--- a/hostsupport/hostopengles20/src/GLES2/fbo.c Wed Oct 06 18:00:57 2010 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,264 +0,0 @@
-/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Initial Contributors:
- * Nokia Corporation - initial contribution.
- *
- * Contributors:
- *
- * Description:
- *
- */
-
-#include "common.h"
-#include "hgl.h"
-#include "context.h"
-
-DGLRenderbuffer* DGLRenderbuffer_create(GLuint name)
-{
- DGLRenderbuffer* buffer = malloc(sizeof(DGLRenderbuffer));
- if(buffer == NULL)
- {
- return NULL;
- }
-
- buffer->obj.name = name;
- buffer->obj.next = NULL;
-
- buffer->egl_image = NULL;
-
- return buffer;
-}
-
-void DGLRenderbuffer_destroy(DGLRenderbuffer *buffer)
-{
- DGLES2_ASSERT(buffer != NULL);
- if(buffer->egl_image != NULL)
- {
- deglUnregisterImageTarget(buffer->egl_image, GL_RENDERBUFFER, buffer->obj.name);
- buffer->egl_image = NULL;
- }
- free(buffer);
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer)
-{
- DGLES2_ENTER();
- DGLContext_getHostError(ctx);
- ctx->hgl.BindFramebufferEXT(target, framebuffer);
- if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
- {
- ctx->framebuffer_binding = framebuffer;
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer)
-{
- DGLES2_ENTER();
- DGLContext_getHostError(ctx);
- ctx->hgl.BindRenderbufferEXT(target, renderbuffer);
- if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
- {
- if(!DGLContext_bindRenderbuffer(ctx, renderbuffer))
- {
- DGLES2_ERROR(GL_OUT_OF_MEMORY);
- }
- }
- DGLES2_LEAVE_NO_ERROR_CHECK();
-}
-
-GL_APICALL_BUILD GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target)
-{
- DGLES2_ENTER_RET(GL_FALSE);
- DGLES2_LEAVE_RET(ctx->hgl.CheckFramebufferStatusEXT(target));
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
-{
- DGLES2_ENTER();
- DGLContext_getHostError(ctx);
- ctx->hgl.DeleteFramebuffersEXT(n, framebuffers);
- if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
- {
- // Unbind framebuffer when deleted.
- int i;
- for(i = 0; i < n; i++)
- {
- if(ctx->framebuffer_binding == framebuffers[i])
- {
- ctx->framebuffer_binding = 0;
- break;
- }
- }
- }
- DGLES2_LEAVE_NO_ERROR_CHECK();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
-{
- DGLES2_ENTER();
- DGLContext_getHostError(ctx);
- ctx->hgl.DeleteRenderbuffersEXT(n, renderbuffers);
- if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
- {
- int i;
- for(i = 0; i < n; i++)
- {
- DGLContext_destroyRenderbuffer(ctx, renderbuffers[n]);
- }
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(attachment != GL_COLOR_ATTACHMENT0 &&
- attachment != GL_DEPTH_ATTACHMENT &&
- attachment != GL_STENCIL_ATTACHMENT,
- GL_INVALID_ENUM);
- ctx->hgl.FramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer);
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(attachment != GL_COLOR_ATTACHMENT0 &&
- attachment != GL_DEPTH_ATTACHMENT &&
- attachment != GL_STENCIL_ATTACHMENT,
- GL_INVALID_ENUM);
- ctx->hgl.FramebufferTexture2DEXT(target, attachment, textarget, texture, level);
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers)
-{
- DGLES2_ENTER();
- ctx->hgl.GenFramebuffersEXT(n, framebuffers);
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
-{
- DGLES2_ENTER();
- ctx->hgl.GenRenderbuffersEXT(n, renderbuffers);
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(attachment != GL_COLOR_ATTACHMENT0 &&
- attachment != GL_DEPTH_ATTACHMENT &&
- attachment != GL_STENCIL_ATTACHMENT,
- GL_INVALID_ENUM);
- DGLES2_ERROR_IF(pname != GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE &&
- pname != GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME &&
- pname != GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL &&
- pname != GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,
- GL_INVALID_ENUM);
- ctx->hgl.GetFramebufferAttachmentParameterivEXT(target, attachment, pname, params);
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
-{
- DGLES2_ENTER();
- ctx->hgl.GetRenderbufferParameterivEXT(target, pname, params);
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD GLboolean GL_APIENTRY glIsFramebuffer(GLuint framebuffer)
-{
- DGLES2_ENTER_RET(GL_FALSE);
- ctx->hgl.IsFramebufferEXT(framebuffer);
- DGLES2_LEAVE_RET(GL_FALSE);
-}
-
-GL_APICALL_BUILD GLboolean GL_APIENTRY glIsRenderbuffer(GLuint renderbuffer)
-{
- DGLES2_ENTER_RET(GL_FALSE);
- ctx->hgl.IsRenderbufferEXT(renderbuffer);
- DGLES2_LEAVE_RET(GL_FALSE);
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DGLES2_ENTER();
-
- switch(internalformat)
- {
- case GL_DEPTH_COMPONENT16:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_STENCIL_INDEX8:
- break;
-
- case GL_RGB565: // RGB565 is not supported in desktop GL.
- internalformat = GL_RGB8;
- break;
-
- case GL_DEPTH_COMPONENT24_OES: // extension GL_OES_depth24
- internalformat = GL_DEPTH_COMPONENT24;
- break;
-
- case GL_DEPTH_COMPONENT32_OES: // extension GL_OES_depth32
- internalformat = GL_DEPTH_COMPONENT32;
- break;
-
- case GL_RGB8_OES: // extension GL_OES_rgb8_rgba8
- internalformat = GL_RGB8;
- break;
-
- case GL_RGBA8_OES: // extension GL_OES_rgb8_rgba8
- internalformat = GL_RGBA8;
- break;
- }
-
- DGLContext_getHostError(ctx);
- ctx->hgl.RenderbufferStorageEXT(target, internalformat, width, height);
- if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
- {
- DGLRenderbuffer* buffer = DGLContext_findRenderbuffer(ctx, ctx->renderbuffer_binding);
- DGLES2_ASSERT(buffer != NULL);
- if(buffer->egl_image != NULL)
- {
- // Renderbuffer is respecified. It is no longer an EGLImage sibling.
- deglUnregisterImageTarget(buffer->egl_image, GL_RENDERBUFFER, buffer->obj.name);
- buffer->egl_image = NULL;
- }
- }
-
- DGLES2_LEAVE_NO_ERROR_CHECK();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(target != GL_RENDERBUFFER, GL_INVALID_ENUM);
- DGLES2_ERROR_IF(image == NULL, GL_INVALID_OPERATION);
- DGLContext_getHostError(ctx);
- if(!DGLContext_specifyRenderbufferFromEGLImage(ctx, image))
- {
- DGLES2_ERROR(GL_INVALID_OPERATION);
- }
- DGLES2_LEAVE_NO_ERROR_CHECK();
-}
\ No newline at end of file