m_blueShift = 8; |
|
636 surfDesc.m_alphaShift = 0; |
|
637 colDesc.m_format = CColorDescriptor::sRGBA; |
|
638 colDesc.m_bpp = 32; |
|
639 break; |
|
640 |
|
641 case GL_SLUMINANCE8: |
|
642 surfDesc.m_luminanceShift = 0; |
|
643 colDesc.m_format = CColorDescriptor::sLA; |
|
644 colDesc.m_bpp = 8; |
|
645 break; |
|
646 #endif |
|
647 |
|
648 case GL_RGB: |
|
649 case GL_RGB8: |
|
650 surfDesc.m_redShift = 16; |
|
651 surfDesc.m_greenShift = 8; |
|
652 surfDesc.m_blueShift = 0; |
|
653 colDesc.m_format = CColorDescriptor::lRGBA; |
|
654 colDesc.m_bpp = 24; |
|
655 break; |
|
656 |
|
657 case GL_RGBA: |
|
658 case GL_RGBA8: |
|
659 surfDesc.m_redShift = 24; |
|
660 surfDesc.m_greenShift = 16; |
|
661 surfDesc.m_blueShift = 8; |
|
662 surfDesc.m_alphaShift = 0; |
|
663 colDesc.m_format = CColorDescriptor::lRGBA; |
|
664 colDesc.m_bpp = 32; |
|
665 break; |
|
666 |
|
667 case GL_LUMINANCE_ALPHA: |
|
668 surfDesc.m_luminanceShift = 8; |
|
669 surfDesc.m_alphaShift = 0; |
|
670 colDesc.m_format = CColorDescriptor::lLA; |
|
671 colDesc.m_bpp = 16; |
|
672 break; |
|
673 |
|
674 case GL_ALPHA: |
|
675 case GL_ALPHA8: |
|
676 surfDesc.m_alphaShift = 0; |
|
677 colDesc.m_format = CColorDescriptor::lRGBA; |
|
678 colDesc.m_bpp = 8; |
|
679 break; |
|
680 |
|
681 case GL_LUMINANCE: |
|
682 case GL_LUMINANCE8: |
|
683 surfDesc.m_luminanceShift = 0; |
|
684 colDesc.m_format = CColorDescriptor::lLA; |
|
685 colDesc.m_bpp = 8; |
|
686 break; |
|
687 |
|
688 default: |
|
689 DGLES2_ASSERT(GL_FALSE); |
|
690 } |
|
691 |
|
692 surfDesc.m_stride = colDesc.m_bpp / 8 * surfDesc.m_width; |
|
693 |
|
694 dglResetState(*ctx, bind_target, binding); |
|
695 dglReleaseLock(); |
|
696 return DGLES2_SUCCESS; |
|
697 } |
|
698 |
|
699 EStatus EGLtoGLES2Interface::GetTextureData( void* context, EImageTarget target, void* texture, EGLint texture_level, void* data ) |
|
700 { |
|
701 DGLES2_ASSERT(context != NULL); |
|
702 |
|
703 DGLContext* ctx = (DGLContext*)context; |
|
704 GLuint name = (GLuint)texture; |
|
705 |
|
706 dglGetLock(); |
|
707 |
|
708 GLenum query_target; |
|
709 GLenum bind_target; |
|
710 GLint binding; |
|
711 if(!dglPrepareState(*ctx, name, target, texture_level, query_target, bind_target, binding)) |
|
712 { |
|
713 dglReleaseLock(); |
|
714 return DGLES2_BAD_PARAMETER; |
|
715 } |
|
716 |
|
717 GLenum format; |
|
718 GLint pack_alignment; |
|
719 ctx->hgl.GetTexLevelParameteriv(query_target, texture_level, GL_TEXTURE_INTERNAL_FORMAT, (GLint*)&format); |
|
720 if(format == GL_RGB || format == GL_RGB8) |
|
721 { |
|
722 // Convert RGB888 to RGBA8888 to make VG interop easier. |
|
723 format = GL_RGBA; |
|
724 } |
|
725 ctx->hgl.GetIntegerv(GL_PACK_ALIGNMENT, &pack_alignment); |
|
726 ctx->hgl.PixelStorei(GL_PACK_ALIGNMENT, 1); |
|
727 ctx->hgl.GetTexImage(query_target, texture_level, format, GL_UNSIGNED_BYTE, data); |
|
728 ctx->hgl.PixelStorei(GL_PACK_ALIGNMENT, pack_alignment); |
|
729 |
|
730 if(ctx->hgl.GetError() == GL_INVALID_VALUE) |
|
731 { |
|
732 // Invalid level. |
|
733 dglReleaseLock(); |
|
734 return DGLES2_BAD_MATCH; |
|
735 } |
|
736 |
|
737 dglResetState(*ctx, bind_target, binding); |
|
738 dglReleaseLock(); |
|
739 return DGLES2_SUCCESS; |
|
740 } |
|
741 |
|
742 bool EGLtoGLES2Interface::CopyBuffers( void* buf, const SurfaceDescriptor* desc ) |
|
743 { |
|
744 DGLES2_ENTER_RET(false); |
|
745 |
|
746 // Store the current error and clear the error flag. |
|
747 DGLContext_getHostError(ctx); |
|
748 |
|
749 { |
|
750 GLint framebuffer_binding; |
|
751 GLint pack_alignment; |
|
752 GLenum internal_format, data_format, data_type; |
|
753 |
|
754 ctx->hgl.GetIntegerv(GL_FRAMEBUFFER_BINDING, &framebuffer_binding); |
|
755 ctx->hgl.GetIntegerv(GL_PACK_ALIGNMENT, &pack_alignment); |
|
756 |
|
757 dglSurfaceDescriptorToGLEnums(*desc, internal_format, data_format, data_type); |
|
758 |
|
759 ctx->hgl.BindFramebufferEXT(GL_FRAMEBUFFER, 0); |
|
760 ctx->hgl.PixelStorei(GL_PACK_ALIGNMENT, 1); |
|
761 ctx->hgl.ReadPixels(0, 0, desc->m_width, desc->m_height, data_format, data_type, buf); |
|
762 |
|
763 // Restore state. |
|
764 ctx->hgl.PixelStorei(GL_PACK_ALIGNMENT, pack_alignment); |
|
765 ctx->hgl.BindFramebufferEXT(GL_FRAMEBUFFER, framebuffer_binding); |
|
766 } |
|
767 |
|
768 DGLES2_LEAVE_NO_ERROR_CHECK_RET(ctx->hgl.GetError() == GL_NO_ERROR); |
|
769 } |
|
770 |
|
771 bool EGLtoGLES2Interface::UpdateBuffers( void* buf, const SurfaceDescriptor* desc ) |
|
772 { |
|
773 DGLES2_ENTER_RET(false); |
|
774 |
|
775 // Store the current error and clear the error flag. |
|
776 DGLContext_getHostError(ctx); |
|
777 |
|
778 { |
|
779 GLint framebuffer_binding; |
|
780 GLint unpack_alignment; |
|
781 GLenum internal_format, data_format, data_type; |
|
782 |
|
783 ctx->hgl.GetIntegerv(GL_FRAMEBUFFER_BINDING, &framebuffer_binding); |
|
784 ctx->hgl.GetIntegerv(GL_UNPACK_ALIGNMENT, &unpack_alignment); |
|
785 |
|
786 dglSurfaceDescriptorToGLEnums(*desc, internal_format, data_format, data_type); |
|
787 |
|
788 ctx->hgl.BindFramebufferEXT(GL_FRAMEBUFFER, 0); |
|
789 ctx->hgl.PixelStorei(GL_UNPACK_ALIGNMENT, 1); |
|
790 ctx->hgl.DrawPixels( desc->m_width, desc->m_height, data_format, data_type, buf ); |
|
791 |
|
792 // Restore state. |
|
793 ctx->hgl.PixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment); |
|
794 ctx->hgl.BindFramebufferEXT(GL_FRAMEBUFFER, framebuffer_binding); |
|
795 } |
|
796 |
|
797 DGLES2_LEAVE_NO_ERROR_CHECK_RET(ctx->hgl.GetError() == GL_NO_ERROR); |
|
798 } |
|
799 |
|
800 bool EGLtoGLES2Interface::UpdateImageSibling( EImageTarget imageTarget, void* name ) |
|
801 { |
|
802 DGLES2_ENTER_RET(false); |
|
803 DGLContext_getHostError(ctx); |
|
804 { |
|
805 bool success = true; |
|
806 bool cubeMap = false; |
|
807 |
|
808 switch(imageTarget) |
|
809 { |
|
810 case IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_X: |
|
811 case IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_X: |
|
812 case IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Y: |
|
813 case IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
|
814 case IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Z: |
|
815 case IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
|
816 cubeMap = true; |
|
817 // fall through |
|
818 |
|
819 case IMAGE_TARGET_TEXTURE_2D: |
|
820 { |
|
821 DGLTexture* texture; |
|
822 GLenum textureTarget; |
|
823 GLeglImageOES image; |
|
824 GLint binding; |
|
825 |
|
826 texture = DGLContext_findTexture(ctx, (GLuint)name); |
|
827 if(texture == NULL) |
|
828 { |
|
829 success = false; |
|
830 break; |
|
831 } |
|
832 |
|
833 textureTarget = dglImageTargetToGLenum(imageTarget); |
|
834 image = DGLTexture_getEGLImage(texture, textureTarget); |
|
835 if(image == NULL) |
|
836 { |
|
837 success = false; |
|
838 break; |
|
839 } |
|
840 |
|
841 ctx->hgl.GetIntegerv(cubeMap ? GL_TEXTURE_BINDING_CUBE_MAP : GL_TEXTURE_BINDING_2D, &binding); |
|
842 ctx->hgl.BindTexture(cubeMap ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D, texture->obj.name); |
|
843 success = !!DGLContext_specifyTextureFromEGLImage(ctx, image, textureTarget); |
|
844 |
|
845 // Reset state. |
|
846 ctx->hgl.BindTexture(cubeMap ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D, binding); |
|
847 |
|
848 if(!success) |
|
849 { |
|
850 success = false; |
|
851 break; |
|
852 } |
|
853 |
|
854 break; |
|
855 } |
|
856 |
|
857 case IMAGE_TARGET_RENDERBUFFER: |
|
858 { |
|
859 DGLRenderbuffer* buffer; |
|
860 GLint binding; |
|
861 |
|
862 buffer = DGLContext_findRenderbuffer(ctx, (GLuint)name); |
|
863 if(buffer == NULL) |
|
864 { |
|
865 success = false; |
|
866 break; |
|
867 } |
|
868 |
|
869 if(buffer->egl_image == NULL) |
|
870 { |
|
871 success = false; |
|
872 break; |
|
873 } |
|
874 |
|
875 ctx->hgl.GetIntegerv(GL_RENDERBUFFER_BINDING, &binding); |
|
876 ctx->hgl.BindRenderbufferEXT(GL_RENDERBUFFER, buffer->obj.name); |
|
877 success = !!DGLContext_specifyRenderbufferFromEGLImage(ctx, buffer->egl_image); |
|
878 |
|
879 // Reset state. |
|
880 ctx->hgl.BindRenderbufferEXT(GL_RENDERBUFFER, binding); |
|
881 |
|
882 if(!success) |
|
883 { |
|
884 success = false; |
|
885 break; |
|
886 } |
|
887 |
|
888 break; |
|
889 } |
|
890 |
|
891 default: |
|
892 DGLES2_ASSERT(false); |
|
893 success = false; |
|
894 break; |
|
895 } |
|
896 |
|
897 if(ctx->hgl.GetError() != GL_NO_ERROR) |
|
898 { |
|
899 success = false; |
|
900 } |
|
901 |
|
902 DGLES2_LEAVE_NO_ERROR_CHECK_RET(success); |
|
903 } |
|
904 } |
|
905 |
|
906 void EGLtoGLES2Interface::Flush() |
|
907 { |
|
908 DGLES2_ENTER(); |
|
909 ctx->hgl.Flush(); |
|
910 DGLES2_LEAVE_NO_ERROR_CHECK(); |
|
911 } |
|
912 |
|
913 void EGLtoGLES2Interface::Finish() |
|
914 { |
|
915 DGLES2_ENTER(); |
|
916 ctx->hgl.Finish(); |
|
917 DGLES2_LEAVE_NO_ERROR_CHECK(); |
|
918 } |
|
919 |
|
920 /*static*/ IGLEStoEGLInterface* EGLtoGLES2Interface::GetEGLInterface() |
|
921 { |
|
922 return g_EGLtoGLES2Interface.m_egl; |
|
923 } |