hostsupport/hostopenvg/src/src/sfCompiler.h
branchbug235_bringup_0
changeset 54 067180f57b12
parent 53 c2ef9095503a
child 55 09263774e342
--- a/hostsupport/hostopenvg/src/src/sfCompiler.h	Wed Oct 06 17:59:01 2010 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,156 +0,0 @@
-/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and /or associated documentation files
- * (the "Materials "), to deal in the Materials without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Materials,
- * and to permit persons to whom the Materials are furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Materials.
- *
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
- * THE USE OR OTHER DEALINGS IN THE MATERIALS.
- */
-
-#ifndef __SFCOMPILER_H
-#define __SFCOMPILER_H
-
-#include <string>
-
-#ifndef __SFDYNAMICPIXELPIPE_H
-#   include "sfDynamicPixelPipe.h"
-#endif
-
-#ifndef __SFDYNAMICBLITTER_H
-#   include "sfDynamicBlitter.h"
-#endif
-
-#ifndef __RIPIXELPIPE_H
-#   include "riPixelPipe.h"
-#endif
-
-#ifndef __SFFUNCTIONCACHE_H
-#   include "sfFunctionCache.h"
-#endif
-
-#include "llvm/LLVMContext.h"
-
-// \note PPCompiler class also caches a certain amount of compiled functions.
-// It may make sense to move the cache into a separate container.
-
-// LLVM forward declarations
-namespace llvm { 
-    class Type;
-    class Constant;
-    class Function;
-    class Module;
-    class ExecutionEngine;
-}
-
-namespace OpenVGRI {
-
-// Pixel-pipeline function with constant state removed:
-typedef void (*PixelPipeFunction)(const PixelPipe::PPUniforms&, PixelPipe::PPVariants&, const Span*, int);
-// Image-blitting function with constant state removed:
-typedef void (*BlitterFunction)(const DynamicBlitter::BlitUniforms&);
-
-class PPCompiler
-{
-public:
-    typedef int PixelPipeHandle;
-    typedef int BlitterHandle;
-private:
-    // Function that generates LLVM-constant from a pixel-pipeline:
-    typedef ::llvm::Constant* (*ConstantGenFunc)(const void* structure, ::llvm::LLVMContext& llvmContext, const ::llvm::Type* structType);
-
-    struct PPCompilerContext {
-        PPCompilerContext();
-        ~PPCompilerContext();
-        // Stores persistent objects related to each component (pixelpipe or blitter).
-        // Note that the execution engine must be a per-process singleton for LLVM before
-        // version 2.7!
-        ::llvm::Module* module;
-        ::llvm::Function* llvmFunction; 
-    };
-
-    struct PartialEvalFunc
-    {
-        ::llvm::Function*   llvmFunc;
-        ::llvm::GlobalVariable*   llvmConst;
-    };
-
-public:
-    PPCompiler();
-    ~PPCompiler();
-
-    static PartialEvalFunc compilePixelPipeline(::llvm::LLVMContext& llvmContext, PPCompilerContext& compilerContext, ConstantGenFunc constGenFunc, const void* state, const std::string& newFuntionName);
-
-    // These functions get an reserve a handle to a pixelpipe/blitter. MUST use release
-    // after done with the function.
-    PixelPipeHandle     compilePixelPipeline(const PixelPipe::SignatureState& state);
-    BlitterHandle       compileBlitter(const DynamicBlitter::BlitSignatureState& state);
-
-    PixelPipeFunction   getPixelPipePtr(PixelPipeHandle handle);
-    BlitterFunction     getBlitterPtr(BlitterHandle handle);
-
-    void releasePixelPipeline(PixelPipeHandle handle);
-    void releaseBlitter(BlitterHandle handle);
-
-    bool init();
-
-    // It seems that under VS, the static init order is not correct so the compiler has to be created
-    // during run-time.
-    static PPCompiler&  getCompiler() { if(!s_compiler) { s_compiler = new PPCompiler(); } return *s_compiler; }
-
-private:
-    bool initPPContext(PPCompilerContext& context, const unsigned char* data, size_t dataSize, const char* functionName);
-    //void* compileRenderingFunction(const void* signatureState, RenderingFunctionType type);
-
-    static ::llvm::Constant* createConstantStruct(const void* structure, size_t structureSize, ::llvm::LLVMContext& llvmContext, const ::llvm::Type* structType);
-    static ::llvm::Constant* createPPConstant(const void* signatureState, ::llvm::LLVMContext& llvmContext, const ::llvm::Type* structType);
-    static ::llvm::Constant* createBlitterConstant(const void* signatureState, ::llvm::LLVMContext& llvmContext, const ::llvm::Type* structType);
-    static ::llvm::Function* findFunctionWithString(::llvm::Module* module, const char* namepart);
-    static void llvmCheckPtrError(const void* ptr, std::string& err);
-
-    static std::string stringOfArray(const RIuint32* arr, int nElems);
-
-private:
-    //::llvm::LLVMContext& getLLVMContext() { return ::llvm::getGlobalContext(); }
-    ::llvm::LLVMContext& getLLVMContext() { return m_llvmContext; }
-
-    // The order is important atm. because llvm context must be destroyed last:
-    //::llvm::LLVMContext& m_llvmContext;
-    PPCompilerContext m_blitterContext;
-    PPCompilerContext m_ppContext;
-    ::llvm::ExecutionEngine* m_executionEngine;
-
-    // \note Loading a system with LLVM already consumes a lot of memory, so
-    // the amount of cached functions can be grown substantially depending on
-    // requirements.
-    enum { NUM_CACHED_PIXELPIPES = 64 };
-    enum { NUM_CACHED_BLITTERS = NUM_CACHED_PIXELPIPES };
-    
-    FunctionCache<PixelPipeHash> m_ppCache;
-    FunctionCache<BlitterHash> m_blitterCache;
-    typedef FunctionCache<PixelPipeHash>::EntryHandle PixelPipeEntryHandle;
-    typedef FunctionCache<BlitterHash>::EntryHandle BlitterEntryHandle;
-    //std::vector<CacheEntry<BlitterHash> > blitterCache;
-    
-    ::llvm::LLVMContext m_llvmContext;
-
-    static PPCompiler* s_compiler;
-};
-
-}
-
-
-#endif
-