holdingarea/llvm/llvm-gcc4.2-2.7-x86-mingw32/include/wincon.h
branchbug235_bringup_0
changeset 20 d2d6724aef32
equal deleted inserted replaced
19:da7c1a80df0d 20:d2d6724aef32
       
     1 #ifndef _WINCON_H
       
     2 #define _WINCON_H
       
     3 #if __GNUC__ >= 3
       
     4 #pragma GCC system_header
       
     5 #endif
       
     6 
       
     7 #ifdef __cplusplus
       
     8 extern "C" {
       
     9 #endif
       
    10 
       
    11 #define FOREGROUND_BLUE	1
       
    12 #define FOREGROUND_GREEN	2
       
    13 #define FOREGROUND_RED	4
       
    14 #define FOREGROUND_INTENSITY	8
       
    15 #define BACKGROUND_BLUE	16
       
    16 #define BACKGROUND_GREEN	32
       
    17 #define BACKGROUND_RED	64
       
    18 #define BACKGROUND_INTENSITY	128
       
    19 #if (_WIN32_WINNT >= 0x0501)
       
    20 #define CONSOLE_FULLSCREEN_MODE	1
       
    21 #define CONSOLE_WINDOWED_MODE	2
       
    22 #endif
       
    23 #define CTRL_C_EVENT 0
       
    24 #define CTRL_BREAK_EVENT 1
       
    25 #define CTRL_CLOSE_EVENT 2
       
    26 #define CTRL_LOGOFF_EVENT 5
       
    27 #define CTRL_SHUTDOWN_EVENT 6
       
    28 #define ENABLE_LINE_INPUT 2
       
    29 #define ENABLE_ECHO_INPUT 4
       
    30 #define ENABLE_PROCESSED_INPUT 1
       
    31 #define ENABLE_WINDOW_INPUT 8
       
    32 #define ENABLE_MOUSE_INPUT 16
       
    33 #define ENABLE_INSERT_MODE 32
       
    34 #define ENABLE_QUICK_EDIT_MODE 64
       
    35 #define ENABLE_EXTENDED_FLAGS  128
       
    36 #define ENABLE_AUTO_POSITION   256
       
    37 #define ENABLE_PROCESSED_OUTPUT 1
       
    38 #define ENABLE_WRAP_AT_EOL_OUTPUT 2
       
    39 #define KEY_EVENT 1
       
    40 #define MOUSE_EVENT 2
       
    41 #define WINDOW_BUFFER_SIZE_EVENT 4
       
    42 #define MENU_EVENT 8
       
    43 #define FOCUS_EVENT 16
       
    44 #define CAPSLOCK_ON 128
       
    45 #define ENHANCED_KEY 256
       
    46 #define RIGHT_ALT_PRESSED 1
       
    47 #define LEFT_ALT_PRESSED 2
       
    48 #define RIGHT_CTRL_PRESSED 4
       
    49 #define LEFT_CTRL_PRESSED 8
       
    50 #define SHIFT_PRESSED 16
       
    51 #define NUMLOCK_ON 32
       
    52 #define SCROLLLOCK_ON 64
       
    53 #define FROM_LEFT_1ST_BUTTON_PRESSED 1
       
    54 #define RIGHTMOST_BUTTON_PRESSED 2
       
    55 #define FROM_LEFT_2ND_BUTTON_PRESSED 4
       
    56 #define FROM_LEFT_3RD_BUTTON_PRESSED 8
       
    57 #define FROM_LEFT_4TH_BUTTON_PRESSED 16
       
    58 #define MOUSE_MOVED	1
       
    59 #define DOUBLE_CLICK	2
       
    60 #define MOUSE_WHEELED	4
       
    61 
       
    62 typedef struct _CHAR_INFO {
       
    63 	union {
       
    64 		WCHAR UnicodeChar;
       
    65 		CHAR AsciiChar;
       
    66 	} Char;
       
    67 	WORD Attributes;
       
    68 } CHAR_INFO, *PCHAR_INFO;
       
    69 typedef struct _SMALL_RECT {
       
    70 	SHORT Left;
       
    71 	SHORT Top;
       
    72 	SHORT Right;
       
    73 	SHORT Bottom;
       
    74 } SMALL_RECT, *PSMALL_RECT;
       
    75 typedef struct _CONSOLE_CURSOR_INFO {
       
    76 	DWORD	dwSize;
       
    77 	BOOL	bVisible;
       
    78 } CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO;
       
    79 typedef struct _COORD {
       
    80 	SHORT X;
       
    81 	SHORT Y;
       
    82 } COORD, *PCOORD;
       
    83 typedef struct _CONSOLE_FONT_INFO {
       
    84 	DWORD nFont;
       
    85 	COORD dwFontSize;
       
    86 } CONSOLE_FONT_INFO, *PCONSOLE_FONT_INFO;
       
    87 typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
       
    88 	COORD	dwSize;
       
    89 	COORD	dwCursorPosition;
       
    90 	WORD	wAttributes;
       
    91 	SMALL_RECT srWindow;
       
    92 	COORD	dwMaximumWindowSize;
       
    93 } CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO;
       
    94 typedef BOOL(CALLBACK *PHANDLER_ROUTINE)(DWORD);
       
    95 typedef struct _KEY_EVENT_RECORD {
       
    96 	BOOL bKeyDown;
       
    97 	WORD wRepeatCount;
       
    98 	WORD wVirtualKeyCode;
       
    99 	WORD wVirtualScanCode;
       
   100 	union {
       
   101 		WCHAR UnicodeChar;
       
   102 		CHAR AsciiChar;
       
   103 	} uChar;
       
   104 	DWORD dwControlKeyState;
       
   105 }
       
   106 #ifdef __GNUC__
       
   107 /* gcc's alignment is not what win32 expects */
       
   108  PACKED
       
   109 #endif
       
   110 KEY_EVENT_RECORD;
       
   111 
       
   112 typedef struct _MOUSE_EVENT_RECORD {
       
   113 	COORD dwMousePosition;
       
   114 	DWORD dwButtonState;
       
   115 	DWORD dwControlKeyState;
       
   116 	DWORD dwEventFlags;
       
   117 } MOUSE_EVENT_RECORD;
       
   118 typedef struct _WINDOW_BUFFER_SIZE_RECORD {	COORD dwSize; } WINDOW_BUFFER_SIZE_RECORD;
       
   119 typedef struct _MENU_EVENT_RECORD {	UINT dwCommandId; } MENU_EVENT_RECORD,*PMENU_EVENT_RECORD;
       
   120 typedef struct _FOCUS_EVENT_RECORD { BOOL bSetFocus; } FOCUS_EVENT_RECORD;
       
   121 typedef struct _INPUT_RECORD {
       
   122 	WORD EventType;
       
   123 	union {
       
   124 		KEY_EVENT_RECORD KeyEvent;
       
   125 		MOUSE_EVENT_RECORD MouseEvent;
       
   126 		WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
       
   127 		MENU_EVENT_RECORD MenuEvent;
       
   128 		FOCUS_EVENT_RECORD FocusEvent;
       
   129 	} Event;
       
   130 } INPUT_RECORD,*PINPUT_RECORD;
       
   131 
       
   132 BOOL WINAPI AllocConsole(void);
       
   133 #if (_WIN32_WINNT >= 0x0500)
       
   134 #define ATTACH_PARENT_PROCESS	((DWORD)-1)
       
   135 BOOL WINAPI AttachConsole(DWORD);
       
   136 #endif
       
   137 HANDLE WINAPI CreateConsoleScreenBuffer(DWORD,DWORD,CONST SECURITY_ATTRIBUTES*,DWORD,LPVOID);
       
   138 BOOL WINAPI FillConsoleOutputAttribute(HANDLE,WORD,DWORD,COORD,PDWORD);
       
   139 BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,PDWORD);
       
   140 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,PDWORD);
       
   141 BOOL WINAPI FlushConsoleInputBuffer(HANDLE);
       
   142 BOOL WINAPI FreeConsole(void);
       
   143 BOOL WINAPI GenerateConsoleCtrlEvent(DWORD,DWORD);
       
   144 UINT WINAPI GetConsoleCP(void);
       
   145 BOOL WINAPI GetConsoleCursorInfo(HANDLE,PCONSOLE_CURSOR_INFO);
       
   146 BOOL WINAPI GetConsoleMode(HANDLE,PDWORD);
       
   147 UINT WINAPI GetConsoleOutputCP(void);
       
   148 BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,PCONSOLE_SCREEN_BUFFER_INFO);
       
   149 DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
       
   150 DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
       
   151 #if (_WIN32_WINNT >= 0x0500)
       
   152 BOOL WINAPI GetConsoleDisplayMode(LPDWORD);
       
   153 HWND WINAPI GetConsoleWindow(void);
       
   154 #endif
       
   155 #if (_WIN32_WINNT >= 0x0501)
       
   156 DWORD WINAPI GetConsoleProcessList(LPDWORD, DWORD);
       
   157 #endif
       
   158 COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
       
   159 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,PDWORD);
       
   160 BOOL WINAPI GetNumberOfConsoleMouseButtons(PDWORD);
       
   161 BOOL WINAPI PeekConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
       
   162 BOOL WINAPI PeekConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
       
   163 BOOL WINAPI ReadConsoleA(HANDLE,PVOID,DWORD,PDWORD,PVOID);
       
   164 BOOL WINAPI ReadConsoleW(HANDLE,PVOID,DWORD,PDWORD,PVOID);
       
   165 BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
       
   166 BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
       
   167 BOOL WINAPI ReadConsoleOutputAttribute(HANDLE,LPWORD,DWORD,COORD,LPDWORD);
       
   168 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,PDWORD);
       
   169 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,PDWORD);
       
   170 BOOL WINAPI ReadConsoleOutputA(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
       
   171 BOOL WINAPI ReadConsoleOutputW(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
       
   172 BOOL WINAPI ScrollConsoleScreenBufferA(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
       
   173 BOOL WINAPI ScrollConsoleScreenBufferW(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
       
   174 BOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE);
       
   175 BOOL WINAPI SetConsoleCP(UINT);
       
   176 BOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE,BOOL);
       
   177 BOOL WINAPI SetConsoleCursorInfo(HANDLE,const CONSOLE_CURSOR_INFO*);
       
   178 BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
       
   179 #if (_WIN32_WINNT >= 0x0501)
       
   180 BOOL WINAPI SetConsoleDisplayMode(HANDLE,DWORD,PCOORD);
       
   181 #endif
       
   182 BOOL WINAPI SetConsoleMode(HANDLE,DWORD);
       
   183 BOOL WINAPI SetConsoleOutputCP(UINT);
       
   184 BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
       
   185 BOOL WINAPI SetConsoleTextAttribute(HANDLE,WORD);
       
   186 BOOL WINAPI SetConsoleTitleA(LPCSTR);
       
   187 BOOL WINAPI SetConsoleTitleW(LPCWSTR);
       
   188 BOOL WINAPI SetConsoleWindowInfo(HANDLE,BOOL,const SMALL_RECT*);
       
   189 BOOL WINAPI WriteConsoleA(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
       
   190 BOOL WINAPI WriteConsoleW(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
       
   191 BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
       
   192 BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
       
   193 BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
       
   194 BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
       
   195 BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,const WORD*,DWORD,COORD,PDWORD);
       
   196 BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,PDWORD);
       
   197 BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,PDWORD);
       
   198 
       
   199 #ifdef UNICODE
       
   200 #define FillConsoleOutputCharacter FillConsoleOutputCharacterW
       
   201 #define GetConsoleTitle GetConsoleTitleW
       
   202 #define PeekConsoleInput PeekConsoleInputW
       
   203 #define ReadConsole ReadConsoleW
       
   204 #define ReadConsoleInput ReadConsoleInputW
       
   205 #define ReadConsoleOutput ReadConsoleOutputW
       
   206 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
       
   207 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
       
   208 #define SetConsoleTitle SetConsoleTitleW
       
   209 #define WriteConsole WriteConsoleW
       
   210 #define WriteConsoleInput WriteConsoleInputW
       
   211 #define WriteConsoleOutput WriteConsoleOutputW
       
   212 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
       
   213 #else
       
   214 #define FillConsoleOutputCharacter FillConsoleOutputCharacterA
       
   215 #define GetConsoleTitle GetConsoleTitleA
       
   216 #define PeekConsoleInput PeekConsoleInputA
       
   217 #define ReadConsole ReadConsoleA
       
   218 #define ReadConsoleInput ReadConsoleInputA
       
   219 #define ReadConsoleOutput ReadConsoleOutputA
       
   220 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
       
   221 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
       
   222 #define SetConsoleTitle SetConsoleTitleA
       
   223 #define WriteConsole WriteConsoleA
       
   224 #define WriteConsoleInput WriteConsoleInputA
       
   225 #define WriteConsoleOutput WriteConsoleOutputA
       
   226 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
       
   227 #endif
       
   228 
       
   229 #ifdef __cplusplus
       
   230 }
       
   231 #endif
       
   232 #endif